Player Matchup

Hachiman
Hachiman
DrMontisToboggan
Hachiman
Level 127
God Stats
5W - 5L
1,491 SR
Queue Stats
379W - 371L
1,546 Elo+
Party 2
Yemoja
Yemoja
IvarTheUnruly
Yemoja
Level 140
God Stats
10W - 7L
1,568 SR
Queue Stats
265W - 248L
1,523 Elo+
Party 2
Ah Puch
Ah Puch
Jabzzyyy
Ah Puch
Level 101
God Stats
12W - 3L
1,651 SR
Queue Stats
460W - 417L
1,490 Elo+
Party 1
Sobek
Sobek
LeprosyParty
Sobek
Level 84
God Stats
15W - 11L
1,486 SR
Queue Stats
421W - 381L
1,540 Elo+
Party 1
Ne Zha
Ne Zha
StarKilla_Beast_
Ne Zha
Level 89
God Stats
8W - 2L
1,807 SR
Queue Stats
306W - 285L
1,549 Elo+
Solo
Team Averages
Level 108
1,601 SR
1,530 Elo+

VS

Team Averages
Level 133
1,464 SR
1,543 Elo+
Agni
Agni
 
Agni
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Arkary4K
Kukulkan
Level 147
God Stats
1W - 3L
1,414 SR
Queue Stats
83W - 70L
1,601 Elo+
Solo
Nemesis
Nemesis
Thrust
Nemesis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,483 Elo+
Solo
Nike
Nike
burningrosebush
Nike
Level 135
God Stats
3W - 5L
1,367 SR
Queue Stats
415W - 424L
1,566 Elo+
Solo
Yemoja
Yemoja
robjam1990
Yemoja
Level 146
God Stats
3W - 1L
1,539 SR
Queue Stats
99W - 97L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 4
6,184
1,031
6,547
4,585
1,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 1 / 9
6,026
1,004
1,897
3,492
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Jabzzyyy
Ah Puch
13
2 / 0 / 10
6,631
1,105
5,204
2,424
1,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 9
6,419
1,070
2,217
6,830
6,601
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
5 / 1 / 6
6,759
1,127
4,861
6,476
4,370
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
2 / 5 / 1
5,637
940
4,508
5,968
2,254
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Arkary4K
Kukulkan
13
1 / 0 / 3
5,971
995
4,517
2,808
1,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Thrust
Nemesis
10
0 / 4 / 1
5,541
924
2,703
8,067
5,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 3 / 0
5,213
869
3,281
7,302
7,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yemoja
robjam1990
Yemoja
1
0 / 0 / 0
1,484
247
0
0
0

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
12
Kills
3
5
Deaths
12
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
5
1
0.5
L
Kukulkan
Arkary4K
Kukulkan
1
0
3
2.5
W
3
2
4
2.5
W
1
1
9
5.5
W
Ah Puch
Jabzzyyy
Ah Puch
2
0
10
7
W
1
1
9
5.5
W
5
1
6
8
L
Nemesis
Thrust
Nemesis
0
4
1
0.13
L
0
3
0
0
L
Yemoja
robjam1990
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,726
Damage
15,009
23,807
Taken
24,145
15,786
Mitigated
16,524
12,309
Healing
5,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,508
343
124
367
5,968
2,254
0
2,281
3,687
8,118
0
L
Kukulkan
Arkary4K
Kukulkan
4,517
938
117
1,822
2,808
1,595
172
767
2,041
12,227
0
W
6,547
4,624
413
505
4,585
1,850
2,021
1,842
2,743
0
9,561
W
1,897
635
4,795
743
3,492
1,789
435
1,247
2,245
3,114
0
W
Ah Puch
Jabzzyyy
Ah Puch
5,204
198
452
1,128
2,424
1,176
209
1,190
1,234
17,825
0
W
2,217
292
158
1,620
6,830
6,601
0
2,807
4,023
3,930
0
W
4,861
1,517
956
1,539
6,476
4,370
25
1,939
4,537
0
13,080
L
Nemesis
Thrust
Nemesis
2,703
582
826
1,286
8,067
5,373
183
3,269
4,798
0
7,861
L
3,281
349
362
987
7,302
7,302
25
3,001
4,301
0
9,489
L
Yemoja
robjam1990
Yemoja
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,019
Gold Earned
23,846
63
Minions Killed
53
0
Camps Cleared
0
570,537
Distance Traveled
461,939
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,637
940
7
1
0
110,859
0
L
Kukulkan
5,971
995
24
4
0
121,174
1
W
Hachiman
6,184
1,031
11
2
0
93,148
0
W
Yemoja
6,026
1,004
5
1
0
103,749
0
W
Ah Puch
6,631
1,105
27
5
0
116,936
0
W
Sobek
6,419
1,070
7
1
0
120,916
0
W
Ne Zha
6,759
1,127
13
2
0
135,788
0
L
Nemesis
5,541
924
8
1
0
118,391
2
L
Nike
5,213
869
14
2
0
111,515
2
L
Yemoja
1,484
247
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role