Player Matchup

Nu Wa
Nu Wa
Chinobsc205
Nu Wa
Level 160
God Stats
17W - 4L
1,735 SR
Queue Stats
282W - 271L
1,466 Elo+
Party 2
Apollo
Apollo
HoustonGotSkill
Apollo
Level 25
God Stats
3W - 0L
1,768 SR
Queue Stats
39W - 36L
1,478 Elo+
Party 3
Da Ji
Da Ji
Sollipop_
Da Ji
Level 147
God Stats
3W - 3L
1,566 SR
Queue Stats
221W - 197L
1,482 Elo+
Party 3
Hera
Hera
Winter__X__Kahn
Hera
Level 64
God Stats
7W - 6L
1,545 SR
Queue Stats
180W - 176L
1,534 Elo+
Party 3
Bellona
Bellona
loamy-rosemary9
Bellona
Level 5
God Stats
10W - 9L
1,678 SR
Queue Stats
33W - 35L
1,439 Elo+
Party 2
Team Averages
Level 80
1,658 SR
1,480 Elo+

VS

Team Averages
Level 96
1,510 SR
1,502 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Medusa
Medusa
Alt racer2737
Medusa
Level 49
God Stats
3W - 3L
1,496 SR
Queue Stats
85W - 64L
1,597 Elo+
Party 4
Merlin
Merlin
BedsideSteak67
Merlin
Level 143
God Stats
0W - 3L
1,616 SR
Queue Stats
57W - 41L
1,581 Elo+
Party 4
Arachne
Arachne
MiliTOP
Arachne
Level 65
God Stats
8W - 5L
1,647 SR
Queue Stats
208W - 237L
1,423 Elo+
Party 1
Terra
Terra
Tre633
Terra
Level 89
God Stats
2W - 6L
1,293 SR
Queue Stats
351W - 387L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,053
505
5,388
5,899
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 0
5,316
532
5,868
6,101
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
Sollipop_
Da Ji
9
4 / 0 / 1
5,353
535
2,391
6,907
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 0 / 2
6,457
646
3,475
3,126
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 4 / 1
5,635
564
2,843
8,182
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
4 / 1 / 0
6,645
665
4,296
6,220
6,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 1 / 0
4,968
497
3,569
6,905
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 5 / 0
5,306
531
1,695
6,039
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
MiliTOP
Arachne
5
0 / 5 / 0
4,382
438
1,402
8,658
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Tre633
Terra
8
0 / 0 / 2
5,253
525
1,776
7,265
3,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
12
Kills
6
6
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
4
1
0
4
L
2
1
0
2
L
0
5
0
0
W
0
1
3
1.5
W
1
1
0
1
L
Arachne
MiliTOP
Arachne
0
5
0
0
W
Da Ji
Sollipop_
Da Ji
4
0
1
4.5
L
Terra
Tre633
Terra
0
0
2
1
W
5
0
2
6
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,965
Damage
12,738
30,215
Taken
35,087
10,971
Mitigated
16,247
9,285
Healing
10,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,296
812
0
2,282
6,220
6,310
610
235
5,985
0
38,330
L
3,569
1,396
0
1,887
6,905
1,894
0
2,262
4,643
0
29,167
L
1,695
42
0
259
6,039
2,242
38
2,685
3,354
32,937
0
W
5,388
1,786
98
1,549
5,899
1,648
249
890
5,009
32,094
0
W
5,868
3,594
0
2,358
6,101
2,141
58
1,192
4,909
0
34,431
L
Arachne
MiliTOP
Arachne
1,402
1,204
0
1,833
8,658
2,559
0
1,703
6,955
0
17,445
W
Da Ji
Sollipop_
Da Ji
2,391
495
191
3,568
6,907
2,276
0
274
6,589
0
23,836
L
Terra
Tre633
Terra
1,776
472
1,626
2,740
7,265
3,242
0
1,978
5,287
14,447
0
W
3,475
1,085
44
211
3,126
1,078
426
1,115
2,011
40,350
0
W
2,843
1,174
0
1,266
8,182
3,828
0
0
7,611
0
27,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,814
Gold Earned
26,554
291
Minions Killed
222
0
Camps Cleared
0
938,216
Distance Traveled
921,677
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,645
665
64
6
0
214,772
2
L
Medusa
4,968
497
37
4
0
183,911
3
L
Merlin
5,306
531
64
6
0
168,706
0
W
Nu Wa
5,053
505
55
6
0
177,136
4
W
Apollo
5,316
532
53
5
0
175,866
0
L
Arachne
4,382
438
33
3
0
152,688
3
W
Da Ji
5,353
535
42
4
0
198,202
0
L
Terra
5,253
525
24
2
0
201,600
6
W
Hera
6,457
646
81
8
0
210,444
0
W
Bellona
5,635
564
60
6
0
176,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role