Player Matchup

Bakasura
Bakasura
CHUBLET XI
Bakasura
Level 127
God Stats
8W - 11L
1,431 SR
Queue Stats
223W - 191L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
CHUBLETIC
Nu Wa
Level 134
God Stats
5W - 3L
1,678 SR
Queue Stats
366W - 316L
1,540 Elo+
Party 1
Athena
Athena
CHUBLETIV
Athena
Level 140
God Stats
7W - 3L
1,700 SR
Queue Stats
370W - 319L
1,571 Elo+
Party 1
Jormungandr
Jormungandr
FlyingTurtle767
Jormungandr
Level 44
God Stats
8W - 10L
1,545 SR
Queue Stats
9W - 10L
1,545 Elo+
Solo
Izanami
Izanami
ThunderPython01
Izanami
Level 26
God Stats
45W - 20L
1,589 SR
Queue Stats
80W - 53L
1,550 Elo+
Party 1
Team Averages
Level 94
1,589 SR
1,553 Elo+

VS

Team Averages
Level 91
1,393 SR
1,356 Elo+
Susano
Susano
DaEater
Susano
Level 4
God Stats
0W - 3L
1,183 SR
Queue Stats
1W - 8L
1,149 Elo+
Party 3
Scylla
Scylla
JayS133per
Scylla
Level 159
God Stats
11W - 10L
1,527 SR
Queue Stats
618W - 662L
1,448 Elo+
Party 2
Ymir
Ymir
MightyCommunism
Ymir
Level 13
God Stats
2W - 6L
1,183 SR
Queue Stats
12W - 17L
1,149 Elo+
Party 3
Maui
Maui
SnarkyGlobox
Maui
Level 128
God Stats
3W - 4L
1,540 SR
Queue Stats
55W - 57L
1,618 Elo+
Party 3
Medusa
Medusa
manheim o
Medusa
Level 149
God Stats
3W - 7L
1,531 SR
Queue Stats
487W - 539L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CHUBLET XI
Bakasura
12
5 / 1 / 2
6,997
583
3,186
8,370
3,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
CHUBLETIC
Nu Wa
11
2 / 1 / 8
6,679
557
8,833
4,894
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
CHUBLETIV
Athena
10
2 / 0 / 7
6,667
556
4,423
7,535
5,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
FlyingTurtle767
Jormungandr
11
4 / 0 / 1
6,632
553
6,378
5,895
2,788
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 0 / 7
6,284
524
4,517
5,285
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DaEater
Susano
8
0 / 3 / 0
5,025
419
1,553
8,486
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
JayS133per
Scylla
9
1 / 4 / 1
5,845
487
2,448
7,603
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 1 / 0
4,921
410
1,367
7,556
4,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 1 / 0
6,015
501
3,177
9,248
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
manheim o
Medusa
8
0 / 5 / 0
4,986
416
3,535
8,637
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
14
Kills
1
2
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CHUBLET XI
Bakasura
5
1
2
6
W
Nu Wa
CHUBLETIC
Nu Wa
2
1
8
6
W
Athena
CHUBLETIV
Athena
2
0
7
5.5
L
Susano
DaEater
Susano
0
3
0
0
W
Jormungandr
FlyingTurtle767
Jormungandr
4
0
1
4.5
L
Scylla
JayS133per
Scylla
1
4
1
0.38
L
0
1
0
0
L
0
1
0
0
W
1
0
7
4.5
L
Medusa
manheim o
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,337
Damage
12,080
31,979
Taken
41,530
15,153
Mitigated
17,143
8,434
Healing
10,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CHUBLET XI
Bakasura
3,186
2,158
0
1,106
8,370
3,061
1,077
1,706
6,664
0
40,588
W
Nu Wa
CHUBLETIC
Nu Wa
8,833
1,893
0
964
4,894
1,891
0
1,638
3,256
39,522
0
W
Athena
CHUBLETIV
Athena
4,423
1,583
284
2,804
7,535
5,486
0
928
6,607
13,996
2,005
L
Susano
DaEater
Susano
1,553
361
0
3,398
8,486
2,985
0
1,855
6,603
0
27,821
W
Jormungandr
FlyingTurtle767
Jormungandr
6,378
2,884
0
500
5,895
2,788
57
2,078
3,817
41,072
0
L
Scylla
JayS133per
Scylla
2,448
478
0
880
7,603
2,498
0
5,761
1,737
28,333
0
L
1,367
257
0
1,205
7,556
4,041
0
3,025
4,385
12,110
0
L
3,177
815
0
3,444
9,248
4,818
0
5,054
4,059
36,664
0
W
4,517
2,016
0
2,776
5,285
1,927
1,573
642
4,643
0
51,112
L
Medusa
manheim o
Medusa
3,535
1,966
0
1,875
8,637
2,801
242
3,694
4,943
0
31,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,259
Gold Earned
26,792
327
Minions Killed
267
0
Camps Cleared
0
1,194,151
Distance Traveled
1,031,066
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,997
583
81
7
0
298,305
1
W
Nu Wa
6,679
557
61
5
0
220,850
2
W
Athena
6,667
556
29
2
0
246,706
0
L
Susano
5,025
419
58
5
0
223,644
0
W
Jormungandr
6,632
553
73
6
0
224,933
2
L
Scylla
5,845
487
60
5
0
203,570
5
L
Ymir
4,921
410
14
1
0
211,149
0
L
Maui
6,015
501
84
7
0
217,428
0
W
Izanami
6,284
524
83
7
0
203,357
0
L
Medusa
4,986
416
51
4
0
175,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role