Player Matchup

Cthulhu
Cthulhu
CammoedAmmo
Cthulhu
Level 26
God Stats
0W - 1L
1,988 SR
Queue Stats
2W - 4L
1,423 Elo+
Party 1
Cabrakan
Cabrakan
DichardRixe
Cabrakan
Level 17
God Stats
4W - 1L
1,861 SR
Queue Stats
25W - 10L
1,667 Elo+
Party 2
Ishtar
Ishtar
Isiro
Ishtar
Level 49
God Stats
4W - 6L
1,700 SR
Queue Stats
77W - 59L
1,525 Elo+
Party 2
Amaterasu
Amaterasu
Itachis_Crow
Amaterasu
Level 147
God Stats
1W - 1L
1,456 SR
Queue Stats
13W - 12L
1,533 Elo+
Party 1
Thanatos
Thanatos
Kvvng_Huncho23
Thanatos
Level 142
God Stats
0W - 1L
1,284 SR
Queue Stats
4W - 9L
1,393 Elo+
Party 1
Team Averages
Level 76
1,658 SR
1,508 Elo+

VS

Team Averages
Level 68
1,414 SR
1,521 Elo+
Bastet
Bastet
MauiMonster
Bastet
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,711 Elo+
Party 4
Merlin
Merlin
SirMadWolf
Merlin
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 14L
1,277 Elo+
Party 3
Hera
Hera
TEAKUSMC
Hera
Level 115
God Stats
22W - 35L
1,422 SR
Queue Stats
811W - 890L
1,492 Elo+
Solo
Maui
Maui
Terroristbirdy
Maui
Level 48
God Stats
2W - 1L
1,311 SR
Queue Stats
76W - 51L
1,721 Elo+
Party 3
Bellona
Bellona
teeeeej
Bellona
Level 82
God Stats
1W - 0L
1,335 SR
Queue Stats
9W - 10L
1,405 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CammoedAmmo
Cthulhu
15
0 / 2 / 1
9,145
915
6,552
13,849
11,844
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
DichardRixe
Cabrakan
15
0 / 3 / 2
9,282
928
11,954
17,214
12,872
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ishtar
Isiro
Ishtar
15
0 / 2 / 1
9,137
914
10,541
14,849
6,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Itachis_Crow
Amaterasu
15
1 / 1 / 1
9,425
943
2,124
10,891
8,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
15
1 / 4 / 0
9,321
932
6,345
11,656
6,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

228

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
4 / 0 / 4
10,565
1,057
17,203
8,995
4,867
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
SirMadWolf
Merlin
15
3 / 1 / 4
10,233
1,023
15,597
5,657
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hera
16
1 / 0 / 6
9,697
970
9,499
3,795
2,616
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 0 / 7
10,859
1,086
8,918
9,282
12,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
teeeeej
Bellona
16
2 / 1 / 6
10,759
1,076
12,756
13,898
16,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
2
Kills
12
12
Deaths
2
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CammoedAmmo
Cthulhu
0
2
1
0.25
L
Cabrakan
DichardRixe
Cabrakan
0
3
2
0.33
L
Ishtar
Isiro
Ishtar
0
2
1
0.25
L
Amaterasu
Itachis_Crow
Amaterasu
1
1
1
1.5
L
Thanatos
1
4
0
0.25
W
Bastet
4
0
4
6
W
Merlin
SirMadWolf
Merlin
3
1
4
5
W
Hera
1
0
6
4
W
2
0
7
5.5
W
Bellona
teeeeej
Bellona
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,516
Damage
63,973
68,459
Taken
41,627
46,326
Mitigated
40,444
10,250
Healing
7,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CammoedAmmo
Cthulhu
6,552
257
0
1,794
13,849
11,844
0
6,777
7,072
20,981
0
L
Cabrakan
DichardRixe
Cabrakan
11,954
978
0
2,646
17,214
12,872
0
9,309
7,905
27,403
0
L
Ishtar
Isiro
Ishtar
10,541
5,311
0
2,458
14,849
6,341
0
5,672
9,177
0
33,411
L
Amaterasu
Itachis_Crow
Amaterasu
2,124
1,032
0
117
10,891
8,886
0
7,167
3,724
0
13,606
L
Thanatos
6,345
2,261
0
3,235
11,656
6,383
0
5,089
6,567
0
18,732
W
Bastet
17,203
4,951
0
1,435
8,995
4,867
0
4,700
4,295
0
36,595
W
Merlin
SirMadWolf
Merlin
15,597
1,401
0
460
5,657
3,386
0
3,069
2,588
34,004
0
W
Hera
9,499
2,019
0
0
3,795
2,616
0
1,547
2,248
32,015
0
W
8,918
2,061
0
2,011
9,282
12,633
0
3,707
5,575
14,338
0
W
Bellona
teeeeej
Bellona
12,756
5,925
2,030
1,961
13,898
16,942
0
5,483
8,415
0
22,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,310
Gold Earned
52,113
190
Minions Killed
192
7
Camps Cleared
7
993,057
Distance Traveled
991,859
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,145
915
37
4
0
197,940
0
L
Cabrakan
9,282
928
29
3
2
204,647
1
L
Ishtar
9,137
914
59
6
0
188,999
0
L
Amaterasu
9,425
943
34
3
2
211,649
0
L
Thanatos
9,321
932
31
3
3
189,822
0
W
Bastet
10,565
1,057
54
5
0
222,690
0
W
Merlin
10,233
1,023
58
6
1
187,600
3
W
Hera
9,697
970
30
3
2
175,715
3
W
Maui
10,859
1,086
14
1
3
174,660
0
W
Bellona
10,759
1,076
36
4
1
231,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role