Player Matchup

Janus
Janus
Meeresgrund
Janus
Level 158
God Stats
6W - 3L
1,419 SR
Queue Stats
107W - 112L
1,488 Elo+
Party 1
He Bo
He Bo
WinterSF
He Bo
Level 29
God Stats
1W - 2L
1,720 SR
Queue Stats
121W - 124L
1,442 Elo+
Solo
Erlang Shen
Erlang Shen
firremen
Erlang Shen
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,333 Elo+
Solo
Kumbhakarna
Kumbhakarna
luckydegenerate
Kumbhakarna
Level 87
God Stats
1W - 1L
1,748 SR
Queue Stats
111W - 114L
1,518 Elo+
Solo
Cupid
Cupid
oleanderson
Cupid
Level 156
God Stats
0W - 2L
1,318 SR
Queue Stats
81W - 86L
1,438 Elo+
Party 1
Team Averages
Level 99
1,541 SR
1,444 Elo+

VS

Team Averages
Level 99
1,491 SR
1,460 Elo+
Thanatos
Thanatos
Int3rnationaL
Thanatos
Level 131
God Stats
3W - 2L
1,538 SR
Queue Stats
273W - 260L
1,507 Elo+
Solo
Olorun
Olorun
Lotucat
Olorun
Level 160
God Stats
9W - 7L
1,548 SR
Queue Stats
850W - 887L
1,447 Elo+
Solo
Kuzenbo
Kuzenbo
iCrimsonEyei
Kuzenbo
Level 82
God Stats
4W - 2L
1,500 SR
Queue Stats
127W - 109L
1,350 Elo+
Solo
Kali
Kali
ttvqleantk
Kali
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,575 Elo+
Solo
Tiamat
Tiamat
МАЙЛЕН
Tiamat
Level 104
God Stats
2W - 3L
1,368 SR
Queue Stats
92W - 106L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
10,056
774
16,419
11,206
4,958
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
WinterSF
He Bo
12
1 / 9 / 4
8,166
628
8,397
12,847
5,018
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
firremen
Erlang Shen
14
1 / 3 / 6
9,470
728
5,295
16,797
10,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kumbhakarna
luckydegenerate
Kumbhakarna
18
2 / 4 / 8
10,843
834
13,402
26,055
34,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 2 / 7
10,237
787
13,894
8,228
4,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Int3rnationaL
Thanatos
17
7 / 3 / 12
10,536
810
17,712
15,432
7,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Lotucat
Olorun
16
2 / 5 / 11
9,545
734
8,742
13,621
6,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
iCrimsonEyei
Kuzenbo
17
2 / 1 / 16
9,626
740
4,943
15,467
17,715
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
6 / 1 / 14
11,733
903
11,018
17,013
9,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
19
5 / 2 / 17
10,725
825
20,221
13,188
12,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
11
Kills
22
22
Deaths
12
29
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Int3rnationaL
Thanatos
7
3
12
4.33
W
Olorun
Lotucat
Olorun
2
5
11
1.5
L
4
4
4
1.5
L
He Bo
WinterSF
He Bo
1
9
4
0.33
L
Erlang Shen
firremen
Erlang Shen
1
3
6
1.33
W
Kuzenbo
iCrimsonEyei
Kuzenbo
2
1
16
10
L
Kumbhakarna
luckydegenerate
Kumbhakarna
2
4
8
1.5
L
3
2
7
3.25
W
6
1
14
13
W
Tiamat
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,407
Damage
62,636
75,133
Taken
74,721
59,327
Mitigated
54,080
29,593
Healing
36,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Int3rnationaL
Thanatos
17,712
3,358
1,827
9,127
15,432
7,936
1,682
6,609
8,823
0
30,358
W
Olorun
Lotucat
Olorun
8,742
3,572
1,658
2,262
13,621
6,735
3,313
8,987
4,634
25,990
0
L
16,419
884
287
996
11,206
4,958
670
3,990
7,216
29,590
0
L
He Bo
WinterSF
He Bo
8,397
1,291
0
477
12,847
5,018
1,567
7,018
5,829
13,493
0
L
Erlang Shen
firremen
Erlang Shen
5,295
1,754
2,744
3,969
16,797
10,799
455
6,292
10,505
0
11,031
W
Kuzenbo
iCrimsonEyei
Kuzenbo
4,943
1,749
1,856
3,074
15,467
17,715
518
7,893
7,574
8,730
0
L
Kumbhakarna
luckydegenerate
Kumbhakarna
13,402
969
802
4,970
26,055
34,268
115
11,614
14,441
21,952
0
L
13,894
5,420
12,628
2,720
8,228
4,284
1,763
4,992
3,236
0
44,318
W
11,018
4,266
2,572
7,776
17,013
9,333
555
7,974
9,039
0
20,512
W
Tiamat
20,221
1,391
2,031
3,985
13,188
12,361
1,331
6,755
6,433
41,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,772
Gold Earned
52,165
146
Minions Killed
124
0
Camps Cleared
0
1,327,458
Distance Traveled
1,331,089
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,536
810
22
2
0
267,689
1
W
Olorun
9,545
734
31
2
0
202,953
0
L
Janus
10,056
774
31
2
0
223,198
2
L
He Bo
8,166
628
14
1
0
200,243
5
L
Erlang Shen
9,470
728
6
0
0
376,723
1
W
Kuzenbo
9,626
740
3
0
0
281,133
0
L
Kumbhakarna
10,843
834
15
1
0
270,109
2
L
Cupid
10,237
787
80
6
0
257,185
1
W
Kali
11,733
903
20
2
0
307,995
0
W
Tiamat
10,725
825
48
4
0
271,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role