Player Matchup

Mercury
Mercury
DiceyDaDood
Mercury
Level 125
God Stats
2W - 2L
1,280 SR
Queue Stats
86W - 73L
1,374 Elo+
Party 2
Guan Yu
Guan Yu
NoLiverBender
Guan Yu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,550 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SirLubertons
Morgan Le Fay
Level 123
God Stats
3W - 4L
1,311 SR
Queue Stats
78W - 73L
1,408 Elo+
Party 2
Fafnir
Fafnir
TheTankyV
Fafnir
Level 65
God Stats
8W - 5L
1,539 SR
Queue Stats
65W - 40L
1,558 Elo+
Party 2
Danzaburou
Danzaburou
ThongBiter
Danzaburou
Level 85
God Stats
4W - 4L
1,500 SR
Queue Stats
57W - 47L
1,778 Elo+
Party 2
Team Averages
Level 100
1,426 SR
1,534 Elo+

VS

Team Averages
Level 124
1,452 SR
1,467 Elo+
Kukulkan
Kukulkan
A MediocreYeti
Kukulkan
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 68L
1,481 Elo+
Party 1
Izanami
Izanami
Bellonatasty
Izanami
Level 145
God Stats
6W - 11L
1,541 SR
Queue Stats
36W - 34L
1,524 Elo+
Party 1
Yu Huang
Yu Huang
KumbAnhur
Yu Huang
Level 130
God Stats
0W - 2L
1,361 SR
Queue Stats
84W - 95L
1,469 Elo+
Party 1
Fenrir
Fenrir
NooberVN
Fenrir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 131L
1,387 Elo+
Solo
Ymir
Ymir
Vulir
Ymir
Level 108
God Stats
3W - 4L
1,356 SR
Queue Stats
446W - 419L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DiceyDaDood
Mercury
18
11 / 3 / 3
10,904
606
18,766
16,755
7,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Guan Yu
15
1 / 1 / 5
8,751
486
6,509
12,120
13,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Morgan Le Fay
SirLubertons
Morgan Le Fay
15
5 / 1 / 6
9,505
528
14,974
9,840
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
TheTankyV
Fafnir
13
0 / 0 / 11
8,894
494
6,986
14,845
16,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
ThongBiter
Danzaburou
15
4 / 1 / 5
9,048
503
12,904
13,568
5,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
1 / 6 / 0
8,420
468
11,838
13,424
6,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Bellonatasty
Izanami
15
2 / 3 / 1
9,558
531
12,002
19,415
8,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
KumbAnhur
Yu Huang
11
0 / 2 / 1
7,580
421
4,685
12,426
9,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
NooberVN
Fenrir
13
1 / 6 / 2
8,211
456
1,559
18,622
9,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Vulir
Ymir
15
2 / 4 / 3
9,845
547
11,042
18,038
14,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
21
Kills
6
6
Deaths
21
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
6
0
0.17
L
Izanami
Bellonatasty
Izanami
2
3
1
0.83
W
Mercury
DiceyDaDood
Mercury
11
3
3
4.17
L
Yu Huang
KumbAnhur
Yu Huang
0
2
1
0.25
W
Guan Yu
1
1
5
3.5
L
Fenrir
NooberVN
Fenrir
1
6
2
0.33
W
Morgan Le Fay
SirLubertons
Morgan Le Fay
5
1
6
8
W
Fafnir
TheTankyV
Fafnir
0
0
11
5.5
W
Danzaburou
ThongBiter
Danzaburou
4
1
5
6.5
L
Ymir
Vulir
Ymir
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,139
Damage
41,126
67,128
Taken
81,925
47,035
Mitigated
48,423
20,356
Healing
23,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
11,838
1,121
0
2,174
13,424
6,690
0
7,491
5,933
77,880
0
L
Izanami
Bellonatasty
Izanami
12,002
5,934
162
7,917
19,415
8,563
750
2,911
16,453
0
91,253
W
Mercury
DiceyDaDood
Mercury
18,766
11,123
0
536
16,755
7,475
900
6,993
9,550
0
98,610
L
Yu Huang
KumbAnhur
Yu Huang
4,685
931
2,227
3,722
12,426
9,592
0
5,403
7,023
26,182
538
W
Guan Yu
6,509
804
3,145
4,257
12,120
13,008
0
5,560
6,142
0
53,560
L
Fenrir
NooberVN
Fenrir
1,559
381
0
3,372
18,622
9,074
0
3,444
15,076
0
48,683
W
Morgan Le Fay
SirLubertons
Morgan Le Fay
14,974
2,196
0
1,208
9,840
4,795
368
4,817
5,023
85,181
0
W
Fafnir
TheTankyV
Fafnir
6,986
1,993
869
4,893
14,845
16,536
3
6,357
8,448
27,979
0
W
Danzaburou
ThongBiter
Danzaburou
12,904
5,376
0
5,448
13,568
5,221
387
3,124
10,322
0
77,517
L
Ymir
Vulir
Ymir
11,042
958
0
3,930
18,038
14,504
0
2,711
14,641
68,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,102
Gold Earned
43,614
512
Minions Killed
530
0
Camps Cleared
0
1,759,467
Distance Traveled
1,603,684
37
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,420
468
132
7
0
326,991
5
L
Izanami
9,558
531
154
9
0
326,313
6
W
Mercury
10,904
606
140
8
0
396,131
7
L
Yu Huang
7,580
421
42
2
0
313,722
8
W
Guan Yu
8,751
486
93
5
0
310,127
5
L
Fenrir
8,211
456
78
4
0
343,851
6
W
Morgan Le Fay
9,505
528
133
7
0
347,381
12
W
Fafnir
8,894
494
37
2
0
355,365
6
W
Danzaburou
9,048
503
109
6
0
350,463
7
L
Ymir
9,845
547
124
7
0
292,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role