Player Matchup

Cthulhu
Cthulhu
DJTaZzMau5
Cthulhu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ullr
Ullr
Piekny
Ullr
Level 129
God Stats
59W - 63L
1,524 SR
Queue Stats
211W - 207L
1,508 Elo+
Solo
Ravana
Ravana
legrandchaton
Ravana
Level 160
God Stats
38W - 16L
1,639 SR
Queue Stats
590W - 309L
1,647 Elo+
Solo
Team Averages
Level 123
1,554 SR
1,552 Elo+

VS

Team Averages
Level 129
1,499 SR
1,561 Elo+
Serqet
Serqet
EntropyAsunder
Serqet
Level 147
God Stats
4W - 5L
1,509 SR
Queue Stats
251W - 235L
1,576 Elo+
Party 1
Skadi
Skadi
K0BraKhan33
Skadi
Level 87
God Stats
30W - 10L
1,750 SR
Queue Stats
162W - 181L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
Vivisekta
Baron Samedi
Level 154
God Stats
2W - 5L
1,239 SR
Queue Stats
288W - 269L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DJTaZzMau5
Cthulhu
12
1 / 3 / 1
7,949
723
7,861
16,641
22,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
Piekny
Ullr
12
0 / 4 / 2
7,291
663
8,527
10,204
4,582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 1
6,948
632
7,614
10,012
9,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 6
9,374
852
7,460
12,147
16,583
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
5 / 1 / 5
8,702
791
11,733
9,568
4,383
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Vivisekta
Baron Samedi
14
1 / 1 / 9
8,062
733
11,427
9,034
6,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
10
10
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DJTaZzMau5
Cthulhu
1
3
1
0.5
W
4
0
6
7
W
5
1
5
7.5
L
Ullr
Piekny
Ullr
0
4
2
0.25
W
Baron Samedi
Vivisekta
Baron Samedi
1
1
9
5.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,002
Damage
30,620
36,857
Taken
30,749
36,564
Mitigated
27,126
3,737
Healing
15,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DJTaZzMau5
Cthulhu
7,861
823
95
2,158
16,641
22,774
0
4,694
11,947
16,899
0
W
7,460
1,761
0
3,214
12,147
16,583
209
2,949
9,198
178
13,231
W
11,733
5,877
0
3,596
9,568
4,383
865
2,391
7,177
0
37,030
L
Ullr
Piekny
Ullr
8,527
2,456
0
740
10,204
4,582
0
4,423
5,580
0
40,397
W
Baron Samedi
Vivisekta
Baron Samedi
11,427
1,465
3,584
5,182
9,034
6,160
0
2,568
6,466
39,383
0
L
7,614
2,238
0
744
10,012
9,208
0
2,559
7,107
0
26,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,188
Gold Earned
26,138
116
Minions Killed
134
0
Camps Cleared
0
598,521
Distance Traveled
630,467
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,949
723
15
1
0
190,946
2
W
Serqet
9,374
852
13
1
0
230,101
2
W
Skadi
8,702
791
66
6
0
200,063
2
L
Ullr
7,291
663
69
6
0
206,846
3
W
Baron Samedi
8,062
733
55
5
0
200,303
3
L
Ravana
6,948
632
32
3
0
200,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role