Player Matchup

Ymir
Ymir
BlinkerFluid24
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,344 Elo+
Party 1
Lancelot
Lancelot
OnlyRowa
Lancelot
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,320 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WindowSill328
Morgan Le Fay
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,320 Elo+
Party 1
Team Averages
Level 17
1,500 SR
1,328 Elo+

VS

Team Averages
Level 59
1,420 SR
1,335 Elo+
Cthulhu
Cthulhu
CerebronCCR
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,236 Elo+
Party 2
Odin
Odin
Matacholas26
Odin
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 93L
1,396 Elo+
Party 2
Jormungandr
Jormungandr
qasertyui098
Jormungandr
Level 144
God Stats
1W - 2L
1,259 SR
Queue Stats
103W - 103L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 6
10,548
753
6,903
17,919
21,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
OnlyRowa
Lancelot
15
5 / 7 / 6
11,100
793
13,781
18,446
14,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
WindowSill328
Morgan Le Fay
14
4 / 7 / 4
10,097
721
17,026
12,471
6,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CerebronCCR
Cthulhu
15
4 / 4 / 11
10,287
735
12,131
14,187
10,260
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 4 / 10
12,085
863
10,942
18,042
21,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
qasertyui098
Jormungandr
16
9 / 4 / 9
11,661
833
16,920
18,286
9,183
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
12
Kills
20
20
Deaths
12
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
W
Cthulhu
CerebronCCR
Cthulhu
4
4
11
2.38
W
7
4
10
3
L
Lancelot
OnlyRowa
Lancelot
5
7
6
1.14
L
Morgan Le Fay
WindowSill328
Morgan Le Fay
4
7
4
0.86
W
Jormungandr
qasertyui098
Jormungandr
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,710
Damage
39,993
48,836
Taken
50,515
42,072
Mitigated
40,969
4,724
Healing
6,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,903
1,536
0
850
17,919
21,350
100
12,540
5,379
12,652
0
W
Cthulhu
CerebronCCR
Cthulhu
12,131
1,798
0
0
14,187
10,260
874
7,651
6,536
30,675
0
W
10,942
2,334
0
1,389
18,042
21,526
576
7,780
10,262
375
26,681
L
Lancelot
OnlyRowa
Lancelot
13,781
4,417
0
2,983
18,446
14,674
267
11,112
7,334
0
36,931
L
Morgan Le Fay
WindowSill328
Morgan Le Fay
17,026
1,897
0
891
12,471
6,048
458
5,654
6,817
43,323
0
W
Jormungandr
qasertyui098
Jormungandr
16,920
3,864
751
4,159
18,286
9,183
867
8,588
9,698
51,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,745
Gold Earned
34,033
114
Minions Killed
123
0
Camps Cleared
0
708,374
Distance Traveled
739,837
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,548
753
11
1
0
221,020
1
W
Cthulhu
10,287
735
40
3
0
232,660
0
W
Odin
12,085
863
23
2
0
286,050
0
L
Lancelot
11,100
793
51
4
0
266,368
2
L
Morgan Le Fay
10,097
721
52
4
0
220,986
0
W
Jormungandr
11,661
833
60
4
0
221,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role