Player Matchup

Bakasura
Bakasura
Bearmageddon95
Bakasura
Level 65
God Stats
1W - 0L
1,398 SR
Queue Stats
6W - 10L
1,315 Elo+
Party 1
Vulcan
Vulcan
BetaGhost
Vulcan
Level 104
God Stats
9W - 2L
1,635 SR
Queue Stats
111W - 145L
1,394 Elo+
Party 1
Izanami
Izanami
LucienKioshi
Izanami
Level 120
God Stats
1W - 3L
1,078 SR
Queue Stats
28W - 40L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
RubyYang14
Cthulhu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 143L
1,408 Elo+
Party 1
Mulan
Mulan
Snayd18
Mulan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,338 Elo+
Party 1
Team Averages
Level 99
1,422 SR
1,368 Elo+

VS

Team Averages
Level 109
1,513 SR
1,464 Elo+
King Arthur
King Arthur
CoconutJews
King Arthur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,386 Elo+
Party 2
The Morrigan
The Morrigan
NaomiSmallsDuh
The Morrigan
Level 128
God Stats
1W - 1L
1,485 SR
Queue Stats
28W - 21L
1,548 Elo+
Party 2
Loki
Loki
OoooEXOoooO
Loki
Level 157
God Stats
9W - 10L
1,386 SR
Queue Stats
1,244W - 1,390L
1,490 Elo+
Solo
Fenrir
Fenrir
YourNewStepMum
Fenrir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 146L
1,462 Elo+
Party 2
Medusa
Medusa
karmaGon77
Medusa
Level 49
God Stats
2W - 2L
1,696 SR
Queue Stats
64W - 55L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
5 / 4 / 31
12,850
714
9,737
14,591
11,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
BetaGhost
Vulcan
20
10 / 6 / 28
13,770
765
24,826
14,355
8,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
LucienKioshi
Izanami
20
14 / 5 / 21
14,643
814
18,035
19,638
10,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
RubyYang14
Cthulhu
20
7 / 5 / 34
13,411
745
16,645
22,960
38,416
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Snayd18
Mulan
20
12 / 7 / 26
13,698
761
20,787
23,690
22,437
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CoconutJews
King Arthur
17
1 / 10 / 7
11,081
616
5,057
26,203
32,586
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Morrigan
NaomiSmallsDuh
The Morrigan
20
14 / 9 / 4
14,715
818
24,809
6,568
3,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
1 / 6 / 9
10,710
595
12,606
15,317
6,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 14 / 13
13,195
733
17,263
28,735
21,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
karmaGon77
Medusa
20
5 / 9 / 10
13,097
728
15,480
25,343
13,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
68
48
Kills
25
27
Deaths
48
140
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bakasura
5
4
31
5.13
W
Vulcan
BetaGhost
Vulcan
10
6
28
4
L
King Arthur
CoconutJews
King Arthur
1
10
7
0.45
W
Izanami
LucienKioshi
Izanami
14
5
21
4.9
L
The Morrigan
NaomiSmallsDuh
The Morrigan
14
9
4
1.78
L
1
6
9
0.92
W
Cthulhu
RubyYang14
Cthulhu
7
5
34
4.8
W
Mulan
Snayd18
Mulan
12
7
26
3.57
L
4
14
13
0.75
L
Medusa
karmaGon77
Medusa
5
9
10
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,030
Damage
75,215
95,234
Taken
102,166
91,819
Mitigated
77,401
28,716
Healing
24,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
9,737
5,857
1,739
1,757
14,591
11,617
3,250
1,246
13,071
0
18,821
W
Vulcan
BetaGhost
Vulcan
24,826
10,841
3,450
2,270
14,355
8,459
2,704
293
13,836
61,578
0
L
King Arthur
CoconutJews
King Arthur
5,057
767
399
1,339
26,203
32,586
206
11,360
14,731
0
17,891
W
Izanami
LucienKioshi
Izanami
18,035
9,600
2,660
4,937
19,638
10,890
1,990
3,277
16,078
0
53,256
L
The Morrigan
NaomiSmallsDuh
The Morrigan
24,809
8,543
859
1,191
6,568
3,056
99
1,216
4,942
28,283
17,710
L
12,606
1,607
854
4,418
15,317
6,783
54
5,830
9,358
0
28,073
W
Cthulhu
RubyYang14
Cthulhu
16,645
1,173
1,799
2,246
22,960
38,416
494
1,855
20,873
48,380
0
W
Mulan
Snayd18
Mulan
20,787
4,586
2,023
5,835
23,690
22,437
996
2,627
20,769
0
34,696
L
17,263
3,558
1,476
5,558
28,735
21,613
159
10,880
17,273
997
25,667
L
Medusa
karmaGon77
Medusa
15,480
11,579
600
7,526
25,343
13,363
1,472
11,851
13,415
0
42,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,372
Gold Earned
62,798
209
Minions Killed
162
0
Camps Cleared
0
1,533,639
Distance Traveled
1,239,560
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,850
714
19
1
0
304,028
0
W
Vulcan
13,770
765
53
3
0
307,160
1
L
King Arthur
11,081
616
15
1
0
253,498
0
W
Izanami
14,643
814
81
5
0
312,565
1
L
The Morrigan
14,715
818
34
2
0
228,965
1
L
Loki
10,710
595
23
1
0
229,370
4
W
Cthulhu
13,411
745
41
2
0
304,883
0
W
Mulan
13,698
761
15
1
0
305,003
0
L
Fenrir
13,195
733
20
1
0
287,022
0
L
Medusa
13,097
728
70
4
0
240,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role