Player Matchup

Ra
Ra
BandC2328
Ra
Level 144
God Stats
2W - 2L
1,640 SR
Queue Stats
94W - 91L
1,655 Elo+
Solo
Cthulhu
Cthulhu
KingKurbis
Cthulhu
Level 149
God Stats
1W - 3L
1,612 SR
Queue Stats
232W - 214L
1,597 Elo+
Party 2
Mercury
Mercury
Kreachurr
Mercury
Level 157
God Stats
3W - 2L
1,876 SR
Queue Stats
366W - 301L
1,637 Elo+
Party 2
Apollo
Apollo
SimonSaysSmite
Apollo
Level 97
God Stats
5W - 5L
1,668 SR
Queue Stats
263W - 196L
1,600 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xWhiteHombrex
Cu Chulainn
Level 155
God Stats
1W - 4L
1,470 SR
Queue Stats
248W - 247L
1,631 Elo+
Party 2
Team Averages
Level 140
1,653 SR
1,624 Elo+

VS

Team Averages
Level 118
1,596 SR
1,637 Elo+
Atlas
Atlas
LaggyyP15
Atlas
Level 159
God Stats
17W - 13L
1,638 SR
Queue Stats
595W - 467L
1,676 Elo+
Party 1
Heimdallr
Heimdallr
MyLittleCummy
Heimdallr
Level 89
God Stats
1W - 3L
1,432 SR
Queue Stats
58W - 45L
1,594 Elo+
Party 3
Tiamat
Tiamat
Oversized72645
Tiamat
Level 69
God Stats
20W - 17L
1,578 SR
Queue Stats
265W - 238L
1,605 Elo+
Solo
Thor
Thor
Patroclez
Thor
Level 153
God Stats
37W - 30L
1,637 SR
Queue Stats
903W - 812L
1,670 Elo+
Party 3
Arachne
Arachne
mjpilotto
Arachne
Level 119
God Stats
5W - 2L
1,692 SR
Queue Stats
316W - 271L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,219
518
3,931
8,336
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
KingKurbis
Cthulhu
9
1 / 1 / 3
5,971
498
5,319
10,692
7,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Kreachurr
Mercury
9
0 / 1 / 0
5,683
474
1,282
8,653
2,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 2 / 2
6,697
558
7,905
10,863
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
xWhiteHombrex
Cu Chulainn
12
1 / 3 / 0
6,874
573
5,922
8,994
5,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
LaggyyP15
Atlas
12
3 / 1 / 4
6,870
573
6,495
6,309
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
MyLittleCummy
Heimdallr
12
2 / 1 / 2
6,755
563
9,211
7,288
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 1 / 0
6,759
563
2,649
7,143
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
9
0 / 3 / 5
5,747
479
4,661
12,197
6,418
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
mjpilotto
Arachne
12
6 / 0 / 2
7,039
587
6,695
8,584
4,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
13
13
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Cthulhu
KingKurbis
Cthulhu
1
1
3
2.5
L
Mercury
Kreachurr
Mercury
0
1
0
0
W
Atlas
LaggyyP15
Atlas
3
1
4
5
W
Heimdallr
MyLittleCummy
Heimdallr
2
1
2
3
W
2
1
0
2
W
Thor
0
3
5
0.83
L
3
2
2
2
W
Arachne
mjpilotto
Arachne
6
0
2
7
L
Cu Chulainn
xWhiteHombrex
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,359
Damage
29,711
47,538
Taken
41,521
21,986
Mitigated
20,054
10,968
Healing
16,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,931
309
415
1,166
8,336
2,646
0
3,164
4,876
44,971
0
L
Cthulhu
KingKurbis
Cthulhu
5,319
835
1,905
2,535
10,692
7,333
0
1,623
8,931
16,378
0
L
Mercury
Kreachurr
Mercury
1,282
463
0
340
8,653
2,831
0
1,045
7,546
0
44,128
W
Atlas
LaggyyP15
Atlas
6,495
1,804
0
500
6,309
2,960
0
2,229
4,036
46,136
0
W
Heimdallr
MyLittleCummy
Heimdallr
9,211
6,062
0
4,660
7,288
2,805
0
1,523
5,765
0
48,226
W
2,649
256
0
2,954
7,143
3,811
0
0
6,738
41,536
0
W
Thor
4,661
1,280
0
3,827
12,197
6,418
0
4,439
7,758
0
16,432
L
7,905
4,953
0
3,428
10,863
3,458
26
114
10,731
0
48,070
W
Arachne
mjpilotto
Arachne
6,695
4,098
0
4,914
8,584
4,060
0
1,059
7,394
0
47,307
L
Cu Chulainn
xWhiteHombrex
Cu Chulainn
5,922
1,027
0
1,179
8,994
5,718
0
2,684
6,310
0
48,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,444
Gold Earned
33,170
377
Minions Killed
364
0
Camps Cleared
0
1,230,310
Distance Traveled
1,184,344
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,219
518
92
8
0
221,824
5
L
Cthulhu
5,971
498
24
2
0
248,678
6
L
Mercury
5,683
474
82
7
0
268,468
0
W
Atlas
6,870
573
81
7
0
238,582
2
W
Heimdallr
6,755
563
87
7
0
201,591
2
W
Tiamat
6,759
563
94
8
0
231,762
3
W
Thor
5,747
479
20
2
0
239,647
1
L
Apollo
6,697
558
81
7
0
237,904
3
W
Arachne
7,039
587
82
7
0
272,762
2
L
Cu Chulainn
6,874
573
98
8
0
253,436
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role