Player Matchup

Bacchus
Bacchus
Lanndo
Bacchus
Level 69
God Stats
78W - 46L
1,622 SR
Queue Stats
78W - 47L
1,624 Elo+
Party 2
Izanami
Izanami
britheblastoise
Izanami
Level 87
God Stats
78W - 40L
1,656 SR
Queue Stats
78W - 46L
1,625 Elo+
Party 2
Anubis
Anubis
rickyakafish
Anubis
Level 66
God Stats
78W - 39L
1,636 SR
Queue Stats
78W - 42L
1,642 Elo+
Party 2
Team Averages
Level 74
1,638 SR
1,631 Elo+

VS

Team Averages
Level 106
1,483 SR
1,510 Elo+
Fenrir
Fenrir
Zabberwalk
Fenrir
Level 145
God Stats
0W - 2L
1,354 SR
Queue Stats
209W - 144L
1,599 Elo+
Party 1
Hera
Hera
aaaveteran
Hera
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 80L
1,420 Elo+
Party 1
Baron Samedi
Baron Samedi
sammyspaller
Baron Samedi
Level 106
God Stats
20W - 12L
1,596 SR
Queue Stats
142W - 164L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lanndo
Bacchus
19
3 / 2 / 7
13,055
768
8,603
16,648
30,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
4 / 4 / 6
12,263
721
17,221
16,541
9,275
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
19
7 / 1 / 5
12,793
753
16,477
12,453
8,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Zabberwalk
Fenrir
15
4 / 4 / 1
11,060
651
11,352
18,678
22,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
3 / 6 / 2
12,219
719
10,181
13,410
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
sammyspaller
Baron Samedi
17
0 / 4 / 4
11,174
657
9,995
16,058
9,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
14
Kills
7
7
Deaths
14
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Lanndo
Bacchus
3
2
7
3.25
L
Fenrir
Zabberwalk
Fenrir
4
4
1
1.13
L
3
6
2
0.67
W
4
4
6
1.75
W
Anubis
7
1
5
9.5
L
Baron Samedi
sammyspaller
Baron Samedi
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,301
Damage
31,528
45,642
Taken
48,146
48,731
Mitigated
36,117
14,892
Healing
11,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Lanndo
Bacchus
8,603
792
0
3,891
16,648
30,570
356
7,004
9,644
22,052
0
L
Fenrir
Zabberwalk
Fenrir
11,352
2,210
0
2,937
18,678
22,301
0
8,699
9,979
0
47,623
L
10,181
3,168
0
1,464
13,410
4,782
259
6,533
6,877
48,771
0
W
17,221
12,361
0
3,291
16,541
9,275
2,463
6,878
9,663
0
84,335
W
Anubis
16,477
490
110
7,600
12,453
8,886
389
6,353
5,974
64,733
0
L
Baron Samedi
sammyspaller
Baron Samedi
9,995
340
1,939
5,052
16,058
9,034
132
9,910
6,148
50,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,111
Gold Earned
34,453
216
Minions Killed
212
0
Camps Cleared
0
922,796
Distance Traveled
899,110
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,055
768
17
1
0
317,115
0
L
Fenrir
11,060
651
45
3
0
322,367
3
L
Hera
12,219
719
80
5
0
287,867
2
W
Izanami
12,263
721
109
6
0
285,031
2
W
Anubis
12,793
753
90
5
0
320,650
2
L
Baron Samedi
11,174
657
87
5
0
288,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role