Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
emmydog1
Izanami
Level 120
God Stats
1W - 2L
1,407 SR
Queue Stats
117W - 59L
1,787 Elo+
Party 2
Yu Huang
Yu Huang
hugthebed2
Yu Huang
Level 140
God Stats
3W - 0L
1,892 SR
Queue Stats
148W - 74L
1,794 Elo+
Party 2
Team Averages
Level 134
1,600 SR
1,694 Elo+

VS

Team Averages
Level 36
1,500 SR
1,470 Elo+
Bakasura
Bakasura
Isallen
Bakasura
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,446 Elo+
Party 1
Yemoja
Yemoja
PhilPhil14
Yemoja
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,531 Elo+
Party 1
Olorun
Olorun
SunnyxSide
Olorun
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
3 / 0 / 8
8,477
848
7,015
10,342
11,435
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
emmydog1
Izanami
15
4 / 1 / 7
8,620
862
9,842
8,458
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
hugthebed2
Yu Huang
14
4 / 0 / 7
8,446
845
11,049
5,888
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Isallen
Bakasura
10
1 / 5 / 0
6,467
647
4,384
10,987
5,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
PhilPhil14
Yemoja
11
0 / 2 / 0
7,000
700
6,723
13,508
10,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Olorun
SunnyxSide
Olorun
11
0 / 4 / 0
6,529
653
2,871
7,494
3,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
11
Kills
1
1
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
8
7
L
Bakasura
Isallen
Bakasura
1
5
0
0.2
L
Yemoja
PhilPhil14
Yemoja
0
2
0
0
L
Olorun
SunnyxSide
Olorun
0
4
0
0
W
Izanami
emmydog1
Izanami
4
1
7
7.5
W
Yu Huang
hugthebed2
Yu Huang
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,906
Damage
13,978
24,688
Taken
31,989
18,141
Mitigated
19,281
9,452
Healing
4,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,015
673
1,164
4,325
10,342
11,435
218
3,011
7,331
27,603
0
L
Bakasura
Isallen
Bakasura
4,384
2,984
0
2,032
10,987
5,894
0
6,719
4,268
0
15,846
L
Yemoja
PhilPhil14
Yemoja
6,723
767
279
1,263
13,508
10,261
0
7,496
6,012
16,769
0
L
Olorun
SunnyxSide
Olorun
2,871
1,157
169
1,045
7,494
3,126
0
3,868
3,626
21,875
2,150
W
Izanami
emmydog1
Izanami
9,842
5,316
0
3,205
8,458
3,774
2,015
3,658
4,680
0
50,127
W
Yu Huang
hugthebed2
Yu Huang
11,049
1,471
0
758
5,888
2,932
798
2,738
3,100
36,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,543
Gold Earned
19,996
182
Minions Killed
96
0
Camps Cleared
0
579,883
Distance Traveled
534,379
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,477
848
42
4
0
206,614
2
L
Bakasura
6,467
647
44
4
0
194,163
2
L
Yemoja
7,000
700
18
2
0
166,393
4
L
Olorun
6,529
653
34
3
0
173,823
4
W
Izanami
8,620
862
74
7
0
183,035
4
W
Yu Huang
8,446
845
66
7
0
190,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role