Player Matchup

Fenrir
Fenrir
DyneWulf
Fenrir
Level 138
God Stats
2W - 4L
1,400 SR
Queue Stats
218W - 194L
1,573 Elo+
Party 1
Shiva
Shiva
GammaRadion
Shiva
Level 115
God Stats
4W - 1L
1,573 SR
Queue Stats
251W - 203L
1,552 Elo+
Party 1
Anubis
Anubis
PookiePookums
Anubis
Level 154
God Stats
9W - 9L
1,563 SR
Queue Stats
444W - 381L
1,494 Elo+
Party 1
Anhur
Anhur
RealSinatra
Anhur
Level 148
God Stats
2W - 1L
1,592 SR
Queue Stats
207W - 94L
1,836 Elo+
Party 1
Bastet
Bastet
WeissCreamOTP
Bastet
Level 125
God Stats
6W - 2L
1,687 SR
Queue Stats
169W - 142L
1,681 Elo+
Party 1
Team Averages
Level 136
1,563 SR
1,627 Elo+

VS

Team Averages
Level 135
1,561 SR
1,557 Elo+
Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Alucard10
Kuzenbo
Level 157
God Stats
3W - 4L
1,326 SR
Queue Stats
353W - 369L
1,572 Elo+
Solo
Susano
Susano
BlastedKix
Susano
Level 126
God Stats
1W - 1L
1,683 SR
Queue Stats
148W - 122L
1,549 Elo+
Solo
Tyr
Tyr
LuiisG
Tyr
Level 155
God Stats
9W - 9L
1,585 SR
Queue Stats
530W - 542L
1,582 Elo+
Party 2
Anubis
Anubis
chupap1tos3000
Anubis
Level 79
God Stats
14W - 11L
1,711 SR
Queue Stats
534W - 554L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DyneWulf
Fenrir
16
6 / 5 / 12
9,825
756
10,580
10,581
6,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 4 / 13
8,598
661
10,752
16,726
16,653
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 3 / 10
10,640
818
16,863
11,349
7,106
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 1 / 9
10,589
815
13,535
10,668
5,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
5 / 1 / 9
9,934
764
9,888
7,193
3,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
2 / 5 / 8
8,347
642
9,427
12,929
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Alucard10
Kuzenbo
17
1 / 1 / 9
8,693
669
7,256
14,804
16,315
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
BlastedKix
Susano
16
5 / 6 / 7
9,801
754
12,023
12,883
5,497
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
LuiisG
Tyr
14
0 / 5 / 11
8,072
621
6,012
12,705
14,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
5 / 4 / 7
9,031
695
12,263
11,965
5,843
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
55
21
Kills
13
14
Deaths
21
53
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
5
8
1.2
L
Kuzenbo
Alucard10
Kuzenbo
1
1
9
5.5
L
Susano
BlastedKix
Susano
5
6
7
1.42
W
Fenrir
DyneWulf
Fenrir
6
5
12
2.4
W
0
4
13
1.63
L
Tyr
LuiisG
Tyr
0
5
11
1.1
W
2
3
10
2.33
W
8
1
9
12.5
W
5
1
9
9.5
L
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,618
Damage
46,981
56,517
Taken
65,286
38,967
Mitigated
46,917
20,065
Healing
17,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
9,427
4,700
3,750
2,911
12,929
4,779
0
4,367
8,467
0
18,173
L
Kuzenbo
Alucard10
Kuzenbo
7,256
2,116
619
3,518
14,804
16,315
0
5,274
9,488
17,947
0
L
Susano
BlastedKix
Susano
12,023
1,462
540
716
12,883
5,497
0
3,375
9,456
0
20,298
W
Fenrir
DyneWulf
Fenrir
10,580
1,860
881
911
10,581
6,532
931
4,399
6,182
0
12,789
W
10,752
1,117
1,660
2,599
16,726
16,653
253
5,092
11,634
0
18,289
L
Tyr
LuiisG
Tyr
6,012
397
0
1,343
12,705
14,483
0
2,299
10,215
0
8,842
W
16,863
444
640
5,123
11,349
7,106
342
3,348
8,001
49,789
0
W
13,535
6,379
1,389
3,491
10,668
5,370
1,542
3,780
6,888
0
28,778
W
9,888
2,607
1,208
2,163
7,193
3,306
1,356
2,900
4,293
0
17,437
L
12,263
94
484
3,222
11,965
5,843
0
1,548
10,291
33,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,586
Gold Earned
43,944
152
Minions Killed
134
0
Camps Cleared
0
1,160,115
Distance Traveled
1,108,012
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,347
642
42
3
0
204,765
1
L
Kuzenbo
8,693
669
21
2
0
261,045
1
L
Susano
9,801
754
16
1
0
208,493
2
W
Fenrir
9,825
756
12
1
0
227,694
3
W
Shiva
8,598
661
14
1
0
214,424
1
L
Tyr
8,072
621
8
1
0
208,893
0
W
Anubis
10,640
818
70
5
0
238,011
0
W
Anhur
10,589
815
45
3
0
209,430
0
W
Bastet
9,934
764
11
1
0
270,556
0
L
Anubis
9,031
695
47
4
0
224,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role