Player Matchup

Thor
Thor
 
Thor
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Sŋowie
Awilix
Level 84
God Stats
12W - 7L
1,460 SR
Queue Stats
175W - 69L
1,757 Elo+
Party 1
Danzaburou
Danzaburou
gumboooo
Danzaburou
Level 147
God Stats
1W - 0L
1,785 SR
Queue Stats
90W - 63L
1,648 Elo+
Party 1
Nox
Nox
Ądzi
Nox
Level 144
God Stats
1W - 0L
1,604 SR
Queue Stats
160W - 100L
1,665 Elo+
Party 1
Gilgamesh
Gilgamesh
Χavv
Gilgamesh
Level 153
God Stats
6W - 3L
1,701 SR
Queue Stats
81W - 43L
1,771 Elo+
Party 1
Team Averages
Level 130
1,610 SR
1,668 Elo+

VS

Team Averages
Level 146
1,623 SR
1,633 Elo+
Chang'e
Chang'e
Firel0rdAzula
Chang'e
Level 160
God Stats
35W - 22L
1,705 SR
Queue Stats
979W - 695L
1,688 Elo+
Solo
Cabrakan
Cabrakan
NervyK
Cabrakan
Level 124
God Stats
1W - 5L
1,816 SR
Queue Stats
106W - 114L
1,676 Elo+
Solo
Ravana
Ravana
PardonMyRake
Ravana
Level 159
God Stats
1W - 9L
1,316 SR
Queue Stats
339W - 369L
1,612 Elo+
Solo
Charybdis
Charybdis
TWBruins21
Charybdis
Level 158
God Stats
1W - 3L
1,506 SR
Queue Stats
260W - 217L
1,652 Elo+
Solo
Vamana
Vamana
Tyrantore
Vamana
Level 129
God Stats
0W - 1L
1,773 SR
Queue Stats
23W - 37L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
3 / 1 / 4
8,936
596
6,974
12,933
7,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Sŋowie
Awilix
12
4 / 4 / 4
8,362
557
13,685
17,367
14,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
gumboooo
Danzaburou
16
6 / 1 / 1
10,082
672
11,025
13,251
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nox
Ądzi
Nox
13
1 / 3 / 4
8,280
552
6,385
7,956
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Χavv
Gilgamesh
16
4 / 2 / 1
9,720
648
14,483
15,733
11,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
5 / 4 / 3
8,238
549
10,906
11,299
5,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
NervyK
Cabrakan
12
2 / 2 / 7
7,947
530
8,117
15,849
17,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
12
1 / 4 / 0
8,018
535
9,987
16,162
14,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
TWBruins21
Charybdis
13
1 / 5 / 1
7,790
519
7,014
15,021
4,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vamana
Tyrantore
Vamana
12
2 / 3 / 5
7,714
514
7,441
15,438
8,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
18
Kills
11
11
Deaths
18
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
1
4
5
L
Chang'e
5
4
3
1.63
L
Cabrakan
NervyK
Cabrakan
2
2
7
2.75
L
Ravana
1
4
0
0.25
W
Awilix
Sŋowie
Awilix
4
4
4
1.5
L
Charybdis
TWBruins21
Charybdis
1
5
1
0.3
L
Vamana
Tyrantore
Vamana
2
3
5
1.5
W
Danzaburou
gumboooo
Danzaburou
6
1
1
6.5
W
Nox
Ądzi
Nox
1
3
4
1
W
Gilgamesh
Χavv
Gilgamesh
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,552
Damage
43,465
67,240
Taken
73,769
42,685
Mitigated
50,855
17,222
Healing
27,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,974
1,610
0
725
12,933
7,518
0
2,554
10,183
0
78,923
L
Chang'e
10,906
604
3,604
4,521
11,299
5,053
249
1,228
10,071
59,795
0
L
Cabrakan
NervyK
Cabrakan
8,117
2,277
0
2,690
15,849
17,964
0
2,299
13,550
22,357
3,652
L
Ravana
9,987
2,696
0
6,702
16,162
14,280
0
778
15,384
0
60,886
W
Awilix
Sŋowie
Awilix
13,685
5,000
0
3,548
17,367
14,031
0
7,868
9,499
0
33,625
L
Charybdis
TWBruins21
Charybdis
7,014
4,241
0
6,673
15,021
4,911
0
0
15,021
33
60,795
L
Vamana
Tyrantore
Vamana
7,441
4,494
0
3,567
15,438
8,647
0
2,512
12,926
0
66,437
W
Danzaburou
gumboooo
Danzaburou
11,025
4,926
0
6,901
13,251
5,618
1,474
3,817
9,434
0
78,195
W
Nox
Ądzi
Nox
6,385
414
0
875
7,956
3,805
0
4,369
3,587
63,006
0
W
Gilgamesh
Χavv
Gilgamesh
14,483
7,372
0
5,173
15,733
11,713
0
162
15,571
0
80,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,380
Gold Earned
39,707
559
Minions Killed
413
0
Camps Cleared
0
1,516,961
Distance Traveled
1,484,352
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,936
596
128
9
0
320,907
2
L
Chang'e
8,238
549
88
6
0
289,705
4
L
Cabrakan
7,947
530
29
2
0
291,498
3
L
Ravana
8,018
535
106
7
0
299,736
5
W
Awilix
8,362
557
27
2
0
297,700
0
L
Charybdis
7,790
519
97
6
0
251,569
4
L
Vamana
7,714
514
93
6
0
351,844
5
W
Danzaburou
10,082
672
135
9
0
258,274
4
W
Nox
8,280
552
127
8
0
310,147
2
W
Gilgamesh
9,720
648
142
9
0
329,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role