Player Matchup

Ganesha
Ganesha
SOLARISPLEXUS
Ganesha
Level 127
God Stats
4W - 3L
1,610 SR
Queue Stats
264W - 170L
1,647 Elo+
Party 1
Gilgamesh
Gilgamesh
SakeBoyZuko
Gilgamesh
Level 157
God Stats
5W - 4L
1,446 SR
Queue Stats
491W - 463L
1,586 Elo+
Party 1
Horus
Horus
hamchoiqua
Horus
Level 85
God Stats
2W - 3L
1,616 SR
Queue Stats
132W - 98L
1,591 Elo+
Party 1
Izanami
Izanami
nikattaq10
Izanami
Level 144
God Stats
1W - 0L
1,487 SR
Queue Stats
71W - 47L
1,599 Elo+
Party 1
Zhong Kui
Zhong Kui
zakxahm97
Zhong Kui
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 34L
1,510 Elo+
Solo
Team Averages
Level 128
1,532 SR
1,586 Elo+

VS

Team Averages
Level 124
1,468 SR
1,458 Elo+
Terra
Terra
CutSolid15
Terra
Level 109
God Stats
4W - 2L
1,726 SR
Queue Stats
69W - 74L
1,458 Elo+
Party 2
Hera
Hera
MakaSoWavy
Hera
Level 141
God Stats
0W - 2L
1,269 SR
Queue Stats
38W - 39L
1,453 Elo+
Party 2
Cernunnos
Cernunnos
Qachorro04
Cernunnos
Level 108
God Stats
3W - 3L
1,563 SR
Queue Stats
228W - 211L
1,446 Elo+
Solo
Sol
Sol
ThinBlueLine x
Sol
Level 144
God Stats
2W - 2L
1,534 SR
Queue Stats
93W - 99L
1,453 Elo+
Solo
Camazotz
Camazotz
manmeow
Camazotz
Level 120
God Stats
1W - 5L
1,247 SR
Queue Stats
174W - 184L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
17
0 / 3 / 25
10,657
820
9,178
21,924
33,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
SakeBoyZuko
Gilgamesh
18
11 / 4 / 14
11,946
919
19,798
24,074
25,651
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
17
6 / 2 / 16
10,508
808
7,660
20,842
24,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
nikattaq10
Izanami
19
8 / 2 / 16
12,078
929
23,901
16,347
10,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
zakxahm97
Zhong Kui
16
4 / 5 / 14
10,052
773
14,331
16,393
13,768
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
1 / 6 / 6
8,739
672
6,300
20,233
22,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 7 / 3
10,499
808
12,836
13,747
5,917
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Qachorro04
Cernunnos
17
6 / 4 / 4
10,246
788
25,637
14,792
8,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 6 / 9
9,523
733
12,430
16,808
8,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
manmeow
Camazotz
13
0 / 6 / 7
8,130
625
10,170
16,523
7,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
44
29
Kills
15
16
Deaths
29
85
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Terra
1
6
6
0.67
L
8
7
3
1.36
L
Cernunnos
Qachorro04
Cernunnos
6
4
4
2
W
Ganesha
0
3
25
4.17
W
Gilgamesh
SakeBoyZuko
Gilgamesh
11
4
14
4.5
L
0
6
9
0.75
W
Horus
6
2
16
7
L
Camazotz
manmeow
Camazotz
0
6
7
0.58
W
Izanami
nikattaq10
Izanami
8
2
16
8
W
Zhong Kui
zakxahm97
Zhong Kui
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,868
Damage
67,373
99,580
Taken
82,103
107,345
Mitigated
51,793
42,657
Healing
27,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
6,300
626
8,588
4,154
20,233
22,361
28
5,244
14,609
12,892
0
L
12,836
2,685
696
335
13,747
5,917
0
3,945
9,612
19,151
0
L
Cernunnos
Qachorro04
Cernunnos
25,637
12,736
326
3,627
14,792
8,130
1,128
3,593
11,107
0
41,691
W
Ganesha
9,178
1,285
664
2,705
21,924
33,641
216
8,177
13,643
18,742
0
W
Gilgamesh
SakeBoyZuko
Gilgamesh
19,798
5,712
4,228
4,007
24,074
25,651
494
6,230
17,755
1,303
32,529
L
12,430
2,593
619
3,727
16,808
8,040
905
5,342
11,185
32,057
0
W
Horus
7,660
2,714
11,304
10,086
20,842
24,224
696
5,652
15,114
0
10,158
L
Camazotz
manmeow
Camazotz
10,170
1,777
688
4,884
16,523
7,345
0
6,341
10,028
0
14,390
W
Izanami
nikattaq10
Izanami
23,901
16,152
0
4,505
16,347
10,061
4,117
5,055
11,280
0
63,513
W
Zhong Kui
zakxahm97
Zhong Kui
14,331
934
1,021
4,137
16,393
13,768
2,768
6,119
10,222
24,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,241
Gold Earned
47,137
145
Minions Killed
122
0
Camps Cleared
0
1,287,452
Distance Traveled
1,131,819
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,739
672
14
1
0
250,448
5
L
Hera
10,499
808
16
1
0
212,778
0
L
Cernunnos
10,246
788
35
3
0
220,503
4
W
Ganesha
10,657
820
0
0
0
263,141
1
W
Gilgamesh
11,946
919
28
2
0
271,256
0
L
Sol
9,523
733
48
4
0
208,071
0
W
Horus
10,508
808
3
0
0
270,022
0
L
Camazotz
8,130
625
9
1
0
240,019
0
W
Izanami
12,078
929
93
7
0
244,079
3
W
Zhong Kui
10,052
773
21
2
0
238,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role