Player Matchup

Izanami
Izanami
DumtheShiz
Izanami
Level 18
God Stats
90W - 36L
1,738 SR
Queue Stats
142W - 55L
1,700 Elo+
Party 1
Bacchus
Bacchus
Hеrсules
Bacchus
Level 155
God Stats
9W - 5L
1,783 SR
Queue Stats
852W - 394L
1,691 Elo+
Party 1
Hercules
Hercules
JebusINRI
Hercules
Level 127
God Stats
22W - 12L
1,507 SR
Queue Stats
466W - 212L
1,613 Elo+
Party 1
Bastet
Bastet
MellodyZ
Bastet
Level 137
God Stats
25W - 17L
1,570 SR
Queue Stats
1,107W - 372L
1,723 Elo+
Party 1
Chang'e
Chang'e
PartySnackss
Chang'e
Level 88
God Stats
32W - 15L
1,596 SR
Queue Stats
196W - 139L
1,608 Elo+
Party 1
Team Averages
Level 105
1,639 SR
1,667 Elo+

VS

Team Averages
Level 116
1,511 SR
1,472 Elo+
Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Arhmecy
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,392 Elo+
Party 2
Ra
Ra
Letxi14
Ra
Level 159
God Stats
10W - 2L
1,845 SR
Queue Stats
214W - 108L
1,593 Elo+
Solo
Da Ji
Da Ji
Niktu1234
Da Ji
Level 139
God Stats
30W - 29L
1,517 SR
Queue Stats
136W - 145L
1,469 Elo+
Party 2
Skadi
Skadi
Rivhey
Skadi
Level 131
God Stats
0W - 4L
1,195 SR
Queue Stats
36W - 57L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DumtheShiz
Izanami
17
2 / 1 / 8
10,741
976
6,886
8,322
4,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Hеrсules
Bacchus
17
2 / 1 / 13
12,853
1,168
10,036
12,048
23,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
JebusINRI
Hercules
18
5 / 0 / 12
13,125
1,193
15,435
18,201
24,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Bastet
MellodyZ
Bastet
17
5 / 2 / 9
11,649
1,059
15,947
9,590
5,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
PartySnackss
Chang'e
18
6 / 1 / 9
12,593
1,145
15,359
8,832
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

227

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
0 / 3 / 3
9,948
904
10,443
11,622
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Arhmecy
Ares
16
0 / 5 / 4
10,018
911
4,096
16,840
18,023
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 3 / 3
11,101
1,009
13,643
13,351
7,159
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
Niktu1234
Da Ji
16
2 / 8 / 3
10,702
973
10,804
19,169
8,886
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Rivhey
Skadi
16
2 / 1 / 2
11,048
1,004
11,016
6,706
3,178
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
20
Kills
5
5
Deaths
20
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
3
3
0.5
L
Ares
Arhmecy
Ares
0
5
4
0.4
W
Izanami
DumtheShiz
Izanami
2
1
8
6
W
Bacchus
Hеrсules
Bacchus
2
1
13
8.5
W
Hercules
JebusINRI
Hercules
5
0
12
11
L
1
3
3
0.83
W
Bastet
MellodyZ
Bastet
5
2
9
4.75
L
Da Ji
Niktu1234
Da Ji
2
8
3
0.44
W
Chang'e
PartySnackss
Chang'e
6
1
9
10.5
L
Skadi
Rivhey
Skadi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,663
Damage
50,002
56,993
Taken
67,688
60,897
Mitigated
42,235
21,731
Healing
6,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
10,443
5,299
0
2,508
11,622
4,989
0
5,119
6,503
20,321
0
L
Ares
Arhmecy
Ares
4,096
462
0
0
16,840
18,023
0
6,018
10,822
8,874
0
W
Izanami
DumtheShiz
Izanami
6,886
5,289
0
811
8,322
4,100
0
3,855
4,467
0
24,888
W
Bacchus
Hеrсules
Bacchus
10,036
1,185
0
1,859
12,048
23,036
0
6,621
5,427
25,651
0
W
Hercules
JebusINRI
Hercules
15,435
5,551
0
6,636
18,201
24,326
0
10,317
7,884
0
25,400
L
13,643
2,070
1,515
1,204
13,351
7,159
0
4,004
9,347
56,372
0
W
Bastet
MellodyZ
Bastet
15,947
5,202
0
896
9,590
5,193
0
3,332
6,258
0
26,135
L
Da Ji
Niktu1234
Da Ji
10,804
1,764
0
0
19,169
8,886
0
7,375
11,794
0
20,463
W
Chang'e
PartySnackss
Chang'e
15,359
1,397
6,211
5,318
8,832
4,242
0
4,057
4,775
62,800
0
L
Skadi
Rivhey
Skadi
11,016
4,101
0
955
6,706
3,178
0
2,879
3,827
0
48,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,961
Gold Earned
52,817
241
Minions Killed
249
10
Camps Cleared
4
1,104,482
Distance Traveled
995,676
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,948
904
32
3
0
159,383
0
L
Ares
10,018
911
7
1
0
190,128
0
W
Izanami
10,741
976
45
4
1
226,022
0
W
Bacchus
12,853
1,168
25
2
1
224,413
0
W
Hercules
13,125
1,193
18
2
1
224,111
8
L
Ra
11,101
1,009
112
10
2
224,656
1
W
Bastet
11,649
1,059
21
2
4
221,757
0
L
Da Ji
10,702
973
21
2
0
218,251
1
W
Chang'e
12,593
1,145
132
12
3
208,179
2
L
Skadi
11,048
1,004
77
7
2
203,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role