Player Matchup

Artemis
Artemis
Feistycc
Artemis
Level 129
God Stats
221W - 293L
1,364 SR
Queue Stats
753W - 1,009L
1,360 Elo+
Solo
Fafnir
Fafnir
Lortiz098
Fafnir
Level 58
God Stats
0W - 1L
1,401 SR
Queue Stats
1W - 27L
941 Elo+
Party 2
Ao Kuang
Ao Kuang
SIERVODIO
Ao Kuang
Level 29
God Stats
0W - 2L
1,120 SR
Queue Stats
1W - 24L
693 Elo+
Party 2
Team Averages
Level 72
1,295 SR
998 Elo+

VS

Team Averages
Level 119
1,541 SR
1,512 Elo+
Cabrakan
Cabrakan
AKX Is Undone
Cabrakan
Level 160
God Stats
158W - 88L
1,691 SR
Queue Stats
874W - 649L
1,564 Elo+
Party 1
Nox
Nox
Stoney2311
Nox
Level 129
God Stats
6W - 1L
1,456 SR
Queue Stats
120W - 117L
1,546 Elo+
Party 1
Artemis
Artemis
iPeterbilt
Artemis
Level 68
God Stats
56W - 52L
1,477 SR
Queue Stats
167W - 148L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Feistycc
Artemis
15
1 / 3 / 2
9,772
651
7,921
11,956
5,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fafnir
Lortiz098
Fafnir
16
1 / 4 / 3
10,422
695
7,166
17,913
13,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
SIERVODIO
Ao Kuang
15
2 / 3 / 2
9,737
649
4,682
16,691
7,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AKX Is Undone
Cabrakan
15
2 / 3 / 6
11,247
750
5,684
16,304
19,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 1 / 5
11,263
751
12,518
5,735
2,723
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
iPeterbilt
Artemis
17
4 / 0 / 4
11,311
754
17,222
7,494
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
10
10
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AKX Is Undone
Cabrakan
2
3
6
1.67
L
Artemis
Feistycc
Artemis
1
3
2
0.67
L
Fafnir
Lortiz098
Fafnir
1
4
3
0.63
L
Ao Kuang
SIERVODIO
Ao Kuang
2
3
2
1
W
4
1
5
6.5
W
Artemis
iPeterbilt
Artemis
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,769
Damage
35,424
46,560
Taken
29,533
26,767
Mitigated
26,041
9,678
Healing
7,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AKX Is Undone
Cabrakan
5,684
726
679
3,639
16,304
19,786
454
5,654
10,257
17,665
0
L
Artemis
Feistycc
Artemis
7,921
1,581
0
2,189
11,956
5,780
637
6,513
5,443
0
44,045
L
Fafnir
Lortiz098
Fafnir
7,166
1,578
505
3,909
17,913
13,317
230
6,782
11,131
34,424
0
L
Ao Kuang
SIERVODIO
Ao Kuang
4,682
878
407
2,668
16,691
7,670
901
5,248
11,443
34,011
0
W
12,518
1,154
0
250
5,735
2,723
530
2,856
2,808
64,799
0
W
Artemis
iPeterbilt
Artemis
17,222
7,486
0
3,151
7,494
3,532
1,904
2,784
4,574
0
62,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,931
Gold Earned
33,821
172
Minions Killed
211
0
Camps Cleared
0
813,151
Distance Traveled
809,019
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,247
750
21
1
0
233,255
1
L
Artemis
9,772
651
77
5
0
237,414
5
L
Fafnir
10,422
695
47
3
0
284,219
2
L
Ao Kuang
9,737
649
48
3
0
291,518
0
W
Nox
11,263
751
112
7
0
288,570
3
W
Artemis
11,311
754
78
5
0
287,194
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role