Player Matchup

Scylla
Scylla
AinzOoalGown409
Scylla
Level 84
God Stats
3W - 5L
1,203 SR
Queue Stats
60W - 61L
1,417 Elo+
Party 1
Chaac
Chaac
BludGodKhorne
Chaac
Level 15
God Stats
8W - 2L
1,631 SR
Queue Stats
12W - 8L
1,417 Elo+
Party 1
Loki
Loki
ButtStabbah
Loki
Level 44
God Stats
10W - 7L
1,488 SR
Queue Stats
65W - 94L
1,358 Elo+
Party 1
Team Averages
Level 48
1,441 SR
1,397 Elo+

VS

Team Averages
Level 49
1,456 SR
1,388 Elo+
Discordia
Discordia
Drankino
Discordia
Level 28
God Stats
0W - 1L
1,311 SR
Queue Stats
12W - 37L
1,243 Elo+
Party 2
Izanami
Izanami
Elfro the Wise
Izanami
Level 117
God Stats
1W - 3L
1,556 SR
Queue Stats
47W - 86L
1,301 Elo+
Party 2
Nike
Nike
Fat Icy Nutz
Nike
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 12
8,569
857
8,413
5,478
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
9 / 0 / 9
9,027
903
9,432
9,872
8,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 1 / 10
8,678
868
6,657
7,368
2,955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Drankino
Discordia
11
1 / 7 / 0
6,381
638
7,058
9,573
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 8 / 1
7,374
737
7,777
12,689
6,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 5 / 3
6,642
664
1,826
9,978
7,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
20
Kills
3
3
Deaths
20
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
W
9
0
9
13.5
W
7
1
10
12
L
Discordia
Drankino
Discordia
1
7
0
0.14
L
2
8
1
0.31
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,502
Damage
16,661
22,718
Taken
32,240
13,856
Mitigated
17,265
8,235
Healing
1,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,413
346
0
621
5,478
1,970
1,178
2,024
3,454
21,940
0
W
9,432
1,439
273
5,749
9,872
8,931
1,258
2,531
7,049
0
22,697
W
6,657
1,196
330
1,262
7,368
2,955
252
2,565
4,720
0
31,479
L
Discordia
Drankino
Discordia
7,058
1,383
0
250
9,573
3,643
0
3,367
5,999
16,331
0
L
7,777
4,141
0
954
12,689
6,147
0
3,744
8,578
0
30,171
L
1,826
159
0
329
9,978
7,475
0
1,320
8,395
0
11,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,274
Gold Earned
20,397
107
Minions Killed
84
0
Camps Cleared
0
582,146
Distance Traveled
478,012
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,569
857
35
4
0
180,489
1
W
Chaac
9,027
903
29
3
0
207,381
1
W
Loki
8,678
868
43
4
0
194,276
0
L
Discordia
6,381
638
16
2
0
144,429
1
L
Izanami
7,374
737
48
5
0
158,432
0
L
Nike
6,642
664
20
2
0
175,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role