Player Matchup

Agni
Agni
The-Lord-Mars
Agni
Level 103
God Stats
76W - 28L
1,820 SR
Queue Stats
775W - 364L
1,766 Elo+
Party 1
Cerberus
Cerberus
TicklishElbow
Cerberus
Level 74
God Stats
7W - 13L
1,357 SR
Queue Stats
371W - 459L
1,527 Elo+
Party 1
Chiron
Chiron
ToePics4Sale
Chiron
Level 16
God Stats
2W - 0L
1,728 SR
Queue Stats
29W - 8L
1,706 Elo+
Party 1
Team Averages
Level 64
1,635 SR
1,666 Elo+

VS

Team Averages
Level 84
1,697 SR
1,514 Elo+
Atlas
Atlas
RUBnTUG
Atlas
Level 61
God Stats
1W - 1L
1,837 SR
Queue Stats
15W - 10L
1,559 Elo+
Party 2
Ne Zha
Ne Zha
ST lBahena
Ne Zha
Level 126
God Stats
11W - 16L
1,417 SR
Queue Stats
166W - 217L
1,425 Elo+
Solo
Hera
Hera
Zenithyl
Hera
Level 66
God Stats
2W - 1L
1,837 SR
Queue Stats
15W - 10L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 9
8,840
737
8,564
7,793
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cerberus
TicklishElbow
Cerberus
15
2 / 3 / 9
9,391
783
7,391
15,426
12,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
16
10 / 1 / 5
10,394
866
16,263
9,769
4,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
RUBnTUG
Atlas
13
0 / 4 / 4
8,257
688
5,775
14,713
16,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
ST lBahena
Ne Zha
13
3 / 5 / 3
8,711
726
7,686
14,382
7,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
14
2 / 6 / 3
8,293
691
11,387
8,421
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
15
Kills
5
6
Deaths
15
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Atlas
RUBnTUG
Atlas
0
4
4
0.5
L
Ne Zha
ST lBahena
Ne Zha
3
5
3
0.9
W
3
2
9
3.75
W
Cerberus
TicklishElbow
Cerberus
2
3
9
2.17
W
Chiron
10
1
5
12.5
L
Hera
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,218
Damage
24,848
32,988
Taken
37,516
19,952
Mitigated
27,471
9,217
Healing
4,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
RUBnTUG
Atlas
5,775
2,823
0
1,442
14,713
16,552
0
5,378
9,335
15,145
0
L
Ne Zha
ST lBahena
Ne Zha
7,686
1,628
0
2,221
14,382
7,088
0
6,100
8,282
0
36,117
W
8,564
639
0
750
7,793
3,085
30
4,071
3,722
35,276
0
W
Cerberus
TicklishElbow
Cerberus
7,391
702
0
3,985
15,426
12,427
243
5,984
9,442
32,484
0
W
Chiron
16,263
9,143
502
3,980
9,769
4,440
568
7,159
2,610
0
38,383
L
Hera
11,387
3,387
0
496
8,421
3,831
0
4,525
3,896
32,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,625
Gold Earned
25,261
179
Minions Killed
123
0
Camps Cleared
0
619,897
Distance Traveled
619,792
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,257
688
10
1
0
211,266
0
L
Ne Zha
8,711
726
51
4
0
225,038
3
W
Agni
8,840
737
49
4
0
182,991
3
W
Cerberus
9,391
783
84
7
0
208,204
1
W
Chiron
10,394
866
46
4
0
228,702
2
L
Hera
8,293
691
62
5
0
183,488
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role