Player Matchup

Hel
Hel
Masters
Lazarus5
Hel
Masters
Level 158
God Stats
86W - 77L
1,562 SR
Queue Stats
108W - 102L
2,101 MMR
Solo
Horus
Horus
Platinum I
MrMaster9
Horus
Platinum I
Level 147
God Stats
3W - 2L
1,454 SR
Queue Stats
282W - 279L
1,921 MMR
Party 2
Cernunnos
Cernunnos
Diamond IV
TragedyOrNah
Cernunnos
Diamond IV
Level 140
God Stats
5W - 4L
1,397 SR
Queue Stats
188W - 168L
2,123 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum II
WashedUpDiamond
Baron Samedi
Platinum II
Level 148
God Stats
2W - 1L
1,746 SR
Queue Stats
102W - 89L
1,934 MMR
Party 1
Thanatos
Thanatos
Diamond V
sultan152
Thanatos
Diamond V
Level 69
God Stats
4W - 4L
1,721 SR
Queue Stats
150W - 138L
2,063 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,576 SR
2,028 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,660 SR
2,025 MMR
Vulcan
Vulcan
Platinum II
Appleslayer
Vulcan
Platinum II
Level 143
God Stats
6W - 6L
1,626 SR
Queue Stats
337W - 321L
1,934 MMR
Solo
Bacchus
Bacchus
Platinum II
Doogie24
Bacchus
Platinum II
Level 160
God Stats
27W - 25L
1,596 SR
Queue Stats
326W - 330L
1,881 MMR
Solo
Hou Yi
Hou Yi
Diamond V
Lorettoo
Hou Yi
Diamond V
Level 160
God Stats
32W - 28L
1,675 SR
Queue Stats
159W - 151L
2,200 MMR
Solo
Hun Batz
Hun Batz
Diamond V
xKotoChan
Hun Batz
Diamond V
Level 157
God Stats
1W - 2L
1,764 SR
Queue Stats
124W - 122L
2,188 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
努力的阿修
Zhong Kui
Diamond V
Level 160
God Stats
0W - 3L
1,640 SR
Queue Stats
108W - 101L
1,924 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 11
15,288
637
24,150
23,538
19,481
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
MrMaster9
Horus
19
4 / 3 / 17
14,205
592
10,193
28,519
37,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
TragedyOrNah
Cernunnos
20
6 / 3 / 14
15,007
625
34,440
24,512
12,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
WashedUpDiamond
Baron Samedi
19
3 / 6 / 13
13,220
551
15,675
20,400
15,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
sultan152
Thanatos
20
17 / 1 / 8
16,397
683
21,020
20,995
13,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
IshtarShivaMulan

VS

Bans
HadesThorPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
2 / 7 / 8
11,711
488
12,803
17,602
7,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Doogie24
Bacchus
15
3 / 5 / 9
10,846
452
11,233
29,085
44,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Lorettoo
Hou Yi
18
4 / 6 / 1
11,401
475
15,730
27,753
9,934
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
xKotoChan
Hun Batz
19
6 / 4 / 7
11,869
495
17,759
25,196
11,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
努力的阿修
Zhong Kui
17
2 / 12 / 2
10,749
448
14,863
28,687
18,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
44
34
Kills
17
17
Deaths
34
63
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
7
8
0.86
L
Bacchus
Doogie24
Bacchus
3
5
9
1.5
W
4
4
11
2.38
L
Hou Yi
Lorettoo
Hou Yi
4
6
1
0.75
W
Horus
MrMaster9
Horus
4
3
17
4.17
W
Cernunnos
TragedyOrNah
Cernunnos
6
3
14
4.33
W
Baron Samedi
WashedUpDiamond
Baron Samedi
3
6
13
1.58
W
Thanatos
sultan152
Thanatos
17
1
8
21
L
Hun Batz
xKotoChan
Hun Batz
6
4
7
2.38
L
Zhong Kui
努力的阿修
Zhong Kui
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,478
Damage
72,388
117,964
Taken
128,323
98,417
Mitigated
92,659
76,997
Healing
24,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
12,803
2,178
0
2,130
17,602
7,821
0
7,263
10,287
106,457
0
L
Bacchus
Doogie24
Bacchus
11,233
1,272
0
3,053
29,085
44,574
0
6,865
22,161
31,651
0
W
24,150
1,816
4,659
12,145
23,538
19,481
2,535
7,559
15,979
116,188
224
L
Hou Yi
Lorettoo
Hou Yi
15,730
8,100
0
9,179
27,753
9,934
1,434
3,353
24,335
0
94,998
W
Horus
MrMaster9
Horus
10,193
4,086
3,088
9,810
28,519
37,762
1,114
9,784
18,735
189
43,034
W
Cernunnos
TragedyOrNah
Cernunnos
34,440
22,104
0
13,453
24,512
12,723
4,261
6,889
17,623
0
181,490
W
Baron Samedi
WashedUpDiamond
Baron Samedi
15,675
979
1,725
5,518
20,400
15,191
1,220
10,345
10,055
99,617
0
W
Thanatos
sultan152
Thanatos
21,020
7,959
0
26,599
20,995
13,260
7,758
5,633
15,362
0
148,912
L
Hun Batz
xKotoChan
Hun Batz
17,759
5,526
0
4,188
25,196
11,446
0
8,494
16,532
0
103,524
L
Zhong Kui
努力的阿修
Zhong Kui
14,863
341
0
6,230
28,687
18,884
126
12,871
15,184
85,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,117
Gold Earned
56,576
774
Minions Killed
644
0
Camps Cleared
0
2,295,922
Distance Traveled
2,138,371
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,711
488
208
9
0
448,027
6
L
Bacchus
10,846
452
30
1
0
457,707
5
W
Hel
15,288
637
208
9
0
428,197
7
L
Hou Yi
11,401
475
137
6
0
373,656
7
W
Horus
14,205
592
38
2
0
445,988
5
W
Cernunnos
15,007
625
194
8
0
433,354
3
W
Baron Samedi
13,220
551
139
6
0
438,680
1
W
Thanatos
16,397
683
195
8
0
549,703
6
L
Hun Batz
11,869
495
144
6
0
472,085
0
L
Zhong Kui
10,749
448
125
5
0
386,896
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role