Player Matchup

Sobek
Sobek
Alucard10
Sobek
Level 157
God Stats
1W - 4L
1,286 SR
Queue Stats
353W - 369L
1,554 Elo+
Solo
Xbalanque
Xbalanque
Deception_King
Xbalanque
Level 160
God Stats
9W - 6L
1,734 SR
Queue Stats
632W - 699L
1,558 Elo+
Solo
Izanami
Izanami
GatorRaider8
Izanami
Level 158
God Stats
3W - 6L
1,370 SR
Queue Stats
623W - 649L
1,559 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LuiisG
Morgan Le Fay
Level 155
God Stats
13W - 13L
1,651 SR
Queue Stats
530W - 542L
1,583 Elo+
Party 1
Rama
Rama
chupap1tos3000
Rama
Level 79
God Stats
7W - 7L
1,361 SR
Queue Stats
534W - 554L
1,582 Elo+
Party 1
Team Averages
Level 142
1,480 SR
1,567 Elo+

VS

Team Averages
Level 106
1,548 SR
1,575 Elo+
Yu Huang
Yu Huang
BlastedKix
Yu Huang
Level 126
God Stats
1W - 1L
1,668 SR
Queue Stats
148W - 122L
1,532 Elo+
Solo
Xbalanque
Xbalanque
ItsSaxWell
Xbalanque
Level 129
God Stats
1W - 0L
1,753 SR
Queue Stats
25W - 27L
1,545 Elo+
Solo
Kukulkan
Kukulkan
KillABee699
Kukulkan
Level 160
God Stats
17W - 15L
1,572 SR
Queue Stats
1,256W - 1,364L
1,613 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpideyyyMan
Morgan Le Fay
Level 49
God Stats
1W - 0L
1,438 SR
Queue Stats
38W - 35L
1,579 Elo+
Solo
Tyr
Tyr
WeRallGunnaDie
Tyr
Level 64
God Stats
1W - 1L
1,311 SR
Queue Stats
261W - 233L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Alucard10
Sobek
15
1 / 2 / 5
8,605
615
8,107
23,987
18,399
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
Deception_King
Xbalanque
19
2 / 3 / 6
10,797
771
13,516
13,268
11,834
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
GatorRaider8
Izanami
15
0 / 6 / 3
8,701
622
8,029
13,999
5,849
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
LuiisG
Morgan Le Fay
18
8 / 4 / 1
10,378
741
21,392
10,345
5,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 3
8,208
586
2,571
3,816
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BlastedKix
Yu Huang
17
2 / 2 / 6
9,888
706
10,246
8,572
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
ItsSaxWell
Xbalanque
19
6 / 3 / 7
11,264
805
18,608
14,428
7,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
KillABee699
Kukulkan
18
1 / 2 / 4
9,913
708
6,944
8,969
4,226
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
SpideyyyMan
Morgan Le Fay
16
4 / 4 / 5
10,239
731
7,206
11,033
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 1 / 7
11,337
810
10,421
15,080
17,887
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
12
Kills
16
17
Deaths
12
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sobek
Alucard10
Sobek
1
2
5
1.75
W
Yu Huang
BlastedKix
Yu Huang
2
2
6
2.5
L
Xbalanque
Deception_King
Xbalanque
2
3
6
1.67
L
Izanami
GatorRaider8
Izanami
0
6
3
0.25
W
Xbalanque
ItsSaxWell
Xbalanque
6
3
7
3.17
W
Kukulkan
KillABee699
Kukulkan
1
2
4
1.5
L
Morgan Le Fay
LuiisG
Morgan Le Fay
8
4
1
2.13
W
Morgan Le Fay
SpideyyyMan
Morgan Le Fay
4
4
5
1.63
W
3
1
7
6.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,615
Damage
53,425
65,415
Taken
58,082
43,904
Mitigated
38,997
24,475
Healing
19,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Alucard10
Sobek
8,107
71
1,602
13,619
23,987
18,399
0
8,980
15,007
14,709
0
W
Yu Huang
BlastedKix
Yu Huang
10,246
263
1,776
1,367
8,572
4,601
472
3,805
4,767
21,730
0
L
Xbalanque
Deception_King
Xbalanque
13,516
2,431
248
2,921
13,268
11,834
0
5,175
8,093
0
32,769
L
Izanami
GatorRaider8
Izanami
8,029
3,474
2,132
2,948
13,999
5,849
555
6,938
7,061
0
29,210
W
Xbalanque
ItsSaxWell
Xbalanque
18,608
8,415
1,589
2,928
14,428
7,488
2,449
5,794
8,634
26
46,691
W
Kukulkan
KillABee699
Kukulkan
6,944
610
2,573
1,820
8,969
4,226
1,013
5,922
3,047
25,738
0
L
Morgan Le Fay
LuiisG
Morgan Le Fay
21,392
248
0
777
10,345
5,926
224
3,296
7,049
33,432
0
W
Morgan Le Fay
SpideyyyMan
Morgan Le Fay
7,206
1,012
931
1,544
11,033
4,795
348
6,531
4,502
10,729
0
W
10,421
181
312
4,243
15,080
17,887
0
7,447
7,633
302
15,184
L
2,571
1,006
0
228
3,816
1,896
588
335
3,481
0
6,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,689
Gold Earned
52,641
140
Minions Killed
157
0
Camps Cleared
0
1,106,708
Distance Traveled
1,212,360
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,605
615
6
0
0
265,767
2
W
Yu Huang
9,888
706
19
1
0
224,480
1
L
Xbalanque
10,797
771
51
4
0
250,389
0
L
Izanami
8,701
622
45
3
0
224,005
0
W
Xbalanque
11,264
805
64
5
0
256,095
2
W
Kukulkan
9,913
708
64
5
0
242,930
3
L
Morgan Le Fay
10,378
741
24
2
0
275,668
1
W
Morgan Le Fay
10,239
731
5
0
0
227,205
0
W
Tyr
11,337
810
5
0
0
261,650
0
L
Rama
8,208
586
14
1
0
90,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role