Player Matchup

Bacchus
Bacchus
Dreztina
Bacchus
Level 14
God Stats
7W - 5L
1,684 SR
Queue Stats
8W - 13L
1,429 Elo+
Party 1
Kukulkan
Kukulkan
Jeffasaurus
Kukulkan
Level 29
God Stats
4W - 2L
1,855 SR
Queue Stats
6W - 5L
1,757 Elo+
Party 1
Danzaburou
Danzaburou
NiceSack
Danzaburou
Level 77
God Stats
1W - 4L
1,330 SR
Queue Stats
108W - 99L
1,507 Elo+
Party 1
Mercury
Mercury
Nicemaul
Mercury
Level 69
God Stats
1W - 2L
1,515 SR
Queue Stats
60W - 64L
1,493 Elo+
Party 1
Amaterasu
Amaterasu
Ramocheese
Amaterasu
Level 26
God Stats
4W - 1L
1,755 SR
Queue Stats
5W - 2L
1,757 Elo+
Party 1
Team Averages
Level 43
1,628 SR
1,589 Elo+

VS

Team Averages
Level 103
1,669 SR
1,566 Elo+
Morgan Le Fay
Morgan Le Fay
Guero-T300
Morgan Le Fay
Level 45
God Stats
2W - 3L
1,693 SR
Queue Stats
39W - 53L
1,467 Elo+
Solo
Ares
Ares
UrNotEvenSexy
Ares
Level 160
God Stats
2W - 1L
1,658 SR
Queue Stats
178W - 147L
1,616 Elo+
Party 2
Athena
Athena
UrNotEvenThicc
Athena
Level 25
God Stats
4W - 1L
1,901 SR
Queue Stats
54W - 29L
1,651 Elo+
Party 2
Pele
Pele
coldnjLA
Pele
Level 157
God Stats
6W - 8L
1,595 SR
Queue Stats
159W - 169L
1,465 Elo+
Solo
Izanami
Izanami
xHydeo
Izanami
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 121L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dreztina
Bacchus
6
0 / 2 / 1
4,714
429
3,783
9,434
7,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
Jeffasaurus
Kukulkan
9
1 / 3 / 0
5,229
475
3,447
5,145
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
NiceSack
Danzaburou
8
0 / 1 / 1
5,030
457
2,993
5,377
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
Nicemaul
Mercury
8
0 / 7 / 0
4,848
441
2,667
11,910
4,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Ramocheese
Amaterasu
8
0 / 6 / 0
4,967
452
3,284
11,063
5,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Guero-T300
Morgan Le Fay
10
4 / 0 / 1
6,623
602
4,527
4,606
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
8 / 0 / 3
7,404
673
10,175
6,091
4,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 0 / 6
6,122
557
4,075
8,170
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
11
5 / 2 / 5
7,232
657
6,293
9,264
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
xHydeo
Izanami
12
2 / 0 / 4
6,745
613
5,708
5,777
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
19
19
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dreztina
Bacchus
0
2
1
0.25
W
Morgan Le Fay
Guero-T300
Morgan Le Fay
4
0
1
4.5
L
Kukulkan
Jeffasaurus
Kukulkan
1
3
0
0.33
L
Danzaburou
NiceSack
Danzaburou
0
1
1
0.5
L
Mercury
Nicemaul
Mercury
0
7
0
0
L
Amaterasu
Ramocheese
Amaterasu
0
6
0
0
W
8
0
3
9.5
W
0
0
6
3
W
Pele
5
2
5
3.75
W
Izanami
xHydeo
Izanami
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,174
Damage
30,778
42,929
Taken
33,908
20,750
Mitigated
16,471
7,596
Healing
14,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dreztina
Bacchus
3,783
681
0
1,000
9,434
7,747
0
4,892
4,458
8,916
0
W
Morgan Le Fay
Guero-T300
Morgan Le Fay
4,527
350
0
1,606
4,606
1,871
88
2,383
2,223
35,245
0
L
Kukulkan
Jeffasaurus
Kukulkan
3,447
370
0
500
5,145
2,024
0
2,017
3,128
25,105
0
L
Danzaburou
NiceSack
Danzaburou
2,993
1,121
0
2,501
5,377
1,524
0
995
4,382
0
27,764
L
Mercury
Nicemaul
Mercury
2,667
1,869
0
847
11,910
4,375
0
4,580
7,159
0
34,064
L
Amaterasu
Ramocheese
Amaterasu
3,284
2,247
0
2,748
11,063
5,080
0
4,954
5,611
0
26,112
W
10,175
1,460
0
3,432
6,091
4,189
0
150
5,941
45,170
0
W
4,075
1,125
0
2,244
8,170
4,763
387
2,379
5,791
11,129
2,845
W
Pele
6,293
1,756
0
3,388
9,264
3,606
414
1,203
8,061
0
42,732
W
Izanami
xHydeo
Izanami
5,708
3,887
0
3,544
5,777
2,042
726
1,115
4,662
0
62,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,788
Gold Earned
34,126
227
Minions Killed
369
0
Camps Cleared
0
1,031,414
Distance Traveled
1,100,698
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,714
429
19
2
0
222,140
2
W
Morgan Le Fay
6,623
602
82
7
0
218,517
4
L
Kukulkan
5,229
475
50
5
0
201,536
0
L
Danzaburou
5,030
457
53
5
0
189,981
4
L
Mercury
4,848
441
56
5
0
220,855
1
L
Amaterasu
4,967
452
49
4
0
196,902
0
W
Ares
7,404
673
65
6
0
214,672
3
W
Athena
6,122
557
29
3
0
219,064
6
W
Pele
7,232
657
80
7
0
248,619
3
W
Izanami
6,745
613
113
10
0
199,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role