Player Matchup

Kumbhakarna
Kumbhakarna
Bronze III
Bombsicle
Kumbhakarna
Bronze III
Level 89
God Stats
0W - 1L
1,357 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Nox
Nox
Bronze III
LiquidArmadillo
Nox
Bronze III
Level 107
God Stats
0W - 1L
1,578 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
Sulkyboi
Hou Yi
Bronze III
Level 66
God Stats
0W - 1L
1,744 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 87
1,560 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,522 SR
1,325 MMR
Terra
Terra
Silver V
 
Terra
Silver V
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
FinancialDecay
Baron Samedi
Silver I
Level 160
God Stats
1W - 0L
1,660 SR
Queue Stats
11W - 11L
1,511 MMR
Solo
Fenrir
Fenrir
Silver III
llS3rGy7ll
Fenrir
Silver III
Level 124
God Stats
38W - 47L
1,406 SR
Queue Stats
196W - 276L
964 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bombsicle
Kumbhakarna
13
0 / 3 / 1
7,781
599
3,208
15,338
16,145
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 4 / 0
7,389
568
6,096
9,913
4,645
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
Sulkyboi
Hou Yi
13
1 / 4 / 0
8,178
629
8,781
11,049
4,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
YemojaAtlasZeusAthenaHera

VS

Bans
AresGebHorusArtemisAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
6 / 0 / 5
10,804
831
6,677
13,894
17,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
FinancialDecay
Baron Samedi
15
2 / 0 / 9
9,434
726
14,433
7,813
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
llS3rGy7ll
Fenrir
16
3 / 1 / 8
9,569
736
7,314
13,924
14,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
11
11
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
6
0
5
8.5
L
Kumbhakarna
Bombsicle
Kumbhakarna
0
3
1
0.17
W
Baron Samedi
FinancialDecay
Baron Samedi
2
0
9
6.5
L
0
4
0
0
L
Hou Yi
Sulkyboi
Hou Yi
1
4
0
0.25
W
Fenrir
llS3rGy7ll
Fenrir
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,085
Damage
28,424
36,300
Taken
35,631
25,585
Mitigated
37,508
5,731
Healing
18,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,677
979
4,747
4,272
13,894
17,950
82
2,533
11,361
15,153
0
L
Kumbhakarna
Bombsicle
Kumbhakarna
3,208
650
15
3,995
15,338
16,145
0
9,029
5,942
10,305
0
W
Baron Samedi
FinancialDecay
Baron Samedi
14,433
495
3,225
3,227
7,813
4,805
1,517
2,294
5,519
65,467
0
L
6,096
649
0
250
9,913
4,645
0
6,493
3,154
26,096
0
L
Hou Yi
Sulkyboi
Hou Yi
8,781
4,934
0
1,471
11,049
4,795
0
5,663
5,093
0
37,191
W
Fenrir
llS3rGy7ll
Fenrir
7,314
2,147
0
3,076
13,924
14,753
864
5,087
8,837
0
32,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,348
Gold Earned
29,807
122
Minions Killed
143
0
Camps Cleared
0
692,667
Distance Traveled
751,614
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,804
831
9
1
0
284,981
4
L
Kumbhakarna
7,781
599
11
1
0
239,970
4
W
Baron Samedi
9,434
726
95
7
0
234,875
5
L
Nox
7,389
568
41
3
0
239,271
3
L
Hou Yi
8,178
629
70
5
0
213,426
4
W
Fenrir
9,569
736
39
3
0
231,758
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role