Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
BboyShyizm
Arachne
Level 125
God Stats
3W - 0L
1,662 SR
Queue Stats
13W - 20L
1,404 Elo+
Party 1
Neith
Neith
Cleanurbongwater
Neith
Level 26
God Stats
1W - 1L
1,299 SR
Queue Stats
44W - 34L
1,519 Elo+
Party 1
Chaac
Chaac
Cynecx
Chaac
Level 101
God Stats
7W - 7L
1,482 SR
Queue Stats
156W - 143L
1,494 Elo+
Party 4
Bacchus
Bacchus
raykay09
Bacchus
Level 157
God Stats
89W - 71L
1,600 SR
Queue Stats
344W - 314L
1,492 Elo+
Party 1
Team Averages
Level 85
1,509 SR
1,482 Elo+

VS

Team Averages
Level 38
1,409 SR
1,500 Elo+
Danzaburou
Danzaburou
Chubbyleek
Danzaburou
Level 46
God Stats
7W - 8L
1,666 SR
Queue Stats
35W - 42L
1,488 Elo+
Party 3
Geb
Geb
Crappyleek
Geb
Level 41
God Stats
0W - 4L
1,123 SR
Queue Stats
29W - 32L
1,510 Elo+
Party 3
King Arthur
King Arthur
HipsterCuba
King Arthur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
Jacket50bl
Bastet
Level 28
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
Saddaddy430
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
7 / 1 / 5
8,297
638
11,692
7,708
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
BboyShyizm
Arachne
10
4 / 2 / 7
7,314
563
6,365
10,527
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 5
7,942
611
4,928
7,024
3,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Chaac
Cynecx
Chaac
14
3 / 0 / 2
8,519
655
6,864
10,464
7,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
raykay09
Bacchus
9
0 / 5 / 7
6,642
511
4,674
15,213
12,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chubbyleek
Danzaburou
10
3 / 2 / 3
6,854
527
9,790
9,156
3,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 5 / 3
6,244
480
4,303
12,685
10,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
HipsterCuba
King Arthur
10
2 / 2 / 0
5,745
442
4,738
10,183
7,496
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Jacket50bl
Bastet
7
1 / 3 / 2
5,251
404
3,283
8,980
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
Saddaddy430
Bacchus
9
1 / 4 / 1
5,543
426
1,218
10,417
9,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
16
Kills
9
9
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
1
5
9.5
W
Arachne
BboyShyizm
Arachne
4
2
7
3.75
L
Danzaburou
Chubbyleek
Danzaburou
3
2
3
2.25
W
2
1
5
4.5
L
2
5
3
0.7
W
Chaac
Cynecx
Chaac
3
0
2
4
L
King Arthur
HipsterCuba
King Arthur
2
2
0
1
L
Bastet
Jacket50bl
Bastet
1
3
2
0.67
L
Bacchus
Saddaddy430
Bacchus
1
4
1
0.38
W
Bacchus
raykay09
Bacchus
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,523
Damage
23,332
50,936
Taken
51,421
30,552
Mitigated
34,253
20,802
Healing
7,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,692
2,282
2,191
2,473
7,708
3,761
815
1,620
6,088
48,741
0
W
Arachne
BboyShyizm
Arachne
6,365
4,505
0
4,064
10,527
3,718
1,142
1,082
9,445
0
29,411
L
Danzaburou
Chubbyleek
Danzaburou
9,790
5,187
0
3,523
9,156
3,520
0
3,753
5,403
0
47,589
W
4,928
1,747
0
2,786
7,024
3,149
3,456
1,029
5,995
0
55,847
L
4,303
412
0
480
12,685
10,982
0
5,054
7,631
17,150
0
W
Chaac
Cynecx
Chaac
6,864
1,392
0
5,751
10,464
7,559
0
715
9,749
0
61,064
L
King Arthur
HipsterCuba
King Arthur
4,738
379
0
632
10,183
7,496
0
709
9,474
0
26,219
L
Bastet
Jacket50bl
Bastet
3,283
838
0
2,168
8,980
2,984
0
2,001
6,979
0
21,849
L
Bacchus
Saddaddy430
Bacchus
1,218
377
0
583
10,417
9,271
208
5,206
5,211
13,204
0
W
Bacchus
raykay09
Bacchus
4,674
1,181
602
2,935
15,213
12,365
148
1,904
13,309
15,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,714
Gold Earned
29,637
352
Minions Killed
174
0
Camps Cleared
0
1,268,893
Distance Traveled
1,337,022
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,297
638
75
6
0
243,941
5
W
Arachne
7,314
563
47
4
0
267,903
2
L
Danzaburou
6,854
527
75
6
0
249,791
0
W
Neith
7,942
611
95
7
0
230,455
1
L
Geb
6,244
480
21
2
0
270,117
2
W
Chaac
8,519
655
121
9
0
269,131
5
L
King Arthur
5,745
442
31
2
0
279,758
3
L
Bastet
5,251
404
35
3
0
315,218
0
L
Bacchus
5,543
426
12
1
0
222,138
0
W
Bacchus
6,642
511
14
1
0
257,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role