Player Matchup

Zhong Kui
Zhong Kui
Jakahn01
Zhong Kui
Level 149
God Stats
191W - 189L
1,581 SR
Queue Stats
1,162W - 1,417L
1,450 Elo+
Solo
Cerberus
Cerberus
SupaFlyGuyXZ
Cerberus
Level 83
God Stats
1W - 2L
1,440 SR
Queue Stats
3W - 6L
1,291 Elo+
Party 1
Sun Wukong
Sun Wukong
Thecarramrod
Sun Wukong
Level 89
God Stats
1W - 2L
1,343 SR
Queue Stats
9W - 11L
1,396 Elo+
Party 1
Team Averages
Level 107
1,455 SR
1,379 Elo+

VS

Team Averages
Level 67
1,505 SR
1,277 Elo+
Hades
Hades
Icantfindmydad1
Hades
Level 13
God Stats
1W - 2L
1,505 SR
Queue Stats
2W - 15L
1,172 Elo+
Party 2
Shiva
Shiva
NightSisterDred
Shiva
Level 83
God Stats
144W - 123L
1,510 SR
Queue Stats
447W - 567L
1,382 Elo+
Solo
Ao Kuang
Ao Kuang
P3ACE MAK3R2013
Ao Kuang
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jakahn01
Zhong Kui
17
4 / 2 / 9
12,183
717
24,712
15,668
12,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
SupaFlyGuyXZ
Cerberus
16
7 / 1 / 7
13,260
780
9,983
16,690
21,233
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Thecarramrod
Sun Wukong
18
3 / 5 / 8
12,635
743
12,912
21,756
19,818
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 5
9,410
554
6,051
17,436
6,457
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 1 / 3
11,815
695
14,902
19,001
28,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
15
3 / 5 / 5
10,957
645
15,386
22,685
10,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
14
Kills
8
8
Deaths
14
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
W
Zhong Kui
Jakahn01
Zhong Kui
4
2
9
4.25
L
5
1
3
6.5
L
Ao Kuang
3
5
5
1.1
W
Cerberus
SupaFlyGuyXZ
Cerberus
7
1
7
10.5
W
Sun Wukong
Thecarramrod
Sun Wukong
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,607
Damage
36,339
54,114
Taken
59,122
53,687
Mitigated
45,120
19,187
Healing
15,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,051
1,739
414
2,581
17,436
6,457
0
11,306
6,130
18,784
0
W
Zhong Kui
Jakahn01
Zhong Kui
24,712
1,705
0
7,802
15,668
12,636
817
5,234
10,421
64,687
0
L
14,902
1,878
1,441
3,878
19,001
28,256
441
10,821
8,180
455
44,352
L
Ao Kuang
15,386
5,328
0
7,595
22,685
10,407
1,008
13,245
9,440
49,755
5,567
W
Cerberus
SupaFlyGuyXZ
Cerberus
9,983
893
0
4,587
16,690
21,233
0
5,146
11,544
33,453
0
W
Sun Wukong
Thecarramrod
Sun Wukong
12,912
2,895
0
6,798
21,756
19,818
1,329
9,848
11,908
318
69,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,078
Gold Earned
32,182
239
Minions Killed
140
0
Camps Cleared
0
913,493
Distance Traveled
817,139
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,410
554
34
2
0
213,413
2
W
Zhong Kui
12,183
717
77
5
0
293,675
1
L
Shiva
11,815
695
44
3
0
318,487
3
L
Ao Kuang
10,957
645
62
4
0
285,239
2
W
Cerberus
13,260
780
61
4
0
314,420
0
W
Sun Wukong
12,635
743
101
6
0
305,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role