Player Matchup

Bacchus
Bacchus
Dreztina
Bacchus
Level 15
God Stats
7W - 5L
1,616 SR
Queue Stats
8W - 13L
1,409 Elo+
Party 1
Kukulkan
Kukulkan
Jeffasaurus
Kukulkan
Level 29
God Stats
4W - 2L
1,643 SR
Queue Stats
6W - 5L
1,587 Elo+
Party 1
Cernunnos
Cernunnos
NiceSack
Cernunnos
Level 77
God Stats
5W - 7L
1,469 SR
Queue Stats
108W - 99L
1,498 Elo+
Party 1
Lancelot
Lancelot
Nicemaul
Lancelot
Level 69
God Stats
2W - 3L
1,364 SR
Queue Stats
60W - 64L
1,484 Elo+
Party 1
Amaterasu
Amaterasu
Ramocheese
Amaterasu
Level 26
God Stats
4W - 1L
1,587 SR
Queue Stats
5W - 2L
1,587 Elo+
Party 1
Team Averages
Level 43
1,536 SR
1,513 Elo+

VS

Team Averages
Level 80
1,410 SR
1,417 Elo+
Anhur
Anhur
CThies17
Anhur
Level 108
God Stats
1W - 3L
1,148 SR
Queue Stats
108W - 107L
1,475 Elo+
Solo
Zeus
Zeus
SpasticLuda
Zeus
Level 44
God Stats
6W - 10L
1,500 SR
Queue Stats
14W - 31L
1,330 Elo+
Party 2
Bastet
Bastet
Swedenezz
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,338 Elo+
Party 2
Bacchus
Bacchus
Zifnab The Good
Bacchus
Level 155
God Stats
28W - 29L
1,401 SR
Queue Stats
188W - 215L
1,468 Elo+
Solo
Bellona
Bellona
funballs696969
Bellona
Level 89
God Stats
12W - 15L
1,503 SR
Queue Stats
392W - 411L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dreztina
Bacchus
9
4 / 0 / 6
6,592
659
3,818
4,285
3,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
Jeffasaurus
Kukulkan
9
3 / 0 / 4
5,650
565
2,739
2,261
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
NiceSack
Cernunnos
11
6 / 0 / 2
6,780
678
5,081
6,585
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
Nicemaul
Lancelot
10
2 / 1 / 8
6,074
607
4,756
7,542
2,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Ramocheese
Amaterasu
10
3 / 0 / 2
6,402
640
4,592
6,127
2,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CThies17
Anhur
8
0 / 4 / 0
4,777
478
1,471
6,367
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 0
4,446
445
2,132
5,415
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Swedenezz
Bastet
7
1 / 4 / 0
4,594
459
1,777
6,260
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
0 / 2 / 0
4,011
401
782
3,209
1,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 0
4,865
487
3,416
8,386
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
1
18
Kills
1
1
Deaths
18
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
CThies17
Anhur
0
4
0
0
W
Bacchus
Dreztina
Bacchus
4
0
6
7
W
Kukulkan
Jeffasaurus
Kukulkan
3
0
4
5
W
Cernunnos
NiceSack
Cernunnos
6
0
2
7
W
Lancelot
Nicemaul
Lancelot
2
1
8
6
W
Amaterasu
Ramocheese
Amaterasu
3
0
2
4
L
0
4
0
0
L
Bastet
Swedenezz
Bastet
1
4
0
0.25
L
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,986
Damage
9,578
26,800
Taken
29,637
12,031
Mitigated
11,656
8,797
Healing
6,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CThies17
Anhur
1,471
860
0
1,783
6,367
1,493
90
1,406
4,961
0
24,940
W
Bacchus
Dreztina
Bacchus
3,818
971
0
1,124
4,285
3,313
203
527
3,758
11,995
1,873
W
Kukulkan
Jeffasaurus
Kukulkan
2,739
394
0
500
2,261
692
702
415
1,846
26,084
0
W
Cernunnos
NiceSack
Cernunnos
5,081
2,786
0
3,748
6,585
2,137
893
1,409
5,176
0
41,435
W
Lancelot
Nicemaul
Lancelot
4,756
1,436
0
615
7,542
2,920
126
563
6,979
0
36,884
W
Amaterasu
Ramocheese
Amaterasu
4,592
2,956
0
2,810
6,127
2,969
497
0
6,127
0
34,881
L
2,132
167
0
250
5,415
1,691
0
1,819
3,596
22,598
0
L
Bastet
Swedenezz
Bastet
1,777
485
0
1,384
6,260
1,825
0
748
5,512
0
15,959
L
782
114
0
449
3,209
1,899
0
1,998
1,211
5,244
0
L
3,416
2,031
0
2,391
8,386
4,748
0
295
8,091
0
28,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,498
Gold Earned
22,693
281
Minions Killed
201
0
Camps Cleared
0
996,002
Distance Traveled
886,771
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,777
478
46
5
0
153,546
1
W
Bacchus
6,592
659
25
3
0
210,626
3
W
Kukulkan
5,650
565
43
4
0
191,587
3
W
Cernunnos
6,780
678
76
8
0
182,499
3
W
Lancelot
6,074
607
67
7
0
215,786
3
W
Amaterasu
6,402
640
70
7
0
195,504
1
L
Zeus
4,446
445
60
6
0
170,029
3
L
Bastet
4,594
459
31
3
0
204,092
0
L
Bacchus
4,011
401
13
1
0
174,808
2
L
Bellona
4,865
487
51
5
0
184,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role