Player Matchup

Arachne
Arachne
Dominator5424
Arachne
Level 69
God Stats
0W - 4L
1,345 SR
Queue Stats
23W - 27L
1,381 Elo+
Solo
Cerberus
Cerberus
EXB_Gadiitano
Cerberus
Level 32
God Stats
3W - 6L
1,231 SR
Queue Stats
9W - 21L
1,030 Elo+
Solo
Awilix
Awilix
MajorMoabit
Awilix
Level 95
God Stats
0W - 7L
1,024 SR
Queue Stats
218W - 245L
1,480 Elo+
Solo
Freya
Freya
juiicy I melOnz
Freya
Level 124
God Stats
1W - 3L
1,241 SR
Queue Stats
205W - 188L
1,466 Elo+
Solo
Agni
Agni
wissface
Agni
Level 151
God Stats
1W - 3L
1,389 SR
Queue Stats
354W - 327L
1,394 Elo+
Solo
Team Averages
Level 94
1,246 SR
1,350 Elo+

VS

Team Averages
Level 90
1,349 SR
1,411 Elo+
Hercules
Hercules
Dadson 96
Hercules
Level 148
God Stats
1W - 5L
1,085 SR
Queue Stats
205W - 188L
1,564 Elo+
Solo
Jormungandr
Jormungandr
MGx KillerWolf
Jormungandr
Level 41
God Stats
7W - 3L
1,298 SR
Queue Stats
190W - 210L
1,251 Elo+
Solo
Skadi
Skadi
temp-102012
Skadi
Level 66
God Stats
5W - 5L
1,498 SR
Queue Stats
144W - 155L
1,390 Elo+
Solo
Hades
Hades
theABS007
Hades
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 65L
1,449 Elo+
Solo
Horus
Horus
vitisvulpina
Horus
Level 81
God Stats
4W - 5L
1,366 SR
Queue Stats
402W - 486L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
1 / 5 / 0
5,374
537
3,491
7,575
3,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
EXB_Gadiitano
Cerberus
8
1 / 3 / 2
5,241
524
3,314
9,864
4,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
10
2 / 0 / 1
5,760
576
4,941
6,935
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 5 / 1
4,769
477
3,902
7,717
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Agni
10
2 / 2 / 2
5,644
564
5,046
6,807
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dadson 96
Hercules
9
4 / 0 / 4
6,239
624
5,578
7,849
5,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
MGx KillerWolf
Jormungandr
9
0 / 3 / 1
5,348
535
3,588
7,233
2,647
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
4 / 3 / 4
5,641
564
5,681
6,165
1,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
theABS007
Hades
12
4 / 1 / 1
6,967
697
5,017
6,755
4,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
3 / 0 / 2
5,659
566
4,954
7,804
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
15
15
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
Dadson 96
Hercules
4
0
4
6
L
Arachne
1
5
0
0.2
L
Cerberus
EXB_Gadiitano
Cerberus
1
3
2
0.67
W
Jormungandr
MGx KillerWolf
Jormungandr
0
3
1
0.17
L
Awilix
2
0
1
2.5
L
1
5
1
0.3
W
4
3
4
2
W
Hades
theABS007
Hades
4
1
1
4.5
W
3
0
2
4
L
Agni
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,694
Damage
24,818
38,898
Taken
35,806
14,476
Mitigated
17,408
10,692
Healing
12,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Dadson 96
Hercules
5,578
1,693
0
3,000
7,849
5,189
0
3,823
3,674
0
23,632
L
Arachne
3,491
1,861
0
1,372
7,575
3,149
0
4,596
2,979
0
26,952
L
Cerberus
EXB_Gadiitano
Cerberus
3,314
100
0
2,325
9,864
4,303
0
23
9,841
17,574
0
W
Jormungandr
MGx KillerWolf
Jormungandr
3,588
1,211
0
128
7,233
2,647
128
3,142
4,091
34,861
0
L
Awilix
4,941
1,613
0
2,688
6,935
2,582
0
1,708
5,227
0
40,100
L
3,902
1,087
0
1,491
7,717
2,057
0
0
7,717
22,269
168
W
5,681
3,296
0
1,263
6,165
1,901
579
2,032
4,015
23
31,649
W
Hades
theABS007
Hades
5,017
1,185
35
3,221
6,755
4,277
0
0
6,755
42,344
0
W
4,954
3,092
668
3,702
7,804
3,394
0
2,537
5,177
0
28,362
L
Agni
5,046
342
0
2,816
6,807
2,385
819
2,301
4,506
34,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,788
Gold Earned
29,854
257
Minions Killed
285
0
Camps Cleared
0
968,862
Distance Traveled
956,185
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,239
624
42
4
0
204,818
3
L
Arachne
5,374
537
47
5
0
206,174
0
L
Cerberus
5,241
524
32
3
0
194,519
3
W
Jormungandr
5,348
535
53
5
0
184,737
0
L
Awilix
5,760
576
69
7
0
230,974
3
L
Freya
4,769
477
50
5
0
171,526
2
W
Skadi
5,641
564
43
4
0
174,806
2
W
Hades
6,967
697
103
10
0
175,773
1
W
Horus
5,659
566
44
4
0
216,051
3
L
Agni
5,644
564
59
6
0
165,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role