Player Matchup

Geb
Geb
Cpt Rawlz
Geb
Level 152
God Stats
14W - 6L
1,780 SR
Queue Stats
168W - 112L
1,584 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
I Tacaggin I
Ah Muzen Cab
Level 24
God Stats
10W - 6L
1,554 SR
Queue Stats
66W - 46L
1,578 Elo+
Party 1
Ne Zha
Ne Zha
RogueDragon56
Ne Zha
Level 110
God Stats
1W - 2L
1,591 SR
Queue Stats
39W - 27L
1,579 Elo+
Party 1
Hun Batz
Hun Batz
YungxDabxPen
Hun Batz
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
281W - 218L
1,530 Elo+
Party 1
Yu Huang
Yu Huang
xHarl3Quinnx
Yu Huang
Level 127
God Stats
6W - 2L
1,583 SR
Queue Stats
342W - 233L
1,550 Elo+
Party 1
Team Averages
Level 96
1,601 SR
1,564 Elo+

VS

Team Averages
Level 69
1,485 SR
1,434 Elo+
Neith
Neith
Shadybiz19
Neith
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,194 Elo+
Party 2
Cabrakan
Cabrakan
Shmonses
Cabrakan
Level 128
God Stats
0W - 1L
1,526 SR
Queue Stats
12W - 11L
1,538 Elo+
Party 2
Thoth
Thoth
VENGER123
Thoth
Level 127
God Stats
0W - 6L
1,217 SR
Queue Stats
53W - 52L
1,439 Elo+
Party 3
Baron Samedi
Baron Samedi
YummyCono
Baron Samedi
Level 64
God Stats
24W - 14L
1,616 SR
Queue Stats
69W - 65L
1,505 Elo+
Party 3
Amaterasu
Amaterasu
shadowpuppyy
Amaterasu
Level 21
God Stats
42W - 37L
1,567 SR
Queue Stats
46W - 46L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 22
17,045
1,065
20,316
38,723
58,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
I Tacaggin I
Ah Muzen Cab
20
5 / 7 / 18
16,344
1,022
29,700
20,201
10,869
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
16 / 7 / 10
18,808
1,176
39,327
27,651
15,943
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
YungxDabxPen
Hun Batz
20
3 / 13 / 19
15,810
988
32,488
47,225
52,165
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
xHarl3Quinnx
Yu Huang
20
6 / 1 / 19
17,113
1,070
51,756
13,063
7,696
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

11

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
3 / 6 / 20
15,649
978
29,011
27,449
12,730
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Shmonses
Cabrakan
20
7 / 5 / 16
16,140
1,009
24,638
35,516
55,717
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thoth
VENGER123
Thoth
20
6 / 8 / 15
16,664
1,042
21,866
32,001
14,264
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
YummyCono
Baron Samedi
20
11 / 8 / 17
18,196
1,137
33,930
41,798
24,601
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
shadowpuppyy
Amaterasu
20
4 / 6 / 26
17,960
1,123
25,833
41,507
53,868
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
125
33
Kills
31
31
Deaths
33
88
Assists
94
Player
Kills
Deaths
Assists
KDA
W
3
3
22
4.67
W
Ah Muzen Cab
I Tacaggin I
Ah Muzen Cab
5
7
18
2
W
16
7
10
3
L
Neith
3
6
20
2.17
L
Cabrakan
Shmonses
Cabrakan
7
5
16
3
L
Thoth
VENGER123
Thoth
6
8
15
1.69
L
Baron Samedi
YummyCono
Baron Samedi
11
8
17
2.44
W
Hun Batz
YungxDabxPen
Hun Batz
3
13
19
0.96
L
Amaterasu
shadowpuppyy
Amaterasu
4
6
26
2.83
W
Yu Huang
xHarl3Quinnx
Yu Huang
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

173,587
Damage
135,278
146,863
Taken
178,271
145,297
Mitigated
161,180
18,105
Healing
38,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,316
1,513
2,236
7,075
38,723
58,624
0
21,018
17,705
34,574
0
W
Ah Muzen Cab
I Tacaggin I
Ah Muzen Cab
29,700
10,310
0
1,363
20,201
10,869
0
13,921
6,280
0
68,488
W
39,327
16,741
0
4,594
27,651
15,943
0
14,119
13,532
0
72,746
L
Neith
29,011
18,442
0
1,425
27,449
12,730
0
9,911
16,981
0
64,964
L
Cabrakan
Shmonses
Cabrakan
24,638
3,672
0
4,820
35,516
55,717
0
18,718
15,813
35,721
0
L
Thoth
VENGER123
Thoth
21,866
2,533
0
3,039
32,001
14,264
0
11,596
19,686
60,930
0
L
Baron Samedi
YummyCono
Baron Samedi
33,930
3,215
9,832
12,487
41,798
24,601
0
18,220
23,006
70,806
0
W
Hun Batz
YungxDabxPen
Hun Batz
32,488
11,470
0
1,577
47,225
52,165
0
24,500
22,725
0
46,657
L
Amaterasu
shadowpuppyy
Amaterasu
25,833
12,494
3,688
2,812
41,507
53,868
0
12,067
28,366
78
40,776
W
Yu Huang
xHarl3Quinnx
Yu Huang
51,756
2,650
0
1,260
13,063
7,696
0
6,954
6,109
87,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,120
Gold Earned
84,609
310
Minions Killed
332
7
Camps Cleared
4
1,417,219
Distance Traveled
1,472,532
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
17,045
1,065
20
1
0
308,920
0
W
Ah Muzen Cab
16,344
1,022
98
6
0
248,149
0
W
Ne Zha
18,808
1,176
58
4
2
293,634
1
L
Neith
15,649
978
85
5
0
242,134
0
L
Cabrakan
16,140
1,009
26
2
1
293,574
0
L
Thoth
16,664
1,042
104
7
1
293,669
1
L
Baron Samedi
18,196
1,137
89
6
2
306,227
1
W
Hun Batz
15,810
988
39
2
2
266,379
0
L
Amaterasu
17,960
1,123
28
2
0
336,928
1
W
Yu Huang
17,113
1,070
95
6
3
300,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role