Player Matchup

Horus
Horus
Platinum I
Akâgami
Horus
Platinum I
Level 48
God Stats
9W - 7L
1,638 SR
Queue Stats
177W - 162L
1,956 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
ChuyMontana
Cabrakan
Platinum IV
Level 153
God Stats
4W - 8L
1,556 SR
Queue Stats
524W - 534L
1,774 MMR
Solo
Medusa
Medusa
Diamond IV
Nickyg1434
Medusa
Diamond IV
Level 125
God Stats
3W - 2L
1,607 SR
Queue Stats
151W - 141L
2,089 MMR
Solo
Yu Huang
Yu Huang
Diamond V
Whoaaz
Yu Huang
Diamond V
Level 66
God Stats
1W - 5L
1,469 SR
Queue Stats
45W - 39L
2,150 MMR
Solo
Hun Batz
Hun Batz
Diamond V
urstepfather0
Hun Batz
Diamond V
Level 136
God Stats
5W - 2L
1,858 SR
Queue Stats
242W - 234L
1,999 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 106
1,626 SR
1,994 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,540 SR
1,994 MMR
Ravana
Ravana
Platinum I
Brankie
Ravana
Platinum I
Level 156
God Stats
20W - 14L
1,635 SR
Queue Stats
405W - 403L
1,995 MMR
Solo
Fafnir
Fafnir
Platinum V
OneNOnlyHD
Fafnir
Platinum V
Level 128
God Stats
25W - 15L
1,646 SR
Queue Stats
266W - 268L
1,960 MMR
Solo
Guan Yu
Guan Yu
Gold V
StrongnerMask
Guan Yu
Gold V
Level 160
God Stats
1W - 0L
1,270 SR
Queue Stats
6W - 3L
1,761 MMR
Solo
Apollo
Apollo
Diamond V
Totomano0012
Apollo
Diamond V
Level 145
God Stats
9W - 2L
1,741 SR
Queue Stats
229W - 214L
2,036 MMR
Solo
Janus
Janus
Diamond III
UncleJoey
Janus
Diamond III
Level 129
God Stats
2W - 7L
1,407 SR
Queue Stats
91W - 80L
2,216 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Akâgami
Horus
17
2 / 5 / 0
11,688
468
14,755
30,093
31,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
ChuyMontana
Cabrakan
15
0 / 5 / 1
9,596
384
6,723
22,679
32,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Nickyg1434
Medusa
18
0 / 2 / 1
10,999
440
9,957
18,464
8,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
Whoaaz
Yu Huang
17
0 / 3 / 2
10,930
437
15,663
13,535
6,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
urstepfather0
Hun Batz
17
3 / 4 / 0
11,179
447
13,947
17,534
7,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ThorVulcanAtlasKali

VS

Bans
ArachneSusanoLokiIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Brankie
Ravana
20
8 / 0 / 7
14,840
594
20,533
10,990
7,772
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
OneNOnlyHD
Fafnir
17
1 / 0 / 11
12,781
511
9,200
25,450
35,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
20
4 / 2 / 6
14,276
571
20,589
28,958
41,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
20
5 / 0 / 5
14,170
567
11,885
18,983
8,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
UncleJoey
Janus
20
1 / 3 / 6
13,688
548
12,242
18,566
8,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
5
Kills
19
19
Deaths
5
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Horus
Akâgami
Horus
2
5
0
0.4
W
Ravana
Brankie
Ravana
8
0
7
11.5
L
Cabrakan
ChuyMontana
Cabrakan
0
5
1
0.1
L
Medusa
Nickyg1434
Medusa
0
2
1
0.25
W
Fafnir
OneNOnlyHD
Fafnir
1
0
11
6.5
W
Guan Yu
4
2
6
3.5
W
Apollo
5
0
5
7.5
W
Janus
UncleJoey
Janus
1
3
6
1.33
L
Yu Huang
Whoaaz
Yu Huang
0
3
2
0.33
L
Hun Batz
urstepfather0
Hun Batz
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,045
Damage
74,449
102,305
Taken
102,947
86,638
Mitigated
102,614
24,004
Healing
52,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Akâgami
Horus
14,755
6,440
1,032
8,324
30,093
31,226
0
3,605
25,120
0
102,479
W
Ravana
Brankie
Ravana
20,533
8,124
0
3,180
10,990
7,772
3,836
2,075
8,776
0
149,348
L
Cabrakan
ChuyMontana
Cabrakan
6,723
1,697
0
2,695
22,679
32,649
0
7,195
14,908
26,417
622
L
Medusa
Nickyg1434
Medusa
9,957
5,889
0
5,602
18,464
8,223
0
1,273
17,035
0
102,511
W
Fafnir
OneNOnlyHD
Fafnir
9,200
2,989
4,955
11,603
25,450
35,307
1,031
7,177
16,771
22,526
0
W
Guan Yu
20,589
2,720
2,739
14,996
28,958
41,989
1,783
3,343
24,333
0
113,440
W
Apollo
11,885
6,804
0
9,587
18,983
8,578
5,415
1,987
16,940
0
139,183
W
Janus
UncleJoey
Janus
12,242
964
94
5,759
18,566
8,968
794
10,209
8,306
161,220
0
L
Yu Huang
Whoaaz
Yu Huang
15,663
1,462
0
1,414
13,535
6,914
0
5,574
7,763
126,700
0
L
Hun Batz
urstepfather0
Hun Batz
13,947
3,274
0
4,937
17,534
7,626
876
3,226
14,092
0
102,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,392
Gold Earned
69,755
688
Minions Killed
817
0
Camps Cleared
0
2,319,722
Distance Traveled
2,671,720
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,688
468
151
6
0
486,486
4
W
Ravana
14,840
594
190
8
0
596,122
5
L
Cabrakan
9,596
384
38
2
0
430,130
1
L
Medusa
10,999
440
152
6
0
437,412
10
W
Fafnir
12,781
511
14
1
0
509,928
9
W
Guan Yu
14,276
571
185
7
0
510,294
5
W
Apollo
14,170
567
181
7
0
546,872
3
W
Janus
13,688
548
247
10
0
508,504
8
L
Yu Huang
10,930
437
193
8
0
458,885
8
L
Hun Batz
11,179
447
154
6
0
506,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role