Player Matchup

Gilgamesh
Gilgamesh
RaVe Trippy
Gilgamesh
Level 153
God Stats
64W - 48L
1,624 SR
Queue Stats
1,453W - 1,121L
1,500 Elo+
Party 2
Discordia
Discordia
THELOSTRUINS
Discordia
Level 88
God Stats
224W - 181L
1,533 SR
Queue Stats
336W - 293L
1,483 Elo+
Party 2
Fenrir
Fenrir
Worthymacom
Fenrir
Level 76
God Stats
1W - 0L
1,732 SR
Queue Stats
62W - 67L
1,413 Elo+
Solo
Team Averages
Level 106
1,630 SR
1,465 Elo+

VS

Team Averages
Level 145
1,460 SR
1,404 Elo+
Thor
Thor
DorsalAxe44
Thor
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 59L
1,503 Elo+
Party 1
Artemis
Artemis
Dubromancer
Artemis
Level 119
God Stats
2W - 5L
1,478 SR
Queue Stats
11W - 30L
1,266 Elo+
Solo
Olorun
Olorun
xRoyal Bulletx
Olorun
Level 160
God Stats
1W - 2L
1,403 SR
Queue Stats
51W - 65L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RaVe Trippy
Gilgamesh
20
8 / 1 / 11
15,520
817
19,541
26,197
34,788
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
THELOSTRUINS
Discordia
20
4 / 1 / 15
14,418
759
33,450
9,700
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
19
7 / 5 / 7
13,942
734
9,817
20,198
13,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 4
12,767
672
13,421
29,407
32,643
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artemis
Dubromancer
Artemis
17
1 / 7 / 5
12,048
634
8,576
16,623
8,590
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 8 / 2
13,151
692
18,011
22,733
13,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
19
Kills
7
7
Deaths
19
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Artemis
Dubromancer
Artemis
1
7
5
0.5
W
Gilgamesh
RaVe Trippy
Gilgamesh
8
1
11
13.5
W
Discordia
THELOSTRUINS
Discordia
4
1
15
11.5
W
Fenrir
7
5
7
2.1
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,808
Damage
40,008
56,095
Taken
68,763
52,973
Mitigated
55,182
12,856
Healing
14,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,421
3,780
0
4,458
29,407
32,643
0
15,327
14,080
4,150
39,521
L
Artemis
Dubromancer
Artemis
8,576
2,879
457
1,926
16,623
8,590
1,045
7,485
9,138
0
43,497
W
Gilgamesh
RaVe Trippy
Gilgamesh
19,541
4,489
540
4,964
26,197
34,788
424
7,031
19,166
0
56,221
W
Discordia
THELOSTRUINS
Discordia
33,450
586
0
3,731
9,700
4,670
1,688
3,558
6,142
94,355
0
W
Fenrir
9,817
3,069
0
3,621
20,198
13,515
807
7,633
12,565
0
59,707
L
18,011
8,796
1,728
5,869
22,733
13,949
363
10,671
12,062
68,572
6,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,880
Gold Earned
37,966
229
Minions Killed
222
0
Camps Cleared
0
1,137,584
Distance Traveled
899,645
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,767
672
47
2
0
347,006
5
L
Artemis
12,048
634
62
3
0
300,695
2
W
Gilgamesh
15,520
817
44
2
0
396,737
1
W
Discordia
14,418
759
117
6
0
396,803
3
W
Fenrir
13,942
734
68
4
0
344,044
3
L
Olorun
13,151
692
113
6
0
251,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role