Player Matchup

Kali
Kali
ImBusyLosing
Kali
Level 109
God Stats
0W - 1L
1,877 SR
Queue Stats
43W - 26L
1,697 Elo+
Party 3
Ishtar
Ishtar
SuperKush911
Ishtar
Level 159
God Stats
0W - 1L
1,316 SR
Queue Stats
261W - 200L
1,540 Elo+
Party 3
Sol
Sol
bunnieos
Sol
Level 89
God Stats
14W - 6L
1,844 SR
Queue Stats
186W - 123L
1,572 Elo+
Party 3
Arachne
Arachne
stoppingtoast92
Arachne
Level 155
God Stats
11W - 7L
1,697 SR
Queue Stats
189W - 187L
1,567 Elo+
Solo
Ao Kuang
Ao Kuang
Аrjay
Ao Kuang
Level 160
God Stats
11W - 3L
1,808 SR
Queue Stats
230W - 76L
1,751 Elo+
Party 3
Team Averages
Level 134
1,708 SR
1,625 Elo+

VS

Team Averages
Level 124
1,478 SR
1,592 Elo+
Agni
Agni
BeachEpisode
Agni
Level 134
God Stats
8W - 2L
1,792 SR
Queue Stats
59W - 34L
1,657 Elo+
Party 1
Fafnir
Fafnir
FuzeEats
Fafnir
Level 146
God Stats
1W - 0L
1,249 SR
Queue Stats
30W - 30L
1,539 Elo+
Party 2
Arachne
Arachne
Weeeest
Arachne
Level 128
God Stats
20W - 9L
1,728 SR
Queue Stats
77W - 54L
1,639 Elo+
Party 1
Cernunnos
Cernunnos
chikenparmesan
Cernunnos
Level 84
God Stats
1W - 2L
1,412 SR
Queue Stats
36W - 50L
1,491 Elo+
Party 2
Bellona
Bellona
eyesmokecrack
Bellona
Level 130
God Stats
2W - 1L
1,211 SR
Queue Stats
102W - 79L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 2
9,451
556
7,853
16,574
15,329
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
13
1 / 4 / 2
7,569
445
5,155
16,893
7,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 2 / 1
8,616
507
8,569
11,571
5,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 3 / 1
8,677
510
6,097
12,684
6,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Аrjay
Ao Kuang
11
2 / 3 / 1
7,510
442
8,153
21,654
9,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
8,925
525
12,117
9,167
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
FuzeEats
Fafnir
12
0 / 1 / 6
8,005
471
6,169
11,230
12,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Weeeest
Arachne
17
11 / 1 / 1
10,345
609
14,132
15,935
9,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
chikenparmesan
Cernunnos
15
1 / 0 / 2
9,052
532
10,283
13,851
5,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
15
1 / 2 / 1
9,451
556
11,097
15,095
14,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
14
14
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
W
Fafnir
FuzeEats
Fafnir
0
1
6
3
L
0
2
2
0.5
L
Ishtar
1
4
2
0.5
W
Arachne
Weeeest
Arachne
11
1
1
11.5
L
0
2
1
0.25
W
Cernunnos
chikenparmesan
Cernunnos
1
0
2
2
W
Bellona
1
2
1
0.75
L
4
3
1
1.5
L
Ao Kuang
Аrjay
Ao Kuang
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,827
Damage
53,798
79,376
Taken
65,278
43,376
Mitigated
44,824
30,369
Healing
30,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,117
934
0
2,003
9,167
3,781
318
3,150
6,017
81,031
884
W
Fafnir
FuzeEats
Fafnir
6,169
2,009
0
2,619
11,230
12,144
285
2,875
8,355
19,614
0
L
7,853
3,850
0
4,307
16,574
15,329
0
0
16,574
0
80,618
L
Ishtar
5,155
2,539
0
4,957
16,893
7,116
31
7,947
8,946
0
60,418
W
Arachne
Weeeest
Arachne
14,132
8,260
0
7,665
15,935
9,106
0
1,727
14,208
0
86,592
L
8,569
4,130
0
5,985
11,571
5,016
614
1,046
10,525
66,007
16,949
W
Cernunnos
chikenparmesan
Cernunnos
10,283
5,027
0
9,781
13,851
5,637
1,371
7,497
6,354
0
80,046
W
Bellona
11,097
4,459
0
8,085
15,095
14,156
855
0
15,095
0
78,617
L
6,097
4,770
0
5,561
12,684
6,687
0
1,453
11,231
0
67,571
L
Ao Kuang
Аrjay
Ao Kuang
8,153
1,771
2,148
7,411
21,654
9,228
0
7,791
13,863
24,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,823
Gold Earned
45,778
563
Minions Killed
586
0
Camps Cleared
0
1,603,386
Distance Traveled
1,697,342
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,925
525
152
9
0
352,258
6
W
Fafnir
8,005
471
24
1
0
317,488
2
L
Kali
9,451
556
162
10
0
360,128
6
L
Ishtar
7,569
445
118
7
0
294,584
3
W
Arachne
10,345
609
121
7
0
416,396
1
L
Sol
8,616
507
150
9
0
297,547
7
W
Cernunnos
9,052
532
135
8
0
302,309
4
W
Bellona
9,451
556
154
9
0
308,891
9
L
Arachne
8,677
510
103
6
0
326,030
3
L
Ao Kuang
7,510
442
30
2
0
325,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role