Player Matchup

Vamana
Vamana
 
Vamana
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
HUASOKUN
Discordia
Level 89
God Stats
2W - 1L
1,562 SR
Queue Stats
25W - 38L
1,455 Elo+
Party 2
Chiron
Chiron
Pecesillo99
Chiron
Level 71
God Stats
2W - 2L
1,435 SR
Queue Stats
26W - 41L
1,378 Elo+
Party 2
Team Averages
Level 76
1,499 SR
1,444 Elo+

VS

Team Averages
Level 53
1,520 SR
1,477 Elo+
Jing Wei
Jing Wei
DistortedxGale
Jing Wei
Level 56
God Stats
1W - 3L
1,397 SR
Queue Stats
20W - 16L
1,536 Elo+
Party 1
Kuzenbo
Kuzenbo
MightyBearson
Kuzenbo
Level 62
God Stats
2W - 1L
1,836 SR
Queue Stats
52W - 50L
1,496 Elo+
Party 1
Scylla
Scylla
requireJs
Scylla
Level 42
God Stats
1W - 5L
1,325 SR
Queue Stats
50W - 76L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
1 / 2 / 3
9,374
670
4,777
14,413
15,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
HUASOKUN
Discordia
16
1 / 1 / 3
9,967
712
13,247
8,609
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
16
2 / 1 / 2
10,124
723
7,965
8,551
3,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
2 / 3 / 0
9,178
656
4,257
9,310
4,847
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
14
1 / 0 / 3
9,981
713
8,652
14,580
24,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
requireJs
Scylla
14
1 / 1 / 2
9,102
650
4,801
6,889
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
4
Kills
4
4
Deaths
4
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
2
3
1.25
L
Jing Wei
2
3
0
0.67
W
Discordia
HUASOKUN
Discordia
1
1
3
2.5
L
Kuzenbo
1
0
3
2.5
W
Chiron
2
1
2
3
L
Scylla
requireJs
Scylla
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,989
Damage
17,710
31,573
Taken
30,779
23,112
Mitigated
33,036
10,150
Healing
3,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,777
2,905
0
4,173
14,413
15,483
920
4,772
9,641
0
30,895
L
Jing Wei
4,257
2,924
0
1,175
9,310
4,847
0
4,025
5,285
0
37,412
W
Discordia
HUASOKUN
Discordia
13,247
833
250
1,963
8,609
3,756
346
3,216
5,393
65,256
0
L
Kuzenbo
8,652
1,783
0
1,654
14,580
24,724
36
5,873
8,707
20,218
0
W
Chiron
7,965
1,954
557
3,207
8,551
3,873
2,035
6,254
2,297
0
40,461
L
Scylla
requireJs
Scylla
4,801
333
0
250
6,889
3,465
0
3,364
3,525
31,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,465
Gold Earned
28,261
198
Minions Killed
155
0
Camps Cleared
0
840,886
Distance Traveled
815,664
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,374
670
38
3
0
285,612
1
L
Jing Wei
9,178
656
71
5
0
234,242
1
W
Discordia
9,967
712
100
7
0
273,113
2
L
Kuzenbo
9,981
713
18
1
0
311,970
6
W
Chiron
10,124
723
60
4
0
282,161
2
L
Scylla
9,102
650
66
5
0
269,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role