Player Matchup

Skadi
Skadi
B1scu1tSandGRAVY
Skadi
Level 94
God Stats
6W - 9L
1,422 SR
Queue Stats
65W - 72L
1,411 Elo+
Party 2
Ratatoskr
Ratatoskr
DefiantPandaa
Ratatoskr
Level 115
God Stats
1W - 10L
1,187 SR
Queue Stats
99W - 116L
1,463 Elo+
Party 3
Jormungandr
Jormungandr
KhalTyr
Jormungandr
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,370 Elo+
Party 2
Baron Samedi
Baron Samedi
OgAlox
Baron Samedi
Level 92
God Stats
8W - 5L
1,520 SR
Queue Stats
415W - 417L
1,439 Elo+
Solo
Lancelot
Lancelot
XxNitrogen213Xx
Lancelot
Level 42
God Stats
1W - 10L
1,243 SR
Queue Stats
108W - 140L
1,452 Elo+
Party 3
Team Averages
Level 79
1,374 SR
1,427 Elo+

VS

Team Averages
Level 102
1,511 SR
1,444 Elo+
King Arthur
King Arthur
BboyShyizm
King Arthur
Level 125
God Stats
4W - 9L
1,477 SR
Queue Stats
13W - 20L
1,373 Elo+
Party 1
Susano
Susano
Cleanurbongwater
Susano
Level 26
God Stats
5W - 4L
1,483 SR
Queue Stats
44W - 34L
1,510 Elo+
Party 1
Sobek
Sobek
Sc0utM4n
Sobek
Level 119
God Stats
6W - 6L
1,488 SR
Queue Stats
633W - 667L
1,434 Elo+
Party 4
Danzaburou
Danzaburou
SinBinRyn
Danzaburou
Level 81
God Stats
24W - 22L
1,546 SR
Queue Stats
339W - 365L
1,421 Elo+
Party 4
Hera
Hera
raykay09
Hera
Level 157
God Stats
138W - 102L
1,560 SR
Queue Stats
344W - 314L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 4
10,650
394
10,944
20,942
7,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
DefiantPandaa
Ratatoskr
18
4 / 3 / 4
12,270
454
10,830
26,427
11,866
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
KhalTyr
Jormungandr
16
2 / 9 / 5
11,137
412
10,729
30,488
40,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
OgAlox
Baron Samedi
18
2 / 7 / 5
11,715
434
20,342
23,826
13,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
17
3 / 3 / 3
12,015
445
18,255
23,231
24,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BboyShyizm
King Arthur
20
1 / 2 / 12
13,806
511
13,771
24,992
26,347
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
9 / 3 / 10
13,729
508
23,179
27,437
14,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Sc0utM4n
Sobek
17
1 / 4 / 18
12,994
481
10,136
29,926
47,955
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
SinBinRyn
Danzaburou
20
14 / 0 / 5
16,548
613
25,721
21,000
11,178
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hera
19
7 / 3 / 10
13,163
488
24,566
13,981
7,812
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
87
12
Kills
32
32
Deaths
12
21
Assists
55
Player
Kills
Deaths
Assists
KDA
L
1
10
4
0.3
W
King Arthur
BboyShyizm
King Arthur
1
2
12
3.5
W
9
3
10
4.67
L
Ratatoskr
DefiantPandaa
Ratatoskr
4
3
4
2
L
Jormungandr
KhalTyr
Jormungandr
2
9
5
0.5
L
Baron Samedi
OgAlox
Baron Samedi
2
7
5
0.64
W
Sobek
Sc0utM4n
Sobek
1
4
18
2.5
W
Danzaburou
SinBinRyn
Danzaburou
14
0
5
16.5
L
Lancelot
3
3
3
1.5
W
Hera
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,100
Damage
97,373
124,914
Taken
117,336
98,864
Mitigated
108,221
19,851
Healing
51,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,944
4,610
0
1,012
20,942
7,820
0
2,976
17,966
0
77,231
W
King Arthur
BboyShyizm
King Arthur
13,771
1,515
0
8,217
24,992
26,347
488
4,990
20,002
15,872
91,161
W
23,179
4,521
0
13,751
27,437
14,929
612
7,728
19,709
0
113,784
L
Ratatoskr
DefiantPandaa
Ratatoskr
10,830
4,559
0
3,273
26,427
11,866
0
6,777
19,650
37
112,593
L
Jormungandr
KhalTyr
Jormungandr
10,729
3,604
325
1,906
30,488
40,845
195
8,801
21,687
67,161
0
L
Baron Samedi
OgAlox
Baron Samedi
20,342
1,826
2,336
6,122
23,826
13,750
78
13,109
10,717
98,372
0
W
Sobek
Sc0utM4n
Sobek
10,136
762
0
8,893
29,926
47,955
31
11,671
18,255
36,966
1,035
W
Danzaburou
SinBinRyn
Danzaburou
25,721
15,646
0
14,911
21,000
11,178
5,351
4,835
16,165
0
168,765
L
Lancelot
18,255
2,230
0
4,877
23,231
24,583
0
5,594
17,637
264
96,769
W
Hera
24,566
9,247
334
5,123
13,981
7,812
2,402
5,336
8,645
108,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,787
Gold Earned
70,240
632
Minions Killed
711
0
Camps Cleared
0
2,381,648
Distance Traveled
2,590,677
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,650
394
108
4
0
413,144
4
W
King Arthur
13,806
511
178
7
0
496,281
6
W
Susano
13,729
508
120
4
0
583,976
2
L
Ratatoskr
12,270
454
147
5
0
631,935
2
L
Jormungandr
11,137
412
75
3
0
458,546
1
L
Baron Samedi
11,715
434
152
6
0
442,988
0
W
Sobek
12,994
481
36
1
0
504,255
3
W
Danzaburou
16,548
613
227
8
0
494,696
1
L
Lancelot
12,015
445
150
6
0
435,035
4
W
Hera
13,163
488
150
6
0
511,469
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role