Player Matchup

Danzaburou
Danzaburou
EighteenConch33
Danzaburou
Level 119
God Stats
15W - 9L
1,554 SR
Queue Stats
485W - 439L
1,572 Elo+
Solo
Yemoja
Yemoja
JustaSandvich
Yemoja
Level 156
God Stats
1W - 2L
1,126 SR
Queue Stats
317W - 303L
1,565 Elo+
Solo
Gilgamesh
Gilgamesh
TrippyTraps
Gilgamesh
Level 141
God Stats
17W - 8L
1,651 SR
Queue Stats
64W - 46L
1,529 Elo+
Solo
Bakasura
Bakasura
Wuvstosploosh
Bakasura
Level 127
God Stats
11W - 7L
1,652 SR
Queue Stats
175W - 169L
1,593 Elo+
Solo
Baron Samedi
Baron Samedi
esfdwdf
Baron Samedi
Level 126
God Stats
26W - 12L
1,702 SR
Queue Stats
767W - 721L
1,621 Elo+
Solo
Team Averages
Level 134
1,537 SR
1,576 Elo+

VS

Team Averages
Level 119
1,597 SR
1,611 Elo+
Bakasura
Bakasura
BuddyQ
Bakasura
Level 123
God Stats
3W - 4L
1,639 SR
Queue Stats
111W - 82L
1,642 Elo+
Party 1
Nu Wa
Nu Wa
ChooChoooooo
Nu Wa
Level 115
God Stats
13W - 17L
1,484 SR
Queue Stats
147W - 173L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nottrieu
Ah Muzen Cab
Level 99
God Stats
4W - 2L
1,723 SR
Queue Stats
64W - 55L
1,637 Elo+
Party 1
Achilles
Achilles
Predictzion
Achilles
Level 129
God Stats
0W - 3L
1,514 SR
Queue Stats
107W - 83L
1,679 Elo+
Party 1
Maui
Maui
mguiam
Maui
Level 128
God Stats
2W - 1L
1,627 SR
Queue Stats
108W - 78L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EighteenConch33
Danzaburou
20
6 / 2 / 3
14,928
622
17,583
19,218
9,648
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 1 / 9
12,561
523
4,781
19,986
27,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
TrippyTraps
Gilgamesh
19
2 / 2 / 3
12,704
529
18,307
28,390
30,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Wuvstosploosh
Bakasura
19
4 / 4 / 7
12,473
520
12,244
23,120
12,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
esfdwdf
Baron Samedi
19
7 / 5 / 9
13,365
557
28,783
24,014
15,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BuddyQ
Bakasura
20
6 / 3 / 5
13,087
545
15,136
22,898
12,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 11 / 3
9,886
412
12,374
19,133
8,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Nottrieu
Ah Muzen Cab
17
1 / 5 / 5
11,337
472
15,212
20,148
10,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Predictzion
Achilles
19
4 / 1 / 3
12,295
512
19,717
27,235
33,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Maui
mguiam
Maui
16
2 / 1 / 8
11,370
474
9,740
25,260
33,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
38
21
Kills
14
14
Deaths
21
31
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BuddyQ
Bakasura
6
3
5
2.83
L
1
11
3
0.23
W
Danzaburou
EighteenConch33
Danzaburou
6
2
3
3.75
W
2
1
9
6.5
L
Ah Muzen Cab
Nottrieu
Ah Muzen Cab
1
5
5
0.7
L
Achilles
Predictzion
Achilles
4
1
3
5.5
W
Gilgamesh
TrippyTraps
Gilgamesh
2
2
3
1.75
W
Bakasura
Wuvstosploosh
Bakasura
4
4
7
1.88
W
Baron Samedi
esfdwdf
Baron Samedi
7
5
9
2.3
L
Maui
mguiam
Maui
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,698
Damage
72,179
114,728
Taken
114,674
96,057
Mitigated
97,740
49,222
Healing
21,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BuddyQ
Bakasura
15,136
8,769
0
5,350
22,898
12,841
0
7,164
15,149
64
130,271
L
12,374
2,790
0
1,045
19,133
8,367
0
12,540
6,446
72,245
0
W
Danzaburou
EighteenConch33
Danzaburou
17,583
10,123
0
9,029
19,218
9,648
3,544
3,734
15,249
0
146,205
W
4,781
1,636
10,601
5,831
19,986
27,167
32
5,892
14,014
28,858
0
L
Ah Muzen Cab
Nottrieu
Ah Muzen Cab
15,212
6,933
0
4,422
20,148
10,181
0
3,668
15,570
0
118,717
L
Achilles
Predictzion
Achilles
19,717
4,683
0
7,382
27,235
33,244
0
5,369
20,969
5,495
94,688
W
Gilgamesh
TrippyTraps
Gilgamesh
18,307
6,086
0
12,613
28,390
30,982
655
4,837
23,068
0
112,489
W
Bakasura
Wuvstosploosh
Bakasura
12,244
7,031
0
3,897
23,120
12,499
2,651
3,109
18,928
0
97,700
W
Baron Samedi
esfdwdf
Baron Samedi
28,783
1,899
2,135
5,116
24,014
15,761
811
7,671
14,693
139,493
0
L
Maui
mguiam
Maui
9,740
2,350
0
3,521
25,260
33,107
0
8,566
15,814
43,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,031
Gold Earned
57,975
832
Minions Killed
685
0
Camps Cleared
0
2,267,047
Distance Traveled
2,311,375
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
13,087
545
209
9
0
554,197
4
L
Nu Wa
9,886
412
98
4
0
376,223
8
W
Danzaburou
14,928
622
252
11
0
443,579
1
W
Yemoja
12,561
523
43
2
0
431,775
1
L
Ah Muzen Cab
11,337
472
161
7
0
446,371
4
L
Achilles
12,295
512
152
6
0
452,390
6
W
Gilgamesh
12,704
529
173
7
0
465,472
0
W
Bakasura
12,473
520
166
7
0
534,036
7
W
Baron Samedi
13,365
557
198
8
0
392,185
7
L
Maui
11,370
474
65
3
0
482,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role