Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
TheShow928
Mulan
Level 143
God Stats
1W - 3L
1,466 SR
Queue Stats
18W - 12L
1,570 Elo+
Party 2
Loki
Loki
paco7533
Loki
Level 157
God Stats
1W - 2L
1,538 SR
Queue Stats
229W - 240L
1,567 Elo+
Solo
Nu Wa
Nu Wa
xxUncleElroy
Nu Wa
Level 104
God Stats
13W - 9L
1,614 SR
Queue Stats
64W - 55L
1,489 Elo+
Party 2
Izanami
Izanami
人间留客
Izanami
Level 128
God Stats
124W - 71L
1,690 SR
Queue Stats
210W - 108L
1,729 Elo+
Solo
Team Averages
Level 137
1,562 SR
1,571 Elo+

VS

Team Averages
Level 121
1,634 SR
1,542 Elo+
Loki
Loki
Fleystation
Loki
Level 115
God Stats
45W - 40L
1,583 SR
Queue Stats
566W - 531L
1,556 Elo+
Solo
Ishtar
Ishtar
MostlyMother
Ishtar
Level 114
God Stats
23W - 11L
1,782 SR
Queue Stats
67W - 70L
1,583 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RavenDiamandis
Morgan Le Fay
Level 141
God Stats
43W - 54L
1,491 SR
Queue Stats
499W - 550L
1,506 Elo+
Party 1
Ra
Ra
ZODINtheEVIL
Ra
Level 147
God Stats
12W - 5L
1,776 SR
Queue Stats
351W - 373L
1,532 Elo+
Solo
Tsukuyomi
Tsukuyomi
andresce13
Tsukuyomi
Level 89
God Stats
20W - 19L
1,539 SR
Queue Stats
245W - 256L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
3 / 2 / 7
11,606
1,161
12,353
16,755
18,832
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
16
3 / 5 / 6
10,507
1,051
11,773
18,095
20,779
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
15
2 / 3 / 4
10,545
1,055
8,185
12,971
5,414
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 4 / 6
10,450
1,045
15,488
9,206
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
人间留客
Izanami
14
0 / 1 / 1
8,538
854
1,203
1,714
586
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

176

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
10,713
1,071
10,366
11,895
4,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
16
1 / 2 / 11
10,304
1,030
15,017
12,627
5,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
RavenDiamandis
Morgan Le Fay
16
3 / 0 / 10
10,950
1,095
14,015
5,742
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 8
11,151
1,115
7,350
8,403
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
andresce13
Tsukuyomi
16
3 / 4 / 7
10,134
1,013
7,891
12,695
5,658
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
10
Kills
15
15
Deaths
10
24
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
2
7
3.25
W
5
3
7
2.83
W
Ishtar
1
2
11
3.25
W
Morgan Le Fay
RavenDiamandis
Morgan Le Fay
3
0
10
8
L
Mulan
3
5
6
1.2
W
3
1
8
7
W
Tsukuyomi
andresce13
Tsukuyomi
3
4
7
1.63
L
Loki
2
3
4
1.33
L
2
4
6
1.25
L
Izanami
人间留客
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,002
Damage
54,639
58,741
Taken
51,362
48,755
Mitigated
21,641
5,929
Healing
7,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
12,353
1,821
641
3,819
16,755
18,832
0
6,694
9,744
35,980
0
W
10,366
1,827
0
0
11,895
4,136
0
7,256
4,639
0
25,172
W
Ishtar
15,017
7,617
0
1,179
12,627
5,606
0
7,107
5,520
0
38,223
W
Morgan Le Fay
RavenDiamandis
Morgan Le Fay
14,015
531
0
998
5,742
2,574
0
2,955
2,787
30,572
0
L
Mulan
11,773
1,579
0
305
18,095
20,779
0
6,871
10,904
0
25,902
W
7,350
561
2,073
2,668
8,403
3,667
0
4,643
3,760
45,026
0
W
Tsukuyomi
andresce13
Tsukuyomi
7,891
1,803
0
622
12,695
5,658
0
5,880
6,815
0
13,367
L
Loki
8,185
461
0
907
12,971
5,414
0
4,302
8,466
0
37,226
L
15,488
2,875
0
215
9,206
3,144
0
1,895
7,205
29,753
0
L
Izanami
人间留客
Izanami
1,203
1,099
0
42
1,714
586
0
594
1,057
0
3,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,646
Gold Earned
53,252
185
Minions Killed
226
7
Camps Cleared
10
796,260
Distance Traveled
1,067,957
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,606
1,161
58
6
0
197,537
1
W
Loki
10,713
1,071
16
2
3
184,879
0
W
Ishtar
10,304
1,030
51
5
1
193,286
3
W
Morgan Le Fay
10,950
1,095
44
4
1
213,104
0
L
Mulan
10,507
1,051
32
3
1
184,101
0
W
Ra
11,151
1,115
110
11
2
241,948
3
W
Tsukuyomi
10,134
1,013
5
1
3
234,740
2
L
Loki
10,545
1,055
46
5
4
200,906
2
L
Nu Wa
10,450
1,045
43
4
0
186,851
1
L
Izanami
8,538
854
6
1
2
26,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role