Player Matchup

Ymir
Ymir
BROFISH21
Ymir
Level 112
God Stats
5W - 5L
1,456 SR
Queue Stats
13W - 13L
1,434 Elo+
Solo
Merlin
Merlin
J_Bunk_Ya_Daddi
Merlin
Level 104
God Stats
1W - 2L
1,288 SR
Queue Stats
90W - 146L
1,274 Elo+
Party 1
Chiron
Chiron
J_Hunk_Ya_Daddi
Chiron
Level 86
God Stats
6W - 17L
1,446 SR
Queue Stats
53W - 105L
1,268 Elo+
Party 1
Team Averages
Level 101
1,397 SR
1,326 Elo+

VS

Team Averages
Level 78
1,412 SR
1,318 Elo+
Kukulkan
Kukulkan
Brandonn_99
Kukulkan
Level 66
God Stats
24W - 27L
1,536 SR
Queue Stats
78W - 101L
1,400 Elo+
Solo
Medusa
Medusa
CAM_GT08
Medusa
Level 126
God Stats
21W - 21L
1,435 SR
Queue Stats
79W - 130L
1,257 Elo+
Solo
Nike
Nike
Joe_DxmolationK
Nike
Level 43
God Stats
1W - 1L
1,265 SR
Queue Stats
8W - 12L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 2 / 3
8,198
631
5,910
13,419
12,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 3 / 1
8,853
681
9,182
9,993
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 2 / 2
9,171
705
8,014
12,415
5,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brandonn_99
Kukulkan
15
0 / 0 / 3
9,049
696
10,888
4,228
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
CAM_GT08
Medusa
15
4 / 2 / 1
9,455
727
8,943
11,094
5,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 1 / 3
10,302
792
10,365
14,589
15,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
3
Kills
7
7
Deaths
3
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
2
3
0.75
W
Kukulkan
Brandonn_99
Kukulkan
0
0
3
1.5
W
Medusa
CAM_GT08
Medusa
4
2
1
2.25
L
2
3
1
0.83
L
1
2
2
1
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,106
Damage
30,196
35,827
Taken
29,911
22,967
Mitigated
23,229
8,391
Healing
11,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,910
705
280
3,343
13,419
12,937
0
4,765
8,654
22,337
0
W
Kukulkan
Brandonn_99
Kukulkan
10,888
454
0
2,063
4,228
2,119
0
2,815
1,413
64,235
0
W
Medusa
CAM_GT08
Medusa
8,943
3,406
301
3,934
11,094
5,720
539
6,702
4,392
0
29,547
L
9,182
209
105
164
9,993
4,274
0
2,224
7,769
36,048
0
L
8,014
1,684
1,165
3,334
12,415
5,756
52
3,956
8,458
0
49,833
W
10,365
888
0
5,393
14,589
15,390
101
5,608
8,981
0
21,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,222
Gold Earned
28,806
183
Minions Killed
177
0
Camps Cleared
0
706,774
Distance Traveled
824,597
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,198
631
35
3
0
225,977
4
W
Kukulkan
9,049
696
124
10
0
256,068
0
W
Medusa
9,455
727
37
3
0
277,558
3
L
Merlin
8,853
681
60
5
0
224,266
1
L
Chiron
9,171
705
88
7
0
256,531
2
W
Nike
10,302
792
16
1
0
290,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role