Player Matchup

Thor
Thor
Hbitserk
Thor
Level 145
God Stats
4W - 7L
1,572 SR
Queue Stats
250W - 261L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Malfy_Man
Ah Muzen Cab
Level 154
God Stats
3W - 4L
1,469 SR
Queue Stats
137W - 149L
1,529 Elo+
Solo
Fenrir
Fenrir
Pinoy_Gamer_ED
Fenrir
Level 135
God Stats
1W - 3L
1,361 SR
Queue Stats
92W - 93L
1,585 Elo+
Solo
Ishtar
Ishtar
QueenHoneyB
Ishtar
Level 87
God Stats
0W - 2L
1,394 SR
Queue Stats
6W - 7L
1,502 Elo+
Solo
Kukulkan
Kukulkan
SrPanc
Kukulkan
Level 107
God Stats
5W - 4L
1,617 SR
Queue Stats
59W - 86L
1,487 Elo+
Solo
Team Averages
Level 126
1,483 SR
1,517 Elo+

VS

Team Averages
Level 61
1,639 SR
1,405 Elo+
Athena
Athena
JuloElCabeson
Athena
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,358 Elo+
Party 1
Neith
Neith
MauiMonster
Neith
Level 79
God Stats
1W - 0L
1,805 SR
Queue Stats
3W - 2L
1,422 Elo+
Party 1
Cliodhna
Cliodhna
VampireZebra
Cliodhna
Level 97
God Stats
17W - 8L
1,668 SR
Queue Stats
98W - 90L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
maydaayy
Sun Wukong
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,231 Elo+
Party 1
Merlin
Merlin
teeeeej
Merlin
Level 82
God Stats
2W - 0L
1,723 SR
Queue Stats
4W - 3L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
6 / 2 / 0
8,869
806
12,732
10,334
4,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Malfy_Man
Ah Muzen Cab
16
0 / 0 / 4
8,702
791
11,857
9,273
4,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 3 / 0
6,817
620
2,691
6,269
2,637
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ishtar
13
0 / 4 / 2
7,501
682
6,507
10,530
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SrPanc
Kukulkan
14
0 / 3 / 3
7,825
711
4,027
7,421
3,451
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
8,759
796
6,005
16,012
16,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 1 / 2
8,899
809
9,264
8,490
4,128
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cliodhna
VampireZebra
Cliodhna
16
3 / 0 / 7
9,181
835
8,050
9,121
5,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
maydaayy
Sun Wukong
14
2 / 1 / 4
8,230
748
6,142
12,130
8,078
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
teeeeej
Merlin
15
3 / 2 / 4
8,480
771
7,994
8,085
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
12
12
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thor
6
2
0
3
W
1
2
6
2
L
Ah Muzen Cab
Malfy_Man
Ah Muzen Cab
0
0
4
2
W
3
1
2
4
L
0
3
0
0
L
Ishtar
0
4
2
0.25
L
Kukulkan
SrPanc
Kukulkan
0
3
3
0.5
W
Cliodhna
VampireZebra
Cliodhna
3
0
7
6.5
W
Sun Wukong
maydaayy
Sun Wukong
2
1
4
4
W
Merlin
teeeeej
Merlin
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,814
Damage
37,455
43,827
Taken
53,838
19,291
Mitigated
37,387
7,054
Healing
10,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
12,732
1,846
0
628
10,334
4,585
0
4,158
6,176
0
26,778
W
6,005
1,611
0
1,963
16,012
16,317
101
1,157
14,855
17,070
0
L
Ah Muzen Cab
Malfy_Man
Ah Muzen Cab
11,857
4,358
0
4,683
9,273
4,177
0
2,139
7,026
0
50,612
W
9,264
4,127
0
2,985
8,490
4,128
750
504
7,986
0
33,601
L
2,691
442
0
194
6,269
2,637
0
2,342
3,927
0
6,656
L
Ishtar
6,507
3,333
0
976
10,530
4,441
0
3,437
7,093
0
18,940
L
Kukulkan
SrPanc
Kukulkan
4,027
343
55
518
7,421
3,451
0
1,887
5,453
25,389
0
W
Cliodhna
VampireZebra
Cliodhna
8,050
1,833
0
3,062
9,121
5,601
0
738
8,383
0
34,801
W
Sun Wukong
maydaayy
Sun Wukong
6,142
1,009
0
1,651
12,130
8,078
68
751
11,379
0
23,588
W
Merlin
teeeeej
Merlin
7,994
220
0
427
8,085
3,263
534
877
7,208
33,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,714
Gold Earned
43,549
208
Minions Killed
260
0
Camps Cleared
0
978,747
Distance Traveled
1,221,332
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,869
806
23
2
0
216,112
3
W
Athena
8,759
796
34
3
0
241,642
2
L
Ah Muzen Cab
8,702
791
91
8
0
235,721
3
W
Neith
8,899
809
66
6
0
206,912
0
L
Fenrir
6,817
620
10
1
0
111,133
1
L
Ishtar
7,501
682
34
3
0
203,190
4
L
Kukulkan
7,825
711
50
5
0
212,591
3
W
Cliodhna
9,181
835
72
7
0
286,215
0
W
Sun Wukong
8,230
748
39
4
0
248,133
3
W
Merlin
8,480
771
49
4
0
238,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role