Player Matchup

Loki
Loki
DankMemes3132
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,242 Elo+
Party 2
Anubis
Anubis
TeivelFlipped
Anubis
Level 86
God Stats
2W - 3L
1,533 SR
Queue Stats
10W - 28L
1,300 Elo+
Party 2
Gilgamesh
Gilgamesh
triforce145
Gilgamesh
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,348 Elo+
Party 2
Team Averages
Level 39
1,511 SR
1,297 Elo+

VS

Team Averages
Level 56
1,556 SR
1,659 Elo+
Thoth
Thoth
CaptainUwU33
Thoth
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 109L
1,699 Elo+
Party 1
Odin
Odin
CthulhuIsntASupp
Odin
Level 95
God Stats
3W - 1L
1,639 SR
Queue Stats
145W - 75L
1,707 Elo+
Party 1
Medusa
Medusa
M00nNymph
Medusa
Level 46
God Stats
20W - 13L
1,529 SR
Queue Stats
32W - 25L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
9,394
553
7,451
12,054
5,183
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 3 / 0
10,989
646
10,194
16,157
8,607
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
triforce145
Gilgamesh
15
0 / 2 / 2
10,498
618
7,743
20,757
18,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 4
12,498
735
21,412
9,922
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
4 / 1 / 2
12,401
729
9,707
16,316
19,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
M00nNymph
Medusa
15
0 / 3 / 3
10,060
592
10,216
11,893
5,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
7
7
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
4
1
2
5
L
0
2
2
0.5
W
Medusa
M00nNymph
Medusa
0
3
3
0.5
L
3
3
0
1
L
Gilgamesh
triforce145
Gilgamesh
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,388
Damage
41,335
48,968
Taken
38,131
32,376
Mitigated
29,268
15,800
Healing
6,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,412
712
242
2,275
9,922
4,723
452
1,983
7,939
77,522
0
W
9,707
1,815
0
3,217
16,316
19,028
184
3,915
12,401
8,231
20,610
L
7,451
2,205
0
522
12,054
5,183
0
6,821
5,233
0
26,047
W
Medusa
M00nNymph
Medusa
10,216
4,871
0
1,216
11,893
5,517
1,003
4,401
7,492
0
44,199
L
10,194
751
84
8,773
16,157
8,607
0
9,671
6,486
60,438
0
L
Gilgamesh
triforce145
Gilgamesh
7,743
1,235
855
5,566
20,757
18,586
0
7,788
12,969
0
22,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,881
Gold Earned
34,959
164
Minions Killed
202
0
Camps Cleared
0
891,740
Distance Traveled
948,580
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,498
735
104
6
0
333,132
5
W
Odin
12,401
729
35
2
0
312,623
1
L
Loki
9,394
553
35
2
0
314,166
0
W
Medusa
10,060
592
63
4
0
302,825
0
L
Anubis
10,989
646
100
6
0
273,484
2
L
Gilgamesh
10,498
618
29
2
0
304,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role