Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BlandaCat
Cerberus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,609 Elo+
Party 1
Baron Samedi
Baron Samedi
ScurriWind
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 17L
1,767 Elo+
Party 1
Thanatos
Thanatos
Trintellix
Thanatos
Level 109
God Stats
2W - 1L
1,565 SR
Queue Stats
263W - 128L
1,710 Elo+
Party 1
Fenrir
Fenrir
vgpeynut
Fenrir
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 23L
1,729 Elo+
Party 1
Team Averages
Level 90
1,513 SR
1,663 Elo+

VS

Team Averages
Level 85
1,462 SR
1,526 Elo+
Morgan Le Fay
Morgan Le Fay
ChesherPig3
Morgan Le Fay
Level 11
God Stats
1W - 1L
1,358 SR
Queue Stats
1W - 2L
1,519 Elo+
Solo
Cabrakan
Cabrakan
Juking Jarvis
Cabrakan
Level 124
God Stats
2W - 3L
1,388 SR
Queue Stats
264W - 251L
1,504 Elo+
Solo
Pele
Pele
MidniqhtSilence
Pele
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 121L
1,557 Elo+
Party 2
Danzaburou
Danzaburou
PUBST0MPER7193
Danzaburou
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,539 Elo+
Solo
Aphrodite
Aphrodite
SecrectlyNaughty
Aphrodite
Level 158
God Stats
11W - 14L
1,566 SR
Queue Stats
86W - 91L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
2 / 2 / 7
8,461
769
7,490
9,024
4,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
BlandaCat
Cerberus
16
5 / 1 / 14
9,505
864
14,784
17,312
14,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
ScurriWind
Baron Samedi
17
10 / 1 / 12
9,856
896
15,599
9,017
4,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Trintellix
Thanatos
17
9 / 3 / 5
9,661
878
15,897
14,918
7,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
vgpeynut
Fenrir
15
2 / 2 / 9
8,855
805
4,358
10,435
8,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChesherPig3
Morgan Le Fay
13
1 / 6 / 1
7,369
670
3,380
9,593
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Juking Jarvis
Cabrakan
13
0 / 7 / 2
6,984
635
3,904
15,192
6,322
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
7 / 4 / 1
9,133
830
11,576
15,957
6,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
PUBST0MPER7193
Danzaburou
13
0 / 6 / 2
7,335
667
8,953
11,920
3,947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
14
1 / 5 / 7
8,064
733
7,955
11,588
6,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
22
28
Kills
9
9
Deaths
28
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
2
7
2.75
W
Cerberus
BlandaCat
Cerberus
5
1
14
12
L
Morgan Le Fay
ChesherPig3
Morgan Le Fay
1
6
1
0.25
L
Cabrakan
Juking Jarvis
Cabrakan
0
7
2
0.14
L
7
4
1
1.88
L
Danzaburou
PUBST0MPER7193
Danzaburou
0
6
2
0.17
W
Baron Samedi
ScurriWind
Baron Samedi
10
1
12
16
L
Aphrodite
1
5
7
0.9
W
Thanatos
Trintellix
Thanatos
9
3
5
3.83
W
Fenrir
vgpeynut
Fenrir
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,128
Damage
35,768
60,706
Taken
64,250
40,263
Mitigated
26,335
24,742
Healing
10,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,490
2,729
0
355
9,024
4,459
2,436
3,341
5,683
0
33,384
W
Cerberus
BlandaCat
Cerberus
14,784
1,131
0
3,882
17,312
14,703
0
2,893
14,246
26,136
0
L
Morgan Le Fay
ChesherPig3
Morgan Le Fay
3,380
634
0
495
9,593
3,347
0
2,874
6,527
8,963
0
L
Cabrakan
Juking Jarvis
Cabrakan
3,904
559
0
1,101
15,192
6,322
0
8,875
5,759
11,432
0
L
11,576
2,662
0
1,947
15,957
6,257
0
5,332
10,235
0
27,544
L
Danzaburou
PUBST0MPER7193
Danzaburou
8,953
2,306
0
1,757
11,920
3,947
0
7,277
4,185
0
23,629
W
Baron Samedi
ScurriWind
Baron Samedi
15,599
2,044
4,182
4,613
9,017
4,963
280
2,125
6,892
34,611
0
L
Aphrodite
7,955
740
2,786
2,593
11,588
6,462
0
4,007
7,161
13,990
0
W
Thanatos
Trintellix
Thanatos
15,897
5,606
0
9,691
14,918
7,237
1,018
4,477
9,683
0
43,755
W
Fenrir
vgpeynut
Fenrir
4,358
1,068
198
1,821
10,435
8,901
100
2,107
8,328
0
15,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,338
Gold Earned
38,885
252
Minions Killed
118
0
Camps Cleared
0
1,166,065
Distance Traveled
884,698
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,461
769
66
6
0
211,743
0
W
Cerberus
9,505
864
50
5
0
249,979
1
L
Morgan Le Fay
7,369
670
14
1
0
160,091
1
L
Cabrakan
6,984
635
16
1
0
177,975
0
L
Pele
9,133
830
42
4
0
190,481
1
L
Danzaburou
7,335
667
31
3
0
175,504
0
W
Baron Samedi
9,856
896
57
5
0
226,221
2
L
Aphrodite
8,064
733
15
1
0
180,647
0
W
Thanatos
9,661
878
67
6
0
235,550
2
W
Fenrir
8,855
805
12
1
0
242,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role