Player Matchup

Janus
Janus
Ciskooo
Janus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,783 Elo+
Party 2
Vamana
Vamana
DuilioNarvaez
Vamana
Level 117
God Stats
1W - 2L
1,136 SR
Queue Stats
137W - 175L
1,422 Elo+
Party 2
Anhur
Anhur
Fenix1558
Anhur
Level 107
God Stats
1W - 0L
1,295 SR
Queue Stats
729W - 689L
1,551 Elo+
Party 3
Fafnir
Fafnir
H0onesko0H
Fafnir
Level 51
God Stats
39W - 22L
1,612 SR
Queue Stats
208W - 144L
1,546 Elo+
Party 3
Pele
Pele
saitama73
Pele
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,580 Elo+
Party 2
Team Averages
Level 101
1,408 SR
1,576 Elo+

VS

Team Averages
Level 76
1,443 SR
1,369 Elo+
Ah Muzen Cab
Ah Muzen Cab
EaSy-Facuu1239
Ah Muzen Cab
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 218L
1,458 Elo+
Party 1
Ra
Ra
Facu_0507__
Ra
Level 68
God Stats
8W - 17L
1,334 SR
Queue Stats
30W - 61L
1,351 Elo+
Party 1
Mulan
Mulan
TAT_J04K03
Mulan
Level 63
God Stats
28W - 34L
1,453 SR
Queue Stats
60W - 108L
1,390 Elo+
Party 1
Da Ji
Da Ji
Tongas_98
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,259 Elo+
Party 1
Sylvanus
Sylvanus
Valen_Plays
Sylvanus
Level 101
God Stats
4W - 6L
1,428 SR
Queue Stats
109W - 171L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ciskooo
Janus
18
6 / 4 / 5
12,015
522
19,295
13,100
6,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 2 / 4
13,773
599
18,743
27,364
25,868
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Fenix1558
Anhur
20
7 / 5 / 8
13,449
585
14,298
22,304
8,668
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
H0onesko0H
Fafnir
15
2 / 0 / 12
11,673
508
8,046
22,942
30,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
16
2 / 2 / 9
10,682
464
11,063
18,940
7,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EaSy-Facuu1239
Ah Muzen Cab
17
1 / 6 / 3
10,572
460
13,628
17,888
6,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
2 / 6 / 3
11,424
497
15,904
13,976
7,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
17
3 / 2 / 2
11,438
497
18,412
22,002
24,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
Tongas_98
Da Ji
17
6 / 5 / 1
11,288
491
13,212
21,529
12,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Valen_Plays
Sylvanus
13
1 / 3 / 5
8,478
369
8,628
20,612
22,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
22
Kills
13
13
Deaths
22
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
Ciskooo
Janus
6
4
5
2.13
W
5
2
4
3.5
L
Ah Muzen Cab
EaSy-Facuu1239
Ah Muzen Cab
1
6
3
0.42
L
2
6
3
0.58
W
Anhur
Fenix1558
Anhur
7
5
8
2.2
W
Fafnir
H0onesko0H
Fafnir
2
0
12
8
L
Mulan
3
2
2
2
L
Da Ji
Tongas_98
Da Ji
6
5
1
1.3
L
Sylvanus
Valen_Plays
Sylvanus
1
3
5
1.17
W
Pele
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,445
Damage
69,784
104,650
Taken
96,007
78,202
Mitigated
73,769
33,522
Healing
29,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Ciskooo
Janus
19,295
1,007
102
1,639
13,100
6,165
335
4,600
8,399
98,826
0
W
18,743
10,777
0
5,163
27,364
25,868
3,983
4,255
21,907
0
151,630
L
Ah Muzen Cab
EaSy-Facuu1239
Ah Muzen Cab
13,628
3,277
0
2,382
17,888
6,832
0
2,482
15,370
0
84,399
L
15,904
225
3,187
3,149
13,976
7,364
74
6,148
7,510
97,514
0
W
Anhur
Fenix1558
Anhur
14,298
8,163
0
8,409
22,304
8,668
2,144
3,461
18,791
0
122,998
W
Fafnir
H0onesko0H
Fafnir
8,046
1,757
3,920
6,198
22,942
30,027
46
6,684
15,990
17,606
0
L
Mulan
18,412
2,630
0
11,165
22,002
24,708
81
3,447
18,465
0
89,690
L
Da Ji
Tongas_98
Da Ji
13,212
3,411
0
2,901
21,529
12,283
0
3,738
17,693
0
103,039
L
Sylvanus
Valen_Plays
Sylvanus
8,628
2,316
2,318
4,198
20,612
22,582
0
10,570
9,628
24,673
10,065
W
Pele
11,063
1,429
0
8,091
18,940
7,474
2,530
3,662
15,222
0
66,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,592
Gold Earned
53,200
723
Minions Killed
611
0
Camps Cleared
0
2,205,307
Distance Traveled
2,160,384
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,015
522
162
7
0
419,498
9
W
Vamana
13,773
599
242
11
0
449,484
3
L
Ah Muzen Cab
10,572
460
122
5
0
411,136
2
L
Ra
11,424
497
154
7
0
450,939
2
W
Anhur
13,449
585
189
8
0
388,094
1
W
Fafnir
11,673
508
29
1
0
486,907
8
L
Mulan
11,438
497
165
7
0
440,850
4
L
Da Ji
11,288
491
117
5
0
432,407
5
L
Sylvanus
8,478
369
53
2
0
425,052
3
W
Pele
10,682
464
101
4
0
461,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role