Player Matchup

Chaac
Chaac
MasterTango803
Chaac
Level 146
God Stats
5W - 2L
1,711 SR
Queue Stats
104W - 109L
1,453 Elo+
Party 2
Bellona
Bellona
Ravenheartmeril
Bellona
Level 28
God Stats
4W - 0L
1,710 SR
Queue Stats
27W - 26L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
SpentAttendent9
Cthulhu
Level 43
God Stats
1W - 2L
1,456 SR
Queue Stats
40W - 36L
1,436 Elo+
Party 2
Nemesis
Nemesis
Wisdom911
Nemesis
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,464 Elo+
Solo
Jing Wei
Jing Wei
drachwal91
Jing Wei
Level 105
God Stats
78W - 52L
1,589 SR
Queue Stats
193W - 182L
1,505 Elo+
Party 1
Team Averages
Level 72
1,593 SR
1,462 Elo+

VS

Team Averages
Level 99
1,600 SR
1,514 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
LmfromItaly
Athena
Level 102
God Stats
14W - 26L
1,468 SR
Queue Stats
537W - 559L
1,501 Elo+
Solo
Hades
Hades
PandaCastro
Hades
Level 103
God Stats
11W - 2L
2,001 SR
Queue Stats
189W - 184L
1,554 Elo+
Party 3
Janus
Janus
PandaLenin
Janus
Level 149
God Stats
39W - 37L
1,529 SR
Queue Stats
500W - 524L
1,496 Elo+
Party 3
Danzaburou
Danzaburou
RealPandaLenin
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 110L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 4
8,082
539
7,823
11,352
5,190
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 0 / 0
7,987
532
9,317
13,252
13,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
3 / 0 / 4
7,299
487
5,323
10,037
8,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
Wisdom911
Nemesis
14
4 / 0 / 5
8,658
577
7,041
12,304
4,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
drachwal91
Jing Wei
14
0 / 0 / 5
8,205
547
6,440
8,750
3,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
1 / 3 / 0
6,992
466
3,124
11,343
4,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
10
0 / 4 / 1
6,488
433
3,133
14,305
10,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 1 / 0
7,880
525
8,044
14,131
8,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
12
0 / 2 / 1
7,124
475
6,627
4,743
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
RealPandaLenin
Danzaburou
12
0 / 2 / 0
7,074
472
5,823
8,671
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
12
Kills
1
2
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
3
0
0.33
L
Athena
0
4
1
0.13
W
4
2
4
3
L
0
1
0
0
L
Janus
0
2
1
0.25
W
1
0
0
1
L
Danzaburou
RealPandaLenin
Danzaburou
0
2
0
0
W
3
0
4
5
W
Nemesis
Wisdom911
Nemesis
4
0
5
6.5
W
Jing Wei
drachwal91
Jing Wei
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,944
Damage
26,751
55,695
Taken
53,193
35,509
Mitigated
29,498
14,409
Healing
20,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,124
837
0
1,518
11,343
4,398
0
1,249
10,061
0
52,980
L
Athena
3,133
1,163
136
3,193
14,305
10,809
0
2,249
12,056
14,623
2,818
W
7,823
1,831
0
3,384
11,352
5,190
1,043
5,359
5,515
0
54,726
L
8,044
2,271
0
10,605
14,131
8,853
40
1,768
11,101
62,707
0
L
Janus
6,627
555
0
250
4,743
1,720
29
996
3,747
58,844
0
W
9,317
2,307
0
2,641
13,252
13,916
0
9,039
4,213
10,382
48,493
L
Danzaburou
RealPandaLenin
Danzaburou
5,823
3,027
0
4,302
8,671
3,718
0
829
7,842
0
60,576
W
5,323
646
0
2,651
10,037
8,187
0
4,510
4,855
27,041
0
W
Nemesis
Wisdom911
Nemesis
7,041
3,391
0
1,665
12,304
4,972
0
3,837
8,174
0
78,590
W
Jing Wei
drachwal91
Jing Wei
6,440
5,370
0
4,068
8,750
3,244
0
661
8,089
0
65,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,231
Gold Earned
35,558
467
Minions Killed
462
0
Camps Cleared
0
1,517,210
Distance Traveled
1,357,953
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,992
466
80
5
0
295,223
1
L
Athena
6,488
433
31
2
0
293,760
5
W
Chaac
8,082
539
106
7
0
303,960
0
L
Hades
7,880
525
131
9
0
233,445
9
L
Janus
7,124
475
118
8
0
290,734
5
W
Bellona
7,987
532
107
7
0
282,991
4
L
Danzaburou
7,074
472
102
7
0
244,791
5
W
Cthulhu
7,299
487
36
2
0
327,358
0
W
Nemesis
8,658
577
102
7
0
326,582
8
W
Jing Wei
8,205
547
116
8
0
276,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role