Player Matchup

Bellona
Bellona
BillyLumberjack
Bellona
Level 16
God Stats
1W - 4L
1,299 SR
Queue Stats
4W - 10L
1,391 Elo+
Party 2
Anhur
Anhur
BroodTundra1854
Anhur
Level 12
God Stats
2W - 6L
1,157 SR
Queue Stats
13W - 29L
1,304 Elo+
Solo
Lancelot
Lancelot
BuBBleBlowerBuzz
Lancelot
Level 15
God Stats
2W - 11L
1,342 SR
Queue Stats
3W - 13L
1,283 Elo+
Party 2
Jormungandr
Jormungandr
GuyyFieri
Jormungandr
Level 42
God Stats
1W - 1L
1,356 SR
Queue Stats
1W - 7L
1,276 Elo+
Solo
Baron Samedi
Baron Samedi
PopTeamEpic0
Baron Samedi
Level 160
God Stats
2W - 2L
1,372 SR
Queue Stats
593W - 599L
1,567 Elo+
Solo
Team Averages
Level 49
1,305 SR
1,364 Elo+

VS

Team Averages
Level 147
1,579 SR
1,527 Elo+
Rama
Rama
AsYouWish1992
Rama
Level 151
God Stats
5W - 7L
1,420 SR
Queue Stats
217W - 199L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ChivalrousGuy
Baron Samedi
Level 127
God Stats
9W - 7L
1,725 SR
Queue Stats
152W - 135L
1,525 Elo+
Party 1
Thanatos
Thanatos
FlavorTown00
Thanatos
Level 153
God Stats
4W - 7L
1,461 SR
Queue Stats
106W - 95L
1,565 Elo+
Party 1
Kuzenbo
Kuzenbo
Hydramera
Kuzenbo
Level 154
God Stats
4W - 2L
1,881 SR
Queue Stats
257W - 234L
1,547 Elo+
Party 1
Achilles
Achilles
Rambbo217
Achilles
Level 148
God Stats
2W - 2L
1,408 SR
Queue Stats
222W - 214L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 8
10,730
631
10,004
25,039
20,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
1 / 6 / 2
10,810
636
8,119
22,786
8,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
3 / 6 / 3
11,168
657
14,050
24,971
15,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
GuyyFieri
Jormungandr
17
3 / 5 / 6
11,038
649
18,972
22,041
20,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
PopTeamEpic0
Baron Samedi
19
4 / 8 / 6
12,236
720
17,933
25,447
12,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 12
12,197
717
12,625
17,576
8,956
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
ChivalrousGuy
Baron Samedi
20
4 / 1 / 19
13,102
771
28,427
15,449
9,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
FlavorTown00
Thanatos
20
11 / 2 / 10
13,470
792
22,704
17,941
10,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Hydramera
Kuzenbo
19
4 / 2 / 22
12,653
744
16,903
24,054
43,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Rambbo217
Achilles
20
12 / 4 / 9
13,525
796
24,047
24,486
31,167
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
108
12
Kills
36
36
Deaths
12
25
Assists
72
Player
Kills
Deaths
Assists
KDA
W
5
3
12
3.67
L
1
11
8
0.45
L
1
6
2
0.33
L
3
6
3
0.75
W
Baron Samedi
ChivalrousGuy
Baron Samedi
4
1
19
13.5
W
Thanatos
FlavorTown00
Thanatos
11
2
10
8
L
Jormungandr
GuyyFieri
Jormungandr
3
5
6
1.2
W
Kuzenbo
Hydramera
Kuzenbo
4
2
22
7.5
L
Baron Samedi
PopTeamEpic0
Baron Samedi
4
8
6
0.88
W
Achilles
Rambbo217
Achilles
12
4
9
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,078
Damage
104,706
120,284
Taken
99,506
77,585
Mitigated
103,557
21,064
Healing
47,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,625
10,293
0
7,360
17,576
8,956
7,150
7,064
10,512
0
49,743
L
10,004
2,887
0
2,364
25,039
20,797
375
7,202
17,681
0
23,573
L
8,119
3,567
0
3,846
22,786
8,737
0
9,144
13,445
0
28,870
L
14,050
1,362
0
2,610
24,971
15,393
290
9,387
15,476
0
33,949
W
Baron Samedi
ChivalrousGuy
Baron Samedi
28,427
1,394
5,066
6,376
15,449
9,479
1,571
5,580
9,869
67,540
0
W
Thanatos
FlavorTown00
Thanatos
22,704
5,749
0
15,910
17,941
10,309
1,049
5,911
12,030
0
52,711
L
Jormungandr
GuyyFieri
Jormungandr
18,972
5,602
0
4,899
22,041
20,429
0
10,087
11,838
39,885
0
W
Kuzenbo
Hydramera
Kuzenbo
16,903
6,107
708
5,409
24,054
43,646
191
9,504
14,550
22,006
0
L
Baron Samedi
PopTeamEpic0
Baron Samedi
17,933
1,705
2,622
4,723
25,447
12,229
71
9,273
16,086
54,274
0
W
Achilles
Rambbo217
Achilles
24,047
5,802
546
5,920
24,486
31,167
682
8,846
15,640
0
53,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,982
Gold Earned
64,947
227
Minions Killed
265
0
Camps Cleared
0
1,495,143
Distance Traveled
1,679,477
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,197
717
50
3
0
276,038
1
L
Bellona
10,730
631
20
1
0
290,575
1
L
Anhur
10,810
636
38
2
0
303,357
4
L
Lancelot
11,168
657
30
2
0
339,566
0
W
Baron Samedi
13,102
771
103
6
0
328,608
3
W
Thanatos
13,470
792
49
3
0
383,750
0
L
Jormungandr
11,038
649
49
3
0
291,467
0
W
Kuzenbo
12,653
744
13
1
0
362,855
2
L
Baron Samedi
12,236
720
90
5
0
270,178
0
W
Achilles
13,525
796
50
3
0
328,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role