Player Matchup

Charybdis
Charybdis
KusanaHaru
Charybdis
Level 79
God Stats
4W - 4L
1,655 SR
Queue Stats
6W - 6L
1,572 Elo+
Solo
Cabrakan
Cabrakan
TheEMari
Cabrakan
Level 108
God Stats
7W - 8L
1,203 SR
Queue Stats
48W - 38L
1,440 Elo+
Party 2
Lancelot
Lancelot
Zerske
Lancelot
Level 100
God Stats
1W - 1L
1,435 SR
Queue Stats
121W - 91L
1,509 Elo+
Party 2
Olorun
Olorun
cMarrk
Olorun
Level 86
God Stats
4W - 3L
1,438 SR
Queue Stats
104W - 94L
1,442 Elo+
Party 2
Shiva
Shiva
darkshaodw645
Shiva
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 124L
1,464 Elo+
Solo
Team Averages
Level 92
1,446 SR
1,485 Elo+

VS

Team Averages
Level 136
1,534 SR
1,462 Elo+
Cliodhna
Cliodhna
Dark19Wolf
Cliodhna
Level 146
God Stats
0W - 1L
1,514 SR
Queue Stats
90W - 89L
1,480 Elo+
Party 1
Medusa
Medusa
King_Husky__
Medusa
Level 75
God Stats
1W - 3L
1,798 SR
Queue Stats
24W - 38L
1,438 Elo+
Party 1
Atlas
Atlas
Kitsunenoyoru
Atlas
Level 160
God Stats
4W - 4L
1,578 SR
Queue Stats
145W - 150L
1,454 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NightlSolitary
Tsukuyomi
Level 160
God Stats
0W - 3L
1,280 SR
Queue Stats
122W - 139L
1,425 Elo+
Party 1
Janus
Janus
WearyColt54453
Janus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 155L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KusanaHaru
Charybdis
19
3 / 3 / 2
12,317
560
15,002
21,997
9,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
TheEMari
Cabrakan
14
0 / 1 / 10
10,200
464
6,218
19,596
25,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
Zerske
Lancelot
20
11 / 2 / 3
13,730
624
17,901
20,138
10,874
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
cMarrk
Olorun
17
4 / 2 / 6
11,280
513
7,562
13,779
7,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 4 / 5
12,393
563
19,409
24,173
20,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dark19Wolf
Cliodhna
17
0 / 4 / 4
10,355
471
6,838
15,087
7,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
15
3 / 4 / 1
10,176
463
14,657
18,785
6,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 5 / 3
9,155
416
12,577
23,108
26,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
NightlSolitary
Tsukuyomi
16
6 / 5 / 2
10,320
469
10,323
18,860
8,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 3 / 4
10,955
498
13,606
12,724
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
21
Kills
12
12
Deaths
21
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Dark19Wolf
Cliodhna
0
4
4
0.5
L
Medusa
3
4
1
0.88
L
0
5
3
0.3
W
Charybdis
KusanaHaru
Charybdis
3
3
2
1.33
L
Tsukuyomi
NightlSolitary
Tsukuyomi
6
5
2
1.4
W
Cabrakan
TheEMari
Cabrakan
0
1
10
5
L
3
3
4
1.67
W
Lancelot
Zerske
Lancelot
11
2
3
6.25
W
Olorun
cMarrk
Olorun
4
2
6
3.5
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,092
Damage
58,001
99,683
Taken
88,564
73,807
Mitigated
55,094
36,495
Healing
16,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Dark19Wolf
Cliodhna
6,838
1,393
0
2,614
15,087
7,792
0
890
14,197
0
87,629
L
Medusa
14,657
6,853
0
3,128
18,785
6,892
0
1,437
17,348
0
81,647
L
12,577
4,807
0
2,265
23,108
26,940
0
6,505
16,603
49,581
1,704
W
Charybdis
KusanaHaru
Charybdis
15,002
7,871
0
11,723
21,997
9,935
1,492
2,168
19,829
0
126,725
L
Tsukuyomi
NightlSolitary
Tsukuyomi
10,323
2,265
0
6,540
18,860
8,323
0
2,123
16,737
0
80,413
W
Cabrakan
TheEMari
Cabrakan
6,218
1,450
1,035
3,337
19,596
25,772
0
6,569
12,898
22,959
2,861
L
13,606
769
0
1,916
12,724
5,147
720
2,877
9,847
78,784
0
W
Lancelot
Zerske
Lancelot
17,901
4,543
0
829
20,138
10,874
263
5,773
14,324
0
133,996
W
Olorun
cMarrk
Olorun
7,562
3,653
2,091
7,661
13,779
7,048
2,063
7,983
5,796
63,029
0
W
19,409
1,711
322
9,497
24,173
20,178
916
5,203
18,240
652
104,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,920
Gold Earned
50,961
629
Minions Killed
619
0
Camps Cleared
0
2,184,451
Distance Traveled
2,043,678
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,355
471
169
8
0
404,415
5
L
Medusa
10,176
463
135
6
0
390,208
2
L
Atlas
9,155
416
59
3
0
389,167
0
W
Charybdis
12,317
560
181
8
0
404,746
1
L
Tsukuyomi
10,320
469
109
5
0
454,586
6
W
Cabrakan
10,200
464
38
2
0
426,287
4
L
Janus
10,955
498
147
7
0
405,302
6
W
Lancelot
13,730
624
161
7
0
498,351
3
W
Olorun
11,280
513
89
4
0
423,448
5
W
Shiva
12,393
563
160
7
0
431,619
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role