Player Matchup

Danzaburou
Danzaburou
LTK_SimpAmf
Danzaburou
Level 59
God Stats
4W - 5L
1,580 SR
Queue Stats
6W - 13L
1,326 Elo+
Party 2
Pele
Pele
LifeIsEviI
Pele
Level 60
God Stats
2W - 1L
1,548 SR
Queue Stats
15W - 11L
1,604 Elo+
Party 2
Amaterasu
Amaterasu
MEX-GUY489
Amaterasu
Level 127
God Stats
5W - 4L
1,416 SR
Queue Stats
33W - 28L
1,533 Elo+
Party 2
Team Averages
Level 82
1,515 SR
1,488 Elo+

VS

Team Averages
Level 98
1,546 SR
1,448 Elo+
Hades
Hades
B1scu1tSandGRAVY
Hades
Level 94
God Stats
4W - 3L
1,643 SR
Queue Stats
57W - 79L
1,352 Elo+
Party 1
Sun Wukong
Sun Wukong
KhalTyr
Sun Wukong
Level 53
God Stats
2W - 5L
1,364 SR
Queue Stats
149W - 186L
1,381 Elo+
Party 1
Ne Zha
Ne Zha
banannaballs
Ne Zha
Level 148
God Stats
3W - 1L
1,632 SR
Queue Stats
87W - 90L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LTK_SimpAmf
Danzaburou
20
4 / 3 / 11
13,780
766
15,492
15,369
6,183
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
10 / 5 / 5
13,787
766
20,843
20,554
7,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
MEX-GUY489
Amaterasu
20
6 / 1 / 11
14,956
831
17,001
25,130
32,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 6
12,031
668
12,167
20,582
12,681
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
KhalTyr
Sun Wukong
18
3 / 8 / 4
12,697
705
14,134
26,351
22,815
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
19
4 / 6 / 4
12,922
718
22,317
22,142
11,213
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
20
Kills
9
9
Deaths
20
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
L
Sun Wukong
KhalTyr
Sun Wukong
3
8
4
0.63
W
Danzaburou
LTK_SimpAmf
Danzaburou
4
3
11
3.17
W
10
5
5
2.5
W
Amaterasu
MEX-GUY489
Amaterasu
6
1
11
11.5
L
Ne Zha
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,336
Damage
48,618
61,053
Taken
69,075
46,367
Mitigated
46,709
18,820
Healing
18,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,167
968
828
6,006
20,582
12,681
0
462
20,120
55,262
0
L
Sun Wukong
KhalTyr
Sun Wukong
14,134
2,830
0
7,444
26,351
22,815
0
212
26,139
0
46,248
W
Danzaburou
LTK_SimpAmf
Danzaburou
15,492
8,770
0
3,500
15,369
6,183
1,815
2,984
12,385
0
64,910
W
20,843
5,541
0
5,024
20,554
7,847
798
4,818
15,736
0
52,525
W
Amaterasu
MEX-GUY489
Amaterasu
17,001
8,707
0
10,296
25,130
32,337
448
4,440
20,690
0
65,796
L
Ne Zha
22,317
5,600
0
4,531
22,142
11,213
1,123
93
22,049
0
69,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,523
Gold Earned
37,650
227
Minions Killed
215
0
Camps Cleared
0
955,526
Distance Traveled
893,000
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,031
668
81
5
0
280,725
2
L
Sun Wukong
12,697
705
53
3
0
319,689
0
W
Danzaburou
13,780
766
76
4
0
288,079
3
W
Pele
13,787
766
55
3
0
318,238
1
W
Amaterasu
14,956
831
96
5
0
349,209
2
L
Ne Zha
12,922
718
81
5
0
292,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role