Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
FlapjackLegend
Fenrir
Level 160
God Stats
11W - 5L
1,578 SR
Queue Stats
317W - 248L
1,627 Elo+
Party 1
Kali
Kali
ltsGoldTho
Kali
Level 29
God Stats
5W - 2L
1,744 SR
Queue Stats
149W - 49L
1,781 Elo+
Party 1
Team Averages
Level 119
1,565 SR
1,582 Elo+

VS

Team Averages
Level 76
1,731 SR
1,566 Elo+
Thoth
Thoth
Decryptz
Thoth
Level 76
God Stats
1W - 3L
1,772 SR
Queue Stats
83W - 62L
1,566 Elo+
Party 2
Sobek
Sobek
Hollidayyy
Sobek
Level 18
God Stats
3W - 1L
1,913 SR
Queue Stats
15W - 13L
1,663 Elo+
Party 2
Thor
Thor
KreedyPG
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 67L
1,551 Elo+
Party 2
Ullr
Ullr
SaiOnX
Ullr
Level 127
God Stats
0W - 1L
1,736 SR
Queue Stats
16W - 13L
1,557 Elo+
Solo
Vamana
Vamana
YazEspada
Vamana
Level 89
God Stats
1W - 1L
1,732 SR
Queue Stats
64W - 57L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
2 / 0 / 2
6,802
680
4,567
4,710
1,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Agni
 
Agni
12
3 / 1 / 4
6,758
676
5,498
4,411
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
 
Ymir
8
3 / 0 / 6
5,959
596
4,953
7,031
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
2 / 0 / 0
6,926
693
8,106
7,749
4,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
5 / 2 / 3
6,507
651
5,461
9,292
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Decryptz
Thoth
8
1 / 4 / 0
4,781
478
1,852
5,298
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sobek
8
0 / 3 / 2
5,174
517
1,601
8,137
5,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Thor
8
2 / 4 / 1
5,409
541
3,838
10,810
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
SaiOnX
Ullr
9
0 / 2 / 0
5,003
500
2,806
6,231
1,813
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Vamana
YazEspada
Vamana
9
0 / 2 / 0
4,955
496
4,015
9,033
5,866
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
3
3
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
0
2
3
W
Agni
 
Agni
3
1
4
5
W
Ymir
 
Ymir
3
0
6
6
L
Thoth
Decryptz
Thoth
1
4
0
0.25
W
2
0
0
2
L
Sobek
0
3
2
0.33
L
Thor
2
4
1
0.63
L
Ullr
SaiOnX
Ullr
0
2
0
0
L
Vamana
YazEspada
Vamana
0
2
0
0
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,585
Damage
14,112
33,193
Taken
39,509
16,234
Mitigated
19,036
12,347
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,567
3,172
0
2,181
4,710
1,583
0
655
4,055
0
47,954
W
Agni
 
Agni
5,498
185
0
908
4,411
1,531
63
616
3,795
49,301
0
W
Ymir
 
Ymir
4,953
1,689
0
1,998
7,031
5,285
0
1,540
5,491
20,341
4,111
L
Thoth
Decryptz
Thoth
1,852
155
0
550
5,298
2,119
0
2,916
2,382
27,568
0
W
8,106
1,752
0
4,816
7,749
4,594
0
0
7,749
74
53,699
L
Sobek
1,601
152
0
1,791
8,137
5,169
0
3,099
5,038
4,850
0
L
Thor
3,838
1,105
0
3,276
10,810
4,069
0
3,313
7,464
0
26,347
L
Ullr
SaiOnX
Ullr
2,806
1,630
0
974
6,231
1,813
0
368
5,863
0
37,211
L
Vamana
YazEspada
Vamana
4,015
2,242
0
2,892
9,033
5,866
0
74
8,344
0
32,492
W
5,461
3,374
0
2,444
9,292
3,241
0
642
8,650
0
35,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,952
Gold Earned
25,322
383
Minions Killed
225
0
Camps Cleared
0
1,043,614
Distance Traveled
974,482
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,802
680
105
11
0
202,263
3
W
Agni
6,758
676
101
10
0
202,751
3
W
Ymir
5,959
596
25
3
0
206,592
4
L
Thoth
4,781
478
50
5
0
190,213
3
W
Fenrir
6,926
693
94
9
0
206,663
5
L
Sobek
5,174
517
9
1
0
192,996
0
L
Thor
5,409
541
51
5
0
209,690
0
L
Ullr
5,003
500
65
7
0
172,556
3
L
Vamana
4,955
496
50
5
0
209,027
6
W
Kali
6,507
651
58
6
0
225,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role