Player Matchup

Baba Yaga
Baba Yaga
FOR REDZER0
Baba Yaga
Level 145
God Stats
13W - 13L
1,530 SR
Queue Stats
533W - 556L
1,448 Elo+
Solo
Charybdis
Charybdis
Mat3rialGorl
Charybdis
Level 53
God Stats
14W - 25L
1,500 SR
Queue Stats
156W - 185L
1,428 Elo+
Solo
Tsukuyomi
Tsukuyomi
SHARKYAMUM-
Tsukuyomi
Level 116
God Stats
3W - 3L
1,489 SR
Queue Stats
363W - 416L
1,421 Elo+
Party 1
Ganesha
Ganesha
TheJmelt
Ganesha
Level 108
God Stats
3W - 0L
1,903 SR
Queue Stats
386W - 409L
1,431 Elo+
Party 1
Vamana
Vamana
clutchGEAR3rd
Vamana
Level 109
God Stats
4W - 2L
1,535 SR
Queue Stats
53W - 67L
1,422 Elo+
Solo
Team Averages
Level 106
1,591 SR
1,430 Elo+

VS

Team Averages
Level 111
1,475 SR
1,462 Elo+
Izanami
Izanami
BloodyGhoul16
Izanami
Level 126
God Stats
4W - 5L
1,444 SR
Queue Stats
278W - 282L
1,497 Elo+
Solo
Horus
Horus
NeedCopium
Horus
Level 85
God Stats
4W - 8L
1,380 SR
Queue Stats
12W - 19L
1,405 Elo+
Solo
Artio
Artio
Riata_De_Chango
Artio
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 214L
1,426 Elo+
Solo
Anubis
Anubis
the1eternity
Anubis
Level 67
God Stats
5W - 6L
1,527 SR
Queue Stats
79W - 92L
1,501 Elo+
Solo
Da Ji
Da Ji
vasal1991
Da Ji
Level 149
God Stats
13W - 11L
1,526 SR
Queue Stats
72W - 65L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FOR REDZER0
Baba Yaga
20
16 / 1 / 9
16,443
587
29,166
21,222
9,398
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Mat3rialGorl
Charybdis
20
4 / 4 / 7
15,235
544
12,819
22,100
8,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Tsukuyomi
SHARKYAMUM-
Tsukuyomi
20
6 / 6 / 17
14,444
516
24,015
30,843
13,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
TheJmelt
Ganesha
18
0 / 5 / 20
12,911
461
9,639
29,768
33,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 3 / 15
14,998
536
31,695
41,374
34,535
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
5 / 5 / 7
14,602
522
26,023
24,747
12,338
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Horus
15
2 / 5 / 5
11,441
409
11,848
27,780
43,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 8 / 5
11,308
404
15,358
41,440
48,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
18
4 / 8 / 4
13,013
465
27,663
21,030
13,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
vasal1991
Da Ji
18
7 / 13 / 3
12,387
442
25,400
32,870
17,384
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
43
36
Kills
19
19
Deaths
39
68
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
5
5
7
1.7
W
Baba Yaga
FOR REDZER0
Baba Yaga
16
1
9
20.5
W
Charybdis
Mat3rialGorl
Charybdis
4
4
7
1.88
L
Horus
2
5
5
0.9
L
1
8
5
0.44
W
Tsukuyomi
SHARKYAMUM-
Tsukuyomi
6
6
17
2.42
W
Ganesha
TheJmelt
Ganesha
0
5
20
2
W
10
3
15
5.83
L
Anubis
4
8
4
0.75
L
Da Ji
vasal1991
Da Ji
7
13
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,334
Damage
106,292
145,307
Taken
147,867
99,482
Mitigated
135,235
53,205
Healing
39,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
26,023
18,504
0
6,994
24,747
12,338
1,826
8,597
16,150
23
172,982
W
Baba Yaga
FOR REDZER0
Baba Yaga
29,166
2,826
0
9,249
21,222
9,398
1,812
7,221
13,816
135,945
0
W
Charybdis
Mat3rialGorl
Charybdis
12,819
5,509
0
8,120
22,100
8,662
561
1,503
20,597
0
176,047
L
Horus
11,848
3,736
1,653
5,355
27,780
43,541
0
10,425
17,355
355
37,270
L
15,358
2,611
1,401
9,039
41,440
48,797
0
9,104
32,336
59,464
0
W
Tsukuyomi
SHARKYAMUM-
Tsukuyomi
24,015
7,439
0
7,680
30,843
13,127
65
7,130
23,342
0
120,524
W
Ganesha
TheJmelt
Ganesha
9,639
877
6,387
5,059
29,768
33,760
89
9,633
19,988
35,757
0
W
31,695
17,645
0
16,710
41,374
34,535
1,024
16,437
23,657
236
113,039
L
Anubis
27,663
575
0
7,769
21,030
13,175
0
4,305
16,725
119,737
2,656
L
Da Ji
vasal1991
Da Ji
25,400
8,199
239
6,576
32,870
17,384
0
6,586
26,284
45
90,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,031
Gold Earned
62,751
771
Minions Killed
640
0
Camps Cleared
0
2,750,997
Distance Traveled
2,338,697
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,602
522
252
9
0
466,126
2
W
Baba Yaga
16,443
587
201
7
0
579,532
3
W
Charybdis
15,235
544
243
9
0
497,686
6
L
Horus
11,441
409
38
1
0
535,239
8
L
Artio
11,308
404
80
3
0
433,743
3
W
Tsukuyomi
14,444
516
157
6
0
545,645
9
W
Ganesha
12,911
461
6
0
0
531,094
4
W
Vamana
14,998
536
164
6
0
597,040
2
L
Anubis
13,013
465
171
6
0
470,362
12
L
Da Ji
12,387
442
99
4
0
433,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role