Player Matchup

Artemis
Artemis
BushWackinHoser
Artemis
Level 40
God Stats
0W - 1L
1,455 SR
Queue Stats
6W - 9L
1,434 Elo+
Party 1
Janus
Janus
Eyezz Loww
Janus
Level 47
God Stats
4W - 7L
1,311 SR
Queue Stats
18W - 25L
1,392 Elo+
Solo
Chaac
Chaac
richiestype
Chaac
Level 156
God Stats
1W - 1L
1,889 SR
Queue Stats
31W - 56L
1,358 Elo+
Party 1
Team Averages
Level 81
1,552 SR
1,395 Elo+

VS

Team Averages
Level 91
1,501 SR
1,475 Elo+
Cthulhu
Cthulhu
JoJoJoJoJoJoJox
Cthulhu
Level 78
God Stats
29W - 23L
1,637 SR
Queue Stats
348W - 332L
1,494 Elo+
Party 2
Scylla
Scylla
Ochtxvius-VG
Scylla
Level 57
God Stats
1W - 0L
1,193 SR
Queue Stats
15W - 14L
1,430 Elo+
Solo
Vamana
Vamana
hearsimplicity
Vamana
Level 137
God Stats
10W - 4L
1,673 SR
Queue Stats
295W - 265L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
6,764
615
2,459
7,237
2,956
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
14
3 / 3 / 2
8,095
736
5,949
6,342
2,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

12
0 / 3 / 1
6,878
625
6,096
13,635
9,401

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
8,938
813
8,835
9,188
11,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
12
2 / 3 / 5
7,973
725
5,245
6,334
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 4
8,493
772
7,520
10,151
9,693
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
10
10
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Janus
3
3
2
1.33
W
5
1
3
6.5
W
Scylla
2
3
5
1.5
W
3
1
4
5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,504
Damage
21,600
27,214
Taken
25,673
15,215
Mitigated
23,112
4,236
Healing
7,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,459
836
0
1,070
7,237
2,956
0
3,574
3,327
0
11,594
L
Janus
5,949
56
0
250
6,342
2,858
0
3,331
2,825
27,536
0
W
8,835
559
647
2,388
9,188
11,104
0
1,666
7,522
25,066
0
W
Scylla
5,245
173
0
750
6,334
2,315
168
1,274
5,060
23,713
0
W
7,520
3,357
325
3,350
10,151
9,693
51
3,146
7,005
0
40,486
L
6,096
793
0
2,916
13,635
9,401
0
6,021
6,964
0
21,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,737
Gold Earned
25,404
104
Minions Killed
143
0
Camps Cleared
0
544,563
Distance Traveled
600,854
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,764
615
17
2
0
145,368
0
L
Janus
8,095
736
50
5
0
187,559
0
W
Cthulhu
8,938
813
40
4
0
209,436
0
W
Scylla
7,973
725
39
4
0
175,476
2
W
Vamana
8,493
772
64
6
0
215,942
0
L
Chaac
6,878
625
37
3
0
211,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role