Player Matchup

Horus
Horus
Algerard
Horus
Level 119
God Stats
76W - 46L
1,636 SR
Queue Stats
572W - 492L
1,524 Elo+
Party 1
Ra
Ra
LISHANYAO
Ra
Level 64
God Stats
1W - 1L
1,283 SR
Queue Stats
25W - 31L
1,463 Elo+
Solo
Cabrakan
Cabrakan
Patheus
Cabrakan
Level 103
God Stats
300W - 173L
1,722 SR
Queue Stats
659W - 559L
1,586 Elo+
Party 1
Neith
Neith
STiGiTRiL
Neith
Level 66
God Stats
12W - 7L
1,584 SR
Queue Stats
55W - 42L
1,523 Elo+
Solo
Nu Wa
Nu Wa
Waynix
Nu Wa
Level 122
God Stats
169W - 122L
1,630 SR
Queue Stats
637W - 555L
1,568 Elo+
Party 1
Team Averages
Level 95
1,571 SR
1,533 Elo+

VS

Team Averages
Level 127
1,468 SR
1,487 Elo+
Baron Samedi
Baron Samedi
Doliwok
Baron Samedi
Level 126
God Stats
2W - 3L
1,523 SR
Queue Stats
29W - 30L
1,477 Elo+
Solo
Jormungandr
Jormungandr
Egor812
Jormungandr
Level 106
God Stats
0W - 2L
1,231 SR
Queue Stats
47W - 41L
1,517 Elo+
Solo
Set
Set
Kaketzuffeli
Set
Level 159
God Stats
0W - 2L
1,208 SR
Queue Stats
9W - 7L
1,508 Elo+
Solo
Yu Huang
Yu Huang
moneysnoopy
Yu Huang
Level 142
God Stats
2W - 1L
1,821 SR
Queue Stats
176W - 201L
1,462 Elo+
Solo
Skadi
Skadi
Ф0ЛК
Skadi
Level 103
God Stats
4W - 3L
1,555 SR
Queue Stats
123W - 112L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Algerard
Horus
17
1 / 1 / 25
11,282
1,128
15,481
15,795
22,755
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
10 / 0 / 14
11,793
1,179
16,087
8,795
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Patheus
Cabrakan
17
7 / 0 / 21
11,994
1,199
10,702
14,182
26,740
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
STiGiTRiL
Neith
17
6 / 1 / 11
11,027
1,103
10,120
7,851
3,819
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
Waynix
Nu Wa
17
4 / 1 / 21
10,395
1,040
21,890
9,797
5,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

272

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Doliwok
Baron Samedi
15
0 / 3 / 1
8,844
884
2,101
7,609
5,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Egor812
Jormungandr
15
0 / 5 / 2
10,280
1,028
9,638
23,670
23,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 6 / 0
9,942
994
12,153
19,821
17,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
moneysnoopy
Yu Huang
15
0 / 3 / 3
9,231
923
20,674
8,399
3,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Ф0ЛК
Skadi
14
0 / 11 / 2
9,053
905
8,614
18,946
6,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
11
28
Kills
3
3
Deaths
28
92
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
Algerard
Horus
1
1
25
13.5
L
Baron Samedi
Doliwok
Baron Samedi
0
3
1
0.17
L
Jormungandr
Egor812
Jormungandr
0
5
2
0.2
L
3
6
0
0.5
W
10
0
14
17
W
Cabrakan
Patheus
Cabrakan
7
0
21
17.5
W
Neith
STiGiTRiL
Neith
6
1
11
11.5
W
Nu Wa
Waynix
Nu Wa
4
1
21
14.5
L
Yu Huang
moneysnoopy
Yu Huang
0
3
3
0.5
L
Skadi
Ф0ЛК
Skadi
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,280
Damage
53,180
56,420
Taken
78,445
63,004
Mitigated
55,086
25,942
Healing
6,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Algerard
Horus
15,481
6,975
5,710
5,313
15,795
22,755
0
8,421
7,041
0
24,654
L
Baron Samedi
Doliwok
Baron Samedi
2,101
32
1,385
592
7,609
5,088
0
6,523
1,086
16,759
0
L
Jormungandr
Egor812
Jormungandr
9,638
1,817
0
1,330
23,670
23,799
0
16,254
7,406
38,591
0
L
12,153
2,874
0
2,304
19,821
17,105
0
10,780
9,041
0
29,876
W
16,087
729
8,114
2,388
8,795
4,635
0
4,195
4,466
38,954
0
W
Cabrakan
Patheus
Cabrakan
10,702
1,489
0
2,315
14,182
26,740
0
9,044
4,957
16,691
0
W
Neith
STiGiTRiL
Neith
10,120
6,078
0
1,889
7,851
3,819
0
3,959
3,754
0
31,934
W
Nu Wa
Waynix
Nu Wa
21,890
7,824
0
213
9,797
5,055
0
6,656
2,947
42,757
0
L
Yu Huang
moneysnoopy
Yu Huang
20,674
2,142
0
0
8,399
3,004
0
5,001
3,398
43,167
0
L
Skadi
Ф0ЛК
Skadi
8,614
4,172
0
1,031
18,946
6,090
0
10,111
8,835
0
26,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,491
Gold Earned
47,350
189
Minions Killed
219
7
Camps Cleared
5
969,399
Distance Traveled
771,447
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,282
1,128
15
2
1
226,740
3
L
Baron Samedi
8,844
884
52
5
0
92,210
0
L
Jormungandr
10,280
1,028
41
4
0
180,936
1
L
Set
9,942
994
39
4
3
179,049
0
W
Ra
11,793
1,179
70
7
2
229,145
2
W
Cabrakan
11,994
1,199
11
1
1
180,174
1
W
Neith
11,027
1,103
54
5
3
153,127
0
W
Nu Wa
10,395
1,040
39
4
0
180,213
2
L
Yu Huang
9,231
923
40
4
0
173,479
3
L
Skadi
9,053
905
47
5
2
145,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role