Player Matchup

Fenrir
Fenrir
Drako2711
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,672 Elo+
Party 1
Horus
Horus
FAZZYr0
Horus
Level 157
God Stats
3W - 9L
1,476 SR
Queue Stats
514W - 574L
1,401 Elo+
Solo
Achilles
Achilles
Jhazt
Achilles
Level 75
God Stats
0W - 1L
1,620 SR
Queue Stats
6W - 5L
1,672 Elo+
Party 1
Anubis
Anubis
Kaptain Keef
Anubis
Level 149
God Stats
2W - 2L
1,875 SR
Queue Stats
36W - 42L
1,468 Elo+
Solo
Izanami
Izanami
LocoMax0
Izanami
Level 140
God Stats
3W - 4L
1,624 SR
Queue Stats
92W - 77L
1,632 Elo+
Party 1
Team Averages
Level 118
1,619 SR
1,569 Elo+

VS

Team Averages
Level 126
1,456 SR
1,447 Elo+
Vamana
Vamana
DidntSeeDatComin
Vamana
Level 160
God Stats
4W - 3L
1,541 SR
Queue Stats
144W - 166L
1,460 Elo+
Party 2
Discordia
Discordia
Rigobarboza
Discordia
Level 129
God Stats
3W - 4L
1,412 SR
Queue Stats
104W - 109L
1,462 Elo+
Party 2
Fenrir
Fenrir
Roman_TheSnowman
Fenrir
Level 128
God Stats
1W - 1L
1,548 SR
Queue Stats
21W - 22L
1,476 Elo+
Solo
Neith
Neith
Trollmanen
Neith
Level 152
God Stats
1W - 4L
1,462 SR
Queue Stats
156W - 180L
1,433 Elo+
Party 2
Ah Puch
Ah Puch
xILUMINATYxNeOn
Ah Puch
Level 63
God Stats
3W - 5L
1,318 SR
Queue Stats
108W - 130L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Drako2711
Fenrir
20
4 / 4 / 2
13,241
602
17,319
32,305
26,885
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
FAZZYr0
Horus
16
0 / 0 / 2
11,577
526
2,077
1,970
1,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Achilles
Jhazt
Achilles
20
3 / 7 / 5
13,614
619
18,410
35,137
56,337
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
20
4 / 9 / 5
15,338
697
22,426
27,617
15,332
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
LocoMax0
Izanami
20
6 / 3 / 5
17,445
793
26,745
28,423
14,088
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 8
16,462
748
22,658
43,175
40,264
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Rigobarboza
Discordia
20
3 / 0 / 9
15,313
696
18,240
6,722
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
2 / 2 / 12
14,673
667
16,841
25,272
22,612
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
20
3 / 4 / 7
15,503
705
22,473
16,446
9,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 5 / 8
16,445
748
20,897
23,438
10,455
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
65
17
Kills
21
23
Deaths
17
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
6
6
8
1.67
L
Fenrir
Drako2711
Fenrir
4
4
2
1.25
L
Horus
FAZZYr0
Horus
0
0
2
1
L
Achilles
Jhazt
Achilles
3
7
5
0.79
L
Anubis
4
9
5
0.72
L
Izanami
LocoMax0
Izanami
6
3
5
2.83
W
Discordia
Rigobarboza
Discordia
3
0
9
7.5
W
2
2
12
4
W
Neith
3
4
7
1.63
W
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,977
Damage
101,109
125,452
Taken
115,053
113,740
Mitigated
85,443
23,534
Healing
32,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,658
9,717
66
12,210
43,175
40,264
2,241
8,145
34,948
4,666
79,885
L
Fenrir
Drako2711
Fenrir
17,319
3,381
0
2,781
32,305
26,885
288
12,358
19,205
0
37,468
L
Horus
FAZZYr0
Horus
2,077
720
346
433
1,970
1,098
0
95
1,835
0
9,570
L
Achilles
Jhazt
Achilles
18,410
2,006
0
1,180
35,137
56,337
94
8,193
26,594
218
28,254
L
Anubis
22,426
748
0
9,768
27,617
15,332
449
7,466
19,801
92,634
0
L
Izanami
LocoMax0
Izanami
26,745
17,213
0
9,026
28,423
14,088
4,048
10,706
16,974
0
118,922
W
Discordia
Rigobarboza
Discordia
18,240
640
0
574
6,722
2,758
962
1,989
4,733
58,036
0
W
16,841
2,417
0
2,591
25,272
22,612
1,064
5,503
19,730
0
42,161
W
Neith
22,473
5,591
0
4,791
16,446
9,354
2,949
2,679
13,725
0
91,268
W
20,897
934
0
11,951
23,438
10,455
1,288
4,328
19,026
62,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,215
Gold Earned
78,396
437
Minions Killed
477
0
Camps Cleared
0
1,854,607
Distance Traveled
2,199,373
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
16,462
748
99
5
0
447,239
4
L
Fenrir
13,241
602
43
2
0
473,373
1
L
Horus
11,577
526
18
1
0
118,789
2
L
Achilles
13,614
619
27
1
0
465,423
1
L
Anubis
15,338
697
133
6
0
349,103
1
L
Izanami
17,445
793
216
10
0
447,919
1
W
Discordia
15,313
696
100
5
0
436,633
4
W
Fenrir
14,673
667
48
2
0
503,835
1
W
Neith
15,503
705
138
6
0
401,593
8
W
Ah Puch
16,445
748
92
4
0
410,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role