Player Matchup

Merlin
Merlin
SmiteBIows
Merlin
Level 129
God Stats
7W - 8L
1,671 SR
Queue Stats
208W - 133L
1,770 Elo+
Party 2
Cthulhu
Cthulhu
TXxOVERKILLxXT
Cthulhu
Level 127
God Stats
44W - 19L
1,797 SR
Queue Stats
142W - 91L
1,720 Elo+
Party 2
Thor
Thor
íCarryEgirls
Thor
Level 159
God Stats
3W - 2L
1,716 SR
Queue Stats
425W - 300L
1,723 Elo+
Party 2
Team Averages
Level 138
1,728 SR
1,737 Elo+

VS

Team Averages
Level 150
1,547 SR
1,737 Elo+
Da Ji
Da Ji
BILLY091
Da Ji
Level 129
God Stats
1W - 1L
1,318 SR
Queue Stats
217W - 197L
1,610 Elo+
Solo
Thor
Thor
Romé
Thor
Level 160
God Stats
5W - 1L
1,716 SR
Queue Stats
69W - 29L
1,808 Elo+
Party 1
Vulcan
Vulcan
SCHWlFTY
Vulcan
Level 160
God Stats
4W - 4L
1,606 SR
Queue Stats
219W - 136L
1,792 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
SmiteBIows
Merlin
15
0 / 6 / 9
9,807
701
8,382
12,355
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 7 / 8
10,291
735
9,906
18,044
24,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
9 / 5 / 1
10,628
759
10,687
14,075
6,729
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BILLY091
Da Ji
16
6 / 5 / 7
11,232
802
8,495
13,791
7,913
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
Romé
Thor
18
7 / 3 / 7
11,566
826
14,928
12,620
6,284
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
SCHWlFTY
Vulcan
18
5 / 4 / 9
11,458
818
15,681
12,020
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
11
Kills
18
18
Deaths
12
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Da Ji
BILLY091
Da Ji
6
5
7
1.9
W
Thor
Romé
Thor
7
3
7
3.5
W
Vulcan
SCHWlFTY
Vulcan
5
4
9
2.38
L
Merlin
SmiteBIows
Merlin
0
6
9
0.75
L
2
7
8
0.86
L
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,975
Damage
39,104
44,474
Taken
38,431
35,737
Mitigated
19,507
1,410
Healing
5,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
BILLY091
Da Ji
8,495
1,838
0
1,849
13,791
7,913
1,697
7,965
5,826
0
30,998
W
Thor
Romé
Thor
14,928
3,095
0
250
12,620
6,284
948
6,268
6,352
0
47,497
W
Vulcan
SCHWlFTY
Vulcan
15,681
3,489
0
3,148
12,020
5,310
490
4,138
7,882
63,516
0
L
Merlin
SmiteBIows
Merlin
8,382
482
0
303
12,355
4,531
120
2,420
9,734
49,970
0
L
9,906
734
161
696
18,044
24,477
88
7,883
9,846
26,358
0
L
10,687
2,557
0
250
14,075
6,729
0
5,403
8,482
0
26,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,726
Gold Earned
34,256
143
Minions Killed
196
0
Camps Cleared
0
698,475
Distance Traveled
763,723
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,232
802
30
2
0
245,913
4
W
Thor
11,566
826
67
5
0
239,510
2
W
Vulcan
11,458
818
99
7
0
278,300
3
L
Merlin
9,807
701
85
6
0
215,260
3
L
Cthulhu
10,291
735
27
2
0
248,278
2
L
Thor
10,628
759
31
2
0
234,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role